Space Viking

Chapter 7

Chapter 74,034 wordsPublic domain

The invasion of Stolgoland started the fifth morning after their arrival over Eglonsby. Before dawn, the six pinnaces went in, making a wide sweep around the curvature of the planet and coming in from the north, two to each of the three gold-troves. They were detected by radar, eventually but too late for any effective resistance to be organized. Two were even taken without a shot; by mid-morning all three had been blown open and the ingots and specie were being removed.

The four seaports from whence the Stolgonian invasion of Eglonsby was to have been launched were neutralized by nuclear bombing. Neutralized was a nice word, Trask thought; there was no echo in it of the screams of the still-living, maimed and burned and blinded, around the fringes of ground-zero. The _Nemesis_ and the _Space Scourge_, from landing craft and from the ships themselves, landed Eglonsby troops on Stolgonopolis. While they were sacking the city, with all the usual atrocities, the Space Vikings were loading the gold, and anything else that was of more than ordinary value, aboard the ships.

* * * * *

They were still at it the next morning when President Pedrosan arrived at the newly conquered capital, announcing his intention of putting the Stolgonian chief of state and his cabinet on trial as war criminals. Before sunset, they were back over Eglonsby. The loot might run as high as a half-billion Excalibur stellars. Boake Valkanhayn and Garvan Spasso were simply beyond astonishment and beyond words.

The looting of Eglonsby then began.

They gathered up machinery, and stocks of steel and light-metal alloys. The city was full of warehouses, and the warehouses were crammed with valuables. In spite of the socialistic and egalitarian verbiage behind which the government operated, there seemed to be a numerous elite class and if gold were not a monetary metal it was not despised for purposes of ostentation. There were several large art museums. Vann Larch, their nearest approach to an art specialist, took charge of culling the best from them.

And there was a vast public library. Into this Otto Harkaman vanished, with half a dozen men and a contragravity scow. Its historical section would be much poorer in the future.

President Pedrosan Pedro was on the radio from Stolgonopolis that night.

"Is this how you Space Vikings keep faith?" he demanded indignantly. "You've abandoned me and my army here in Stolgoland, and you're sacking Eglonsby. You promised to leave Eglonsby alone if I helped you get the gold of Stolgoland."

"I promised nothing of the kind. I promised to help you take Stolgoland. You've taken it," Trask told him. "I promised to avoid unnecessary damage or violence. I've already hanged a dozen of my own men for rape, murder and wanton vandalism. Now, we expect to be out of here in twenty-four hours. You'd better be back here before then. Your own people are starting to loot. We did not promise to control them for you."

That was true. What few troops had been left behind, and the police, were unable to cope with the mobs that were pillaging in the wake of the Space Vikings. Everybody seemed to be trying to grab what he could and let the Vikings be blamed for it. He had been able to keep his own people in order. There had been at least a dozen cases of rape and wanton murder, and the offenders had been promptly hanged. None of their shipmates, not even the _Space Scourge_ company, seemed resentful. They felt the culprits had deserved what they'd gotten; not for what they'd done to the locals, but for disobeying orders.

A few troops had been flown in from Stolgoland by the time they had gotten their vehicles stowed and were lifting out. They didn't seem to be making much headway. Harkaman, who had gotten his load of microbooks stowed and was at the command desk, laughed heartily.

"I don't know what Pedrosan'll do. Gehenna, I don't even know what I'd do, if I'd gotten myself into a mess like that. He'll probably bring half his army back, leave the other half in Stolgoland, and lose both. Suppose we drop in, in about three or four years, just out of curiosity. If we make twenty