The Jargon File, Version 2.9.10, 01 Jul 1992
Part 12
:cosmic rays: n. Notionally, the cause of {bit rot}. However, this is a semi-independent usage that may be invoked as a humorous way to {handwave} away any minor {randomness} that doesn't seem worth the bother of investigating. "Hey, Eric --- I just got a burst of garbage on my {tube}, where did that come from?" "Cosmic rays, I guess." Compare {sunspots}, {phase of the moon}. The British seem to prefer the usage `cosmic showers'; `alpha particles' is also heard, because stray alpha particles passing through a memory chip can cause single-bit errors (this becomes increasingly more likely as memory sizes and densities increase).
Factual note: Alpha particles cause bit rot, cosmic rays do not (except occasionally in spaceborne computers). Intel could not explain random bit drops in their early chips, and one hypothesis was cosmic rays. So they created the World's Largest Lead Safe, using 25 tons of the stuff, and used two identical boards for testing. One was placed in the safe, one outside. The hypothesis was that if cosmic rays were causing the bit drops, they should see a statistically significant difference between the error rates on the two boards. They did not observe such a difference. Further investigation demonstrated conclusively that the bit drops were due to alpha particle emissions from thorium (and to a much lesser degree uranium) in the encapsulation material. Since it is impossible to eliminate these radioactives (they are uniformly distributed through the earth's crust, with the statistically insignificant exception of uranium lodes) it became obvious that you have to design memories to withstand these hits.
:cough and die: v. Syn. {barf}. Connotes that the program is throwing its hands up by design rather than because of a bug or oversight. "The parser saw a control-A in its input where it was looking for a printable, so it coughed and died." Compare {die}, {die horribly}.
:cowboy: [Sun, from William Gibson's {cyberpunk} SF] n. Synonym for {hacker}. It is reported that at Sun this word is often said with reverence.
:CP/M:: /C-P-M/ n. [Control Program for Microcomputers] An early microcomputer {OS} written by hacker Gary Kildall for 8080- and Z80-based machines, very popular in the late 1970s but virtually wiped out by MS-DOS after the release of the IBM PC in 1981. Legend has it that Kildall's company blew its chance to write the OS for the IBM PC because Kildall decided to spend a day IBM's reps wanted to meet with him enjoying the perfect flying weather in his private plane. Many of CP/M's features and conventions strongly resemble those of early DEC operating systems such as {{TOPS-10}}, OS/8, RSTS, and RSX-11. See {{MS-DOS}}, {operating system}.
:CPU Wars: /C-P-U worz/ n. A 1979 large-format comic by Chas Andres chronicling the attempts of the brainwashed androids of IPM (Impossible to Program Machines) to conquer and destroy the peaceful denizens of HEC (Human Engineered Computers). This rather transparent allegory featured many references to {ADVENT} and the immortal line "Eat flaming death, minicomputer mongrels!" (uttered, of course, by an IPM stormtrooper). It is alleged that the author subsequently received a letter of appreciation on IBM company stationery from the head of IBM's Thomas J. Watson Research Laboratories (then, as now, one of the few islands of true hackerdom in the IBM archipelago). The lower loop of the B in the IBM logo, it is said, had been carefully whited out. See {eat flaming death}.
:crack root: v. To defeat the security system of a UNIX machine and gain {root} privileges thereby; see {cracking}.
:cracker: n. One who breaks security on a system. Coined ca. 1985 by hackers in defense against journalistic misuse of {hacker} (q.v., sense 8). An earlier attempt to establish `worm' in this sense around 1981--82 on USENET was largely a failure.
Both these neologisms reflected a strong revulsion against the theft and vandalism perpetrated by cracking rings. While it is expected that any real hacker will have done some playful cracking and knows many of the basic techniques, anyone past {larval stage} is expected to have outgrown the desire to do so.
Thus, there is far less overlap between hackerdom and crackerdom than the {mundane} reader misled by sensationalistic journalism might expect. Crackers tend to gather in small, tight-knit, very secretive groups that have little overlap with the huge, open poly-culture this lexicon describes; though crackers often like to describe *themselves* as hackers, most true hackers consider them a separate and lower form of life.
