Chapter 11
He was marching through a fantastic baroque desert. Venus was a riot of colors, all in a minor key: muted greens and reds, an overbearing gray, a strange, ghostly blue. The sky, or rather the cloud layer, dominated the atmosphere with its weird pinkness. It was a silent world--a dead world.
In the distance he saw the wreckage of the ship; beyond it the land began to rise, sloping imperceptibly up into a gentle hill with bizarre sculptured rock outcroppings here and there. He walked quickly.
Fifteen minutes later he reached the ship. It stood upright--or rather, its skeleton did. The ship had not crashed. It had simply rotted away, the metal of its hide eaten by the sand-laden winds over the course of centuries. Nothing remained but a bare framework.
He circled the ship, then entered the cave a hundred feet away. He snapped on his lightbeam. In the darkness, he saw----
A huddled skeleton, far to the rear of the cave. A pile of corroded equipment; atmosphere generators, other tools now shapeless.
Cavour had reached Venus safely. But he had never departed.
To his astonishment Alan found a sturdy volume lying under the pile of bones--a book, wrapped in metal plates. Somehow it had withstood the passage of centuries, here in this quiet cave.
Gently he unwrapped the book. The cover dropped off at his touch; he turned back the first three pages, which were blank. On the fourth, written in the now-familiar crabbed hand, were the words: _The Journal of James Hudson Cavour. Volume 17--October 20, 2570----_
* * * * *
He had plenty of time, during the six-day return journey, to read and re-read Cavour's final words and to make photographic copies of the withered old pages.
The trip to Venus had been easy for old Cavour; he had landed precisely on schedule, and established housekeeping for himself in the cave. But, as his diary detailed it, he felt strength ebbing away with each passing day.
He was past eighty, no age for a man to come alone to a strange planet. There remained just minor finishing to be done on his pioneering ship--but he did not have the strength to do the work. Climbing the catwalk of the ship, soldering, testing--now, with his opportunity before him, he could not attain his goal.
He made several feeble attempts to finish the job, and on the last of them fell from his crude rigging and fractured his hip. He had managed to crawl back inside the cave, but, alone, with no one to tend him, he knew he had nothing to hope for.
It was impossible for him to complete his ship. All his dreams were ended. His equations and his blueprints would die with him.
In his last day he came to a new realization: nowhere had he left a complete record of the mechanics of his spacewarp generator, the key mechanism without which hyperspace drive was unattainable. So, racing against encroaching death, James Hudson Cavour turned to a new page in his diary, headed it, in firm, forceful letters, _For Those Who Follow After_, and inked in a clear and concise explanation of his work.
It was all there, Alan thought exultantly: the diagrams, the specifications, the equations. It would be possible to build the ship from Cavour's notes.
The final page of the diary had evidently been Cavour's dying thoughts. In a handwriting increasingly ragged and untidy, Cavour had indited a paragraph forgiving the world for its scorn, hoping that some day mankind would indeed have easy access to the stars. The paragraph ended in midsentence. It was, thought Alan, a moving testament from a great human being.
The days went by, and the green disk of Earth appeared in the viewscreen. Late on the sixth day the _Cavour_ sliced into Earth's atmosphere, and Alan threw it into the landing orbit he had computed that afternoon. The ship swung in great spirals around Earth, drawing ever closer, and finally began to home in on the spaceport.
Alan busied himself over the radio transmitter, getting landing clearance. He brought the ship down easily, checked out, and hurried to the nearest phone.
He dialed Jesperson's number. The lawyer answered.
"When did you get back?"
"Just now," Alan said. "Just this minute."
"Well? Did you----"
"Yes! I found it! I found it!"
* * * * *
Oddly enough, he was in no hurry to leave Earth now. He was in possession of Cavour's notes, but he wanted to do a perfect job of reproducing them, of converting the scribbled notations into a ship.
