Toronto by Gaslight: The Night Hawks of a Great City As Seen by the Reporters of "The Toronto News"

CHAPTER VI.

Chapter 6647 wordsPublic domain

PLUCKING THE SUCKERS.

There are so many different devices resorted to by the professional gambler in order to secure the money of his victim without showing that he has been cheating, that it is almost an impossibility to recall them all from memory, but a few may be noted. The game of faro was so thoroughly described in the recent Mathieson-Kleiser Police court case that it is only necessary to show by a single illustration how the uninitiated can be cheated under his very nose without the slightest danger of the dealer being detected. In playing a brace game the dealer procures a deck known as “strippers,” which are made out of thin and elastic cards. The deck is first cut perfectly square, and then trimmed in such a manner as to resemble a wedge, being a trifle wider at one end than at the other, so trifling that no one out of the secret could notice it. It is then decided if the deck is to be arranged so as to play one end against the other; that is the ace, deuce, tray, king, queen, and jack against the four, five, six, ten, nine, eight. The first-named cards, with two of the sevens, are placed together, making one half of the deck; then the latter-named cards, with the other two sevens, which constitute the other half of the deck, are placed together, being still smooth and even on the edges. They are then divided equally, after which one half is turned round, and you have a deck of “strippers,” which the dealer can manipulate so successfully that it is impossible for a better to win. The “capper,” who plays in with the dealer, the screw box, sanding the cards, playing with fifty-three instead of fifty-two cards, and preparing the cards so that two can be drawn from the box at once, and still adhere to each other, at the will of the dealer, are a few of the difficulties a better has to overcome before he can win any money at faro.

The most popular game played in the city, however, is draw poker, and this game is not confined to the gambler’s den or the club room.

IN A FRAUDULENT GAME

there are generally two or more confederates playing in with each other as the opportunity occurs so as to rob the strangers at the table. If the victim be very fresh the gambler simply “stacks” the cards, which is readily accomplished by placing them in a desired position while putting the hands that have been played in the pack. They also pass cards from one to the other to strengthen each other’s hands, deal from the bottom where they have cards prepared, ring in cold decks—that is, a pack of cards all arranged to suit the gambler, and exactly similar in appearance to the ones in use—utilize the false cut, and make “strippers” out of, say, four aces and four tens, so that the gambler is always sure of a “full” hand or four of a kind; but the most ingenious method of fleecing a young player is by using “marked” cards. To all appearances the backs of these cards are covered simply by a fancy pattern, but the gambler can read them off as he deals as readily as if he were looking at their faces, so that he knows the other players’ hands before the player himself can read them off. It requires but seventeen different marks to a pack, four marks to designate the suits, and thirteen to designate the cards in each suit. The mark will generally be found in the shape of a heart, diamond, spade, or club worked ingeniously into the scroll work, but some times an old hand at cheating will buy a pack with marks that require a “key” before they can be deciphered.