Ethical considerations aside, hackers figure that anyone who can't imagine a more interesting way to play with their computers than breaking into someone else's has to be pretty {losing}. Some other reasons crackers are looked down on are discussed in the entries on {cracking} and {phreaking}. See also {samurai}, {dark-side hacker}, and {hacker ethic, the}.
:cracking: n. The act of breaking into a computer system; what a {cracker} does. Contrary to widespread myth, this does not usually involve some mysterious leap of hackerly brilliance, but rather persistence and the dogged repetition of a handful of fairly well-known tricks that exploit common weaknesses in the security of target systems. Accordingly, most crackers are only mediocre hackers.
:crank: [from automotive slang] vt. Verb used to describe the performance of a machine, especially sustained performance. "This box cranks (or, cranks at) about 6 megaflops, with a burst mode of twice that on vectorized operations."
:crash: 1. n. A sudden, usually drastic failure. Most often said of the {system} (q.v., sense 1), esp. of magnetic disk drives (the term originally described what happened when the air gap of a Winchester disk collapses). "Three {luser}s lost their files in last night's disk crash." A disk crash that involves the read/write heads dropping onto the surface of the disks and scraping off the oxide may also be referred to as a `head crash', whereas the term `system crash' usually, though not always, implies that the operating system or other software was at fault. 2. v. To fail suddenly. "Has the system just crashed?" "Something crashed the OS!" See {down}. Also used transitively to indicate the cause of the crash (usually a person or a program, or both). "Those idiots playing {SPACEWAR} crashed the system." 3. vi. Sometimes said of people hitting the sack after a long {hacking run}; see {gronk out}.
:crash and burn: vi.,n. A spectacular crash, in the mode of the conclusion of the car-chase scene in the movie "Bullitt" and many subsequent imitators (compare {die horribly}). Sun-3 monitors losing the flyback transformer and lightning strikes on VAX-11/780 backplanes are notable crash and burn generators. The construction `crash-and-burn machine' is reported for a computer used exclusively for alpha or {beta} testing, or reproducing bugs (i.e., not for development). The implication is that it wouldn't be such a disaster if that machine crashed, since only the testers would be inconvenienced.
:crawling horror: n. Ancient crufty hardware or software that is kept obstinately alive by forces beyond the control of the hackers at a site. Like {dusty deck} or {gonkulator}, but connotes that the thing described is not just an irritation but an active menace to health and sanity. "Mostly we code new stuff in C, but they pay us to maintain one big FORTRAN II application from nineteen-sixty-X that's a real crawling horror...." Compare {WOMBAT}.
:cray: /kray/ n. 1. (properly, capitalized) One of the line of supercomputers designed by Cray Research. 2. Any supercomputer at all. 3. The {canonical} {number-crunching} machine.
The term is actually the lowercased last name of Seymour Cray, a noted computer architect and co-founder of the company. Numerous vivid legends surround him, some true and some admittedly invented by Cray Research brass to shape their corporate culture and image.
:cray instability: n. A shortcoming of a program or algorithm that manifests itself only when a large problem is being run on a powerful machine (see {cray}). Generally more subtle than bugs that can be detected in smaller problems running on a workstation or mini.
:crayola: /kray-oh'l*/ n. A super-mini or -micro computer that provides some reasonable percentage of supercomputer performance for an unreasonably low price. Might also be a {killer micro}.
:crayon: n. 1. Someone who works on Cray supercomputers. More specifically, it implies a programmer, probably of the CDC ilk, probably male, and almost certainly wearing a tie (irrespective of gender). Systems types who have a UNIX background tend not to be described as crayons. 2. A {computron} (sense 2) that participates only in {number-crunching}. 3. A unit of computational power equal to that of a single Cray-1. There is a standard joke about this that derives from an old Crayola crayon promotional gimmick: When you buy 64 crayons you get a free sharpener.
:creationism: n. The (false) belief that large, innovative software designs can be completely specified in advance and then painlessly magicked out of the void by the normal efforts of a team of normally talented programmers. In fact, experience has shown repeatedly that good designs arise only from evolutionary, exploratory interaction between one (or at most a small handful of) exceptionally able designer(s) and an active user population --- and that the first try at a big new idea is always wrong. Unfortunately, because these truths don't fit the planning models beloved of {management}, they are generally ignored.