To his great despair he discovered, when he first examined the Cavour notebook in detail, that much of the math was beyond his depth. That was only a temporary obstacle, though. He hired mathematicians. He hired physicists. He hired engineers.
Through it all, he remained calm; impatient, perhaps, but not overly so. The time had not yet come for him to leave Earth. All his striving would be dashed if he left too soon.
The proud building rose a hundred miles from York City: _The Hawkes Memorial Laboratory_. There, the team of scientists Alan had gathered worked long and painstakingly, trying to reconstruct what old Cavour had written, experimenting, testing.
Early in 3881 the first experimental Cavour Generator was completed in the lab. Alan had been vacationing in Africa, but he was called back hurriedly by his lab director to supervise the testing.
The generator was housed in a sturdy windowless building far from the main labs; the forces being channelled were potent ones, and no chances were being taken. Alan himself threw the switch that first turned the spacewarp generator on, and the entire research team gathered by the closed-circuit video pickup to watch.
The generator seemed to blur, to waver, to lose substance and become unreal. It vanished.
It remained gone fifteen seconds, while a hundred researchers held their breaths. Then it returned. It shorted half the power lines in the county.
But Alan was grinning as the auxiliary feeders turned the lights in the lab on again. "Okay," he yelled. "It's a start, isn't it? We got the generator to vanish, and that's the toughest part of the battle. Let's get going on Model Number Two."
By the end of the year, Model Number Two was complete, and the tests this time were held under more carefully controlled circumstances. Again success was only partial, but again Alan was not disappointed. He had worked out his time-table well. Premature success might only make matters more difficult for him.
3882 went by, and 3883. He was in his early twenties, now, a tall, powerful figure, widely known all over Earth. With Jesperson's shrewd aid he had pyramided Max's original million credits into an imposing fortune--and much of it was being diverted to hyperspace research. But Alan Donnell was not the figure of scorn James Hudson Cavour had been; no one laughed at him when he said that by 3885 hyperspace travel would be reality.
3884 slipped past. Now the time was drawing near. Alan spent virtually all his hours at the research center, aiding in the successive tests.
On March 11, 3885, the final test was accomplished satisfactorily. Alan's ship, the _Cavour_, had been completely remodeled to accommodate the new drive; every test but one had been completed.
The final test was that of actual performance. And here, despite the advice of his friends, Alan insisted that he would have to be the man who took the _Cavour_ on her first journey to the stars.
Nine years had passed, almost to the week, since a brash youngster named Alan Donnell had crossed the bridge from the Spacer's Enclave and hesitantly entered the bewildering complexity of York City. Nine years.
He was twenty-six now, no boy any more. He was the same age Steve had been, when he had been dragged unconscious to the _Valhalla_ and taken aboard.
And the _Valhalla_ was still bound on its long journey to Procyon. Nine years had passed, but yet another remained before the giant starship would touch down on a planet of Procyon's. But the Fitzgerald Contraction had telescoped those nine years into just a few months, for the people of the _Valhalla_.
Steve Donnell was still twenty-six.
And now Alan had caught him. The Contraction had evened out. They were twins again.
And the _Cavour_ was ready to make its leap into hyperspace.
_Chapter Nineteen_
It was not difficult for Alan to get the route of the _Valhalla_, which had been recorded at Central Routing Registration. Every starship was required by law to register a detailed route-chart before leaving, and these charts were filed at the central bureau. The reason was simple: a starship with a crippled drive was a deadly object. In case a starship's drive conked out, it would keep drifting along toward its destination, utterly helpless to turn, maneuver, or control its motion. And if any planets or suns happened to lie in its direct path----
The only way a ship could alter its trajectory was to cut speed completely, and with the drive dead there would be no way of picking it up again. The ship would continue to drift slowly out to the stars, while its crew died of old age.
So the routes were registered, and in the event of drive trouble it was thus possible for a rescue ship to locate the imperilled starship. Space is immense, and only with a carefully registered route could a ship be found.