:creep: v. To advance, grow, or multiply inexorably. In hackish usage this verb has overtones of menace and silliness, evoking the creeping horrors of low-budget monster movies.
:creeping elegance: n. Describes a tendency for parts of a design to become {elegant} past the point of diminishing return. This often happens at the expense of the less interesting parts of the design, the schedule, and other things deemed important in the {Real World}. See also {creeping featurism}, {second-system effect}, {tense}.
:creeping featurism: /kree'ping fee'chr-izm/ n. 1. Describes a systematic tendency to load more {chrome} and {feature}s onto systems at the expense of whatever elegance they may have possessed when originally designed. See also {feeping creaturism}. "You know, the main problem with {BSD} UNIX has always been creeping featurism." 2. More generally, the tendency for anything complicated to become even more complicated because people keep saying "Gee, it would be even better if it had this feature too". (See {feature}.) The result is usually a patchwork because it grew one ad-hoc step at a time, rather than being planned. Planning is a lot of work, but it's easy to add just one extra little feature to help someone ... and then another ... and another.... When creeping featurism gets out of hand, it's like a cancer. Usually this term is used to describe computer programs, but it could also be said of the federal government, the IRS 1040 form, and new cars. A similar phenomenon sometimes afflicts conscious redesigns; see {second-system effect}. See also {creeping elegance}.
:creeping featuritis: /kree'ping fee'-chr-i:`t*s/ n. Variant of {creeping featurism}, with its own spoonerization: `feeping creaturitis'. Some people like to reserve this form for the disease as it actually manifests in software or hardware, as opposed to the lurking general tendency in designers' minds. (After all, -ism means `condition' or `pursuit of', whereas -itis usually means `inflammation of'.)
:cretin: /kret'n/ or /kree'tn/ n. Congenital {loser}; an obnoxious person; someone who can't do anything right. It has been observed that many American hackers tend to favor the British pronunciation /kre'tn/ over standard American /kree'tn/; it is thought this may be due to the insidious phonetic influence of Monty Python's Flying Circus.
:cretinous: /kret'n-*s/ or /kreet'n-*s/ adj. Wrong; stupid; non-functional; very poorly designed. Also used pejoratively of people. See {dread high-bit disease} for an example. Approximate synonyms: {bletcherous}, `bagbiting' (see {bagbiter}), {losing}, {brain-damaged}.
:crippleware: n. 1. Software that has some important functionality deliberately removed, so as to entice potential users to pay for a working version. 2. [Cambridge] {Guiltware} that exhorts you to donate to some charity (compare {careware}). 3. Hardware deliberately crippled, which can be upgraded to a more expensive model by a trivial change (e.g., cutting a jumper).
An excellent example of crippleware (sense 3) is Intel's 486SX chip, which is a standard 486DX chip with the co-processor disabled. To upgrade, you buy another 486 chip with everything *but* the co-processor disabled. When you put them together you have two crippled chips doing the work of one. Don't you love Intel?
:critical mass: n. In physics, the minimum amount of fissionable material required to sustain a chain reaction. Of a software product, describes a condition of the software such that fixing one bug introduces one plus {epsilon} bugs. When software achieves critical mass, it can only be discarded and rewritten.
:crlf: /ker'l*f/, sometimes /kru'l*f/ or /C-R-L-F/ n. (often capitalized as `CRLF') A carriage return (CR) followed by a line feed (LF). More loosely, whatever it takes to get you from the end of one line of text to the beginning of the next line. See {newline}, {terpri}. Under {{UNIX}} influence this usage has become less common (UNIX uses a bare line feed as its `CRLF').
:crock: [from the obvious mainstream scatologism] n. 1. An awkward feature or programming technique that ought to be made cleaner. Using small integers to represent error codes without the program interpreting them to the user (as in, for example, UNIX `make(1)', which returns code 139 for a process that dies due to {segfault}). 2. A technique that works acceptably, but which is quite prone to failure if disturbed in the least, for example depending on the machine opcodes having particular bit patterns so that you can use instructions as data words too; a tightly woven, almost completely unmodifiable structure. See {kluge}, {brittle}. Also in the adjectives `crockish' and `crocky', and the nouns `crockishness' and `crockitude'.
:cross-post: [USENET] vi. To post a single article simultaneously to several newsgroups. Distinguished from posting the article repeatedly, once to each newsgroup, which causes people to see it multiple times (this is very bad form). Gratuitous cross-posting without a Followup-To line directing responses to a single followup group is frowned upon, as it tends to cause {followup} articles to go to inappropriate newsgroups when people respond to only one part of the original posting.
:crudware: /kruhd'weir/ n. Pejorative term for the hundreds of megabytes of low-quality {freeware} circulated by user's groups and BBS systems in the micro-hobbyist world. "Yet *another* set of disk catalog utilities for {{MS-DOS}}? What crudware!"
:cruft: /kruhft/ [back-formation from {crufty}] 1. n. An unpleasant substance. The dust that gathers under your bed is cruft; the TMRC Dictionary correctly noted that attacking it with a broom only produces more. 2. n. The results of shoddy construction. 3. vt. [from `hand cruft', pun on `hand craft'] To write assembler code for something normally (and better) done by a compiler (see {hand-hacking}). 4. n. Excess; superfluous junk. Esp. used of redundant or superseded code.
This term is one of the oldest in the jargon and no one is sure of its etymology, but it is suggestive that there is a Cruft Hall at Harvard University which is part of the old physics building; it's said to have been the physics department's radar lab during WWII. To this day (early 1992) the windows appear to be full of random techno-junk. MIT or Lincoln Labs people may well have coined the term as a knock on the competition.
:cruft together: vt. (also `cruft up') To throw together something ugly but temporarily workable. Like vt. {kluge up}, but more pejorative. "There isn't any program now to reverse all the lines of a file, but I can probably cruft one together in about 10 minutes." See {hack together}, {hack up}, {kluge up}, {crufty}.
:cruftsmanship: /kruhfts'm*n-ship / n. [from {cruft}] The antithesis of craftsmanship.
:crufty: /kruhf'tee/ [origin unknown; poss. from `crusty' or `cruddy'] adj. 1. Poorly built, possibly over-complex. The {canonical} example is "This is standard old crufty DEC software". In fact, one fanciful theory of the origin of `crufty' holds that was originally a mutation of `crusty' applied to DEC software so old that the `s' characters were tall and skinny, looking more like `f' characters. 2. Unpleasant, especially to the touch, often with encrusted junk. Like spilled coffee smeared with peanut butter and catsup. 3. Generally unpleasant. 4. (sometimes spelled `cruftie') n. A small crufty object (see {frob}); often one that doesn't fit well into the scheme of things. "A LISP property list is a good place to store crufties (or, collectively, {random} cruft)."
:crumb: n. Two binary digits; a {quad}. Larger than a {bit}, smaller than a {nybble}. Considered silly. Syn. {tayste}.
:crunch: 1. vi. To process, usually in a time-consuming or complicated way. Connotes an essentially trivial operation that is nonetheless painful to perform. The pain may be due to the triviality's being embedded in a loop from 1 to 1,000,000,000. "FORTRAN programs do mostly {number-crunching}." 2. vt. To reduce the size of a file by a complicated scheme that produces bit configurations completely unrelated to the original data, such as by a Huffman code. (The file ends up looking like a paper document would if somebody crunched the paper into a wad.) Since such compression usually takes more computations than simpler methods such as run-length encoding, the term is doubly appropriate. (This meaning is usually used in the construction `file crunch(ing)' to distinguish it from {number-crunching}.) See {compress}. 3. n. The character `#'. Used at XEROX and CMU, among other places. See {{ASCII}}. 4. vt. To squeeze program source into a minimum-size representation that will still compile or execute. The term came into being specifically for a famous program on the BBC micro that crunched BASIC source in order to make it run more quickly (it was a wholly interpretive BASIC, so the number of characters mattered). {Obfuscated C Contest} entries are often crunched; see the first example under that entry.