Starship routes were restricted information. But Alan had influence; he was easily able to persuade the Routing Registration people that his intentions were honorable, that he planned to overtake the _Valhalla_ if they would only let him have the coordinates. A bit of minor legal jugglery was all that was needed to give him access to the data.
It seemed there was an ancient regulation that said any member of a starship's crew was entitled by law to examine his ship's registered route, if he wanted to. The rule was intended to apply to starmen who distrusted their captains and were fearful of being shipped off to some impossibly distant point; it said nothing at all about starmen who had been left behind and were planning to overtake their ships. But nothing prohibited Alan from getting the coordinates, and so they gave them to him.
The _Cavour_ was ready for the departure. Alan elbowed his way through the crowd of curious onlookers and clambered into the redesigned control chamber.
He paused a moment, running his fingers over the shiny instrument panel with its new dials, strange levers, unfamiliar instruments. Overdrive Compensator. Fuel Transmuter. Distortion Guide. Bender Index. Strange new names, but Alan realized they would be part of the vocabulary of all future spacemen.
He began to work with the new controls, plotting his coordinates with extreme care and checking them through six or seven times. At last he was satisfied; he had computed a hyperdrive course that would loop him through space and bring him out in only a few days' time in the general vicinity of the _Valhalla_, which was buzzing serenely along at near the speed of light.
That was practically a snail's pace, compared with hyperdrive.
The time for the test had come. He spoke briefly with his friends and assistants in the control tower; then he checked his figures through one last time and requested blastoff clearance.
A moment later the count-down began, and he began setting up for departure.
A tremor of anticipation shot through him as he prepared to blast off on the first hyperdrive voyage ever made. He was stepping out into the unknown, making the first use ever of a strange, perhaps dangerous means of travel. The drive would loop him out of the space-time continuum, into--_where?_--and back again.
He hoped.
He punched down the keys, and sat back to wait for the automatic pilot to carry him out from Earth.
Somewhere past the orbit of the moon, a gong told him that the Cavour drive was about to come into play. He held his breath. He felt a twisting sensation. He stared at the viewscreen.
The stars had vanished. Earth, with all its memories of the last nine years, was gone, taking with it Hawkes, Jesperson, York City, the Enclaves--everything.
He floated in a featureless dull gray void, without stars, without worlds. _So this is hyperspace_, he thought. He felt tired, and he felt tense. He had reached hyperspace; that was half the struggle. It remained to see whether he would come out where he expected to come out, or whether he would come out at all.
* * * * *
Four days of boredom. Four days of wishing that the time would come to leave hyperspace. And then the automatic pilot came to life; the Cavour generator thrummed and signalled that it had done its work and was shutting down. Alan held his breath.
He felt the twisting sensation. The _Cavour_ was leaving hyperdrive.
Stars burst suddenly against the blackness of space; the viewscreen brightened. Alan shut his eyes a moment as he readjusted from the sight of the gray void to that of the starry reaches of normal space. He had returned.
And, below him, making its leisurely journey to Procyon, was the great golden-hulled bulk of the _Valhalla_, gleaming faintly in the black night of space.
He reached for the controls of his ship radio. Minutes later, he heard a familiar voice--that of Chip Collier, the _Valhalla's_ Chief Signal Officer.
"Starship _Valhalla_ picking up. We read you. Who is calling, please?"
Alan smiled. "This is Alan Donnell, Chip. How goes everything?"
For a moment nothing came through the phones but astonished sputtering. Finally Collier said thickly, "_Alan?_ What sort of gag is this? Where are you?"
"Believe it or not, I'm hovering right above you in a small ship. Suppose you get my father on the wire, and we can discuss how I'll go about boarding you."
Fifteen minutes later the _Cavour_ was grappled securely to the skin of the _Valhalla_ like a flea riding an elephant, and Alan was climbing in through the main airlock. It felt good to be aboard the big ship once again, after all these years.
He shucked his spacesuit and stepped into the corridor. His father was standing there waiting for him.
"Hello, Dad."
Captain Donnell shook his head uncomprehendingly. "Alan--how did you--I mean--and you're so much older, too! I----"
"The Cavour Drive, Dad. I've had plenty of time to develop it. Nine good long years, back on Earth. And for you it's only a couple of months since you blasted off!"
Another figure appeared in the corridor. Steve. He looked good; the last few months aboard the _Valhalla_ had done their work. The unhealthy fat he had been carrying was gone; his eyes were bright and clear, his shoulders square. It was like looking into a mirror to see him, Alan thought. It hadn't been this way for a long time.
"Alan? How did you----"
Quickly Alan explained. "So I couldn't reverse time," he finished. "I couldn't make you as young as I was--so I took the opposite tack and made myself as old as you were." He looked at his father. "The universe is going to change, now. Earth won't be so overcrowded. And it means the end of the Enclave system, and the Fitzgerald Contraction."
"We'll have to convert the _Valhalla_ to the new drive," Captain Donnell said. He looked still stunned by Alan's sudden appearance. "Otherwise we'll never be able to meet the competition of the new ships. There will be new ships, won't there?"
"As soon as I return to Earth and tell them I've been successful. My men are ready to go into immediate production of hyperspace vessels. The universe is going to be full of them even before your ship reaches Procyon!" He sensed now the full importance of what he had done. "Now that there's practical transportation between stars, the Galaxy will grow close together--as close as the Solar System is now!"
Captain Donnell nodded. "And what are you planning to do, now that you've dug up the Cavour drive?"
"Me?" Alan took a deep breath. "I've got my own ship, Dad. And out there are Rigel and Deneb and Fomalhaut and a lot of other places I want to see." He was speaking quietly, calmly, but with an undercurrent of inner excitement. He had dreamed of this day for nine years.
"I'm going to take a grand tour of the universe, Dad. Everywhere. The hyperdrive can take me. But there's just one thing----"
"What's that?" Steve and the Captain said virtually in the same moment.
"I've been practically alone for the last nine years. I don't want to make this trip by myself. I'm looking for a companion. A fellow explorer."
He stared squarely at Steve.
A slow grin spread over his brother's face. "You devil," Steve said. "You've planned this too well. How could I possibly turn you down?"
"Do you want to?" Alan asked.
Steve chuckled. "Do you think I do?"
Alan felt something twitching at his cuff. He looked down and saw a bluish-purple ball of fur sitting next to his shoe, studying him with a wry expression.
"Rat!"
"Of course. Is there room for a third passenger on this jaunt of yours?"
"Application accepted," Alan said. Warmth spread over him. The long quest was over. He was back among the people he loved, and the galaxy was opening wide before him. A sky full of bright stars, growing brighter and closer by the moment, was beckoning to him.
He saw the Crewmen coming from their posts now; the rumor had flitted rapidly around the ship, it seemed. They were all there, Art Kandin and Dan Kelleher and a gaping Judy Collier and Roger Bond and all the rest of them.
"You won't be leaving right away, will you?" the Captain asked. "You can stay with us a while, just to see if you remember the place?"
"Of course I will, Dad. There's no hurry now. But I'll have to go back to Earth first and let them know I've succeeded, so they can start production. And then----"
"Deneb first," Steve said. "From there out to Spica, and Altair----"
Grinning, Alan said, "More worlds are waiting than we can see in ten lifetimes, Steve. But we'll give it a good try. We'll get out there."
A multitude of stars thronged the sky. He and Steve and Rat, together at last--plunging from star to star, going everywhere, seeing everything. The little craft grappled to the _Valhalla_ would be the magic wand that put the universe in their hands.
In this moment of happiness he frowned an instant, thinking of a lean, pleasantly ugly man who had befriended him and who had died nine years ago. This had been Max Hawkes' ambition, to see the stars. But Max had never had the chance.
_We'll do it for you, Max. Steve and I._
He looked at Steve. He and his brother had so much to talk about. They would have to get to know each other all over again, after the years that had gone by.
"You know," Steve said, "When I woke up aboard the _Valhalla_ and found out you'd shanghaied me, I was madder than a hornet. I wanted to break you apart. But you were too far away."
"You've got your chance now," Alan said.
"Yeah. But now I don't want to," Steve laughed.
Alan punched him goodnaturedly. He felt good about life. He had found Steve again, and he had given the universe the faster-than-light drive. It didn't take much more than that to make a man happy.
And now a new and longer quest was beginning for Alan and his brother. A quest that could have no end, a quest that would send them searching from world to world, out among the bright infinity of suns that lay waiting for them.
STARMAN'S QUEST
By Robert Silverberg
The Lexman Spacedrive gave man the stars--but at a fantastic price.
Interstellar exploration, colonization, and trade became things of reality. The benefits to Earth were enormous. But because of the Fitzgerald Contraction, a man who shipped out to space could never live a normal life on Earth again.
Travelling at speeds close to that of light, spacemen lived at an accelerated pace. A nine-year trip to Alpha Centauri and back seemed to take only six weeks to men on a spaceship. When they returned, their friends and relatives had aged enormously in comparison, old customs had changed, even the language was different.
So they did the only thing they could do. They formed a guild of Spacers, and lived their entire lives on the starships, raised their families there, and never set foot outside their own Enclave during their landings on Earth. They grew to despise Earthers, and the Earthers grew to despise them in turn. There was no logical reason for it, except that they were--different. That was enough.
But not all Starmen liked being different. Alan Donnell loved space, and the ship, and life aboard it. His father, Captain of the VALHALLA, lived for nothing but the traditions of the Spacers. But his twin brother, Steve, couldn't stand it, and so he jumped ship.
It had happened only a few weeks before, as Alan experienced it. For Steve, though, he knew it would have been nine years in the past. Now, while Alan was still only 17 years old, Steve would be 26!
Thinking about it got under Alan's skin, finally. The bond between twins is a strong one, and Alan couldn't stand to see it broken so abruptly and permanently. There were other things, too. If Alan remained on the VALHALLA, he'd have to marry one of the girls of the ship, and the choice of those his own age was pitifully small. And above all else, he was convinced that the secret of the Cavour Hyperdrive was hidden somewhere on Earth--the Cavour Hyperdrive, that would enable man to leap interstellar distances almost instantaneously, and bring an end to the sharp differences between Earthers and Spacers.
These forces worked quietly within him--and suddenly, without really meaning to, Alan in turn jumped ship and remained on Earth!
There were many times when he regretted it. He found Earth a bewildering and utterly hostile place. To stay alive, he had to play a ruthless game--and he couldn't even find anyone to tell him the rules. Within the first few hours, he came dangerously close to being murdered and then to being thrown in jail. He had no clues to the whereabouts of Steve, and couldn't even be sure his nine-years-older twin brother was still alive. And the Cavour Hyperdrive was the merest will-o'-the-wisp, dancing wildly before him in his dreams.
Somehow, he survived. It wasn't easy, and he didn't do it without serious sacrifices. He became a professional gambler, and almost became a drug addict. He became involved in a monstrous criminal syndicate, knowing that no criminal could possibly escape punishment. He betrayed the few friends he had, and fought furiously against everyone and everything he encountered.
He thought longingly, often, of the VALHALLA, and his lost life aboard her. But he never completely lost hope.
STARMAN'S QUEST is Alan Donnell's story--a story that will keep you on the edge of your chair until the very last page. It's the most exciting book yet from one of the most exciting new writers ever to hit the science-fiction field.
GNOME PRESS, INC. P.O. Box 161, Hicksville, N. Y.
Cover by Stan Mack
GNOME PRESS
_OUTSTANDING SCIENCE FICTION BOOKS_