:cruncha cruncha cruncha: /kruhn'ch* kruhn'ch* kruhn'ch*/ interj. An encouragement sometimes muttered to a machine bogged down in a serious {grovel}. Also describes a notional sound made by groveling hardware. See {wugga wugga}, {grind} (sense 3).
:cryppie: /krip'ee/ n. A cryptographer. One who hacks or implements cryptographic software or hardware.
:CTSS: /C-T-S-S/ n. Compatible Time-Sharing System. An early (1963) experiment in the design of interactive time-sharing operating systems, ancestral to {{Multics}}, {{UNIX}}, and {{ITS}}. The name {{ITS}} (Incompatible Time-sharing System) was a hack on CTSS, meant both as a joke and to express some basic differences in philosophy about the way I/O services should be presented to user programs.
:CTY: /sit'ee/ or /C-T-Y/ n. [MIT] The terminal physically associated with a computer's system {{console}}. The term is a contraction of `Console {tty}', that is, `Console TeleTYpe'. This {{ITS}}- and {{TOPS-10}}-associated term has become less common, as most UNIX hackers simply refer to the CTY as `the console'.
:cube: n. 1. [short for `cubicle'] A module in the open-plan offices used at many programming shops. "I've got the manuals in my cube." 2. A NeXT machine (which resembles a matte-black cube).
:cubing: [parallel with `tubing'] vi. 1. Hacking on an IPSC (Intel Personal SuperComputer) hypercube. "Louella's gone cubing *again*!!" 2. Hacking Rubik's Cube or related puzzles, either physically or mathematically. 3. An indescribable form of self-torture (see sense 1 or 2).
:cursor dipped in X: n. There are a couple of metaphors in English of the form `pen dipped in X' (perhaps the most common values of X are `acid', `bile', and `vitriol'). These map over neatly to this hackish usage (the cursor being what moves, leaving letters behind, when one is composing on-line). "Talk about a {nastygram}! He must've had his cursor dipped in acid when he wrote that one!"
:cuspy: /kuhs'pee/ [WPI: from the DEC abbreviation CUSP, for `Commonly Used System Program', i.e., a utility program used by many people] adj. 1. (of a program) Well-written. 2. Functionally excellent. A program that performs well and interfaces well to users is cuspy. See {rude}. 3. [NYU] Said of an attractive woman, especially one regarded as available. Implies a certain curvaceousness.
:cut a tape: vi. To write a software or document distribution on magnetic tape for shipment. Has nothing to do with physically cutting the medium! Early versions of this lexicon claimed that one never analogously speaks of `cutting a disk', but this has since been reported as live usage. Related slang usages are mainstream business's `cut a check', the recording industry's `cut a record', and the military's `cut an order'.
All of these usages reflect physical processes in obsolete recording and duplication technologies. The first stage in manufacturing an old-style vinyl record involved cutting grooves in a stamping die with a precision lathe. More mundanely, the dominant technology for mass duplication of paper documents in pre-photocopying days involved "cutting a stencil", punching away portions of the wax overlay on a silk screen. More directly, paper tape with holes punched in it was an inportant early storage medium.
:cybercrud: /si:'ber-kruhd/ [coined by Ted Nelson] n. Obfuscatory tech-talk. Verbiage with a high {MEGO} factor. The computer equivalent of bureaucratese.
:cyberpunk: /si:'ber-puhnk/ [orig. by SF writer Bruce Bethke and/or editor Gardner Dozois] n.,adj. A subgenre of SF launched in 1982 by William Gibson's epoch-making novel `Neuromancer' (though its roots go back through Vernor Vinge's `True Names' (see "{True Names ... and Other Dangers}" in appendix C) to John Brunner's 1975 novel `The Shockwave Rider'). Gibson's near-total ignorance of computers and the present-day hacker culture enabled him to speculate about the role of computers and hackers in the future in ways hackers have since found both irritatingly na"ive and tremendously stimulating. Gibson's work was widely imitated, in particular by the short-lived but innovative "Max Headroom" TV series. See {cyberspace}, {ice}, {jack in}, {go flatline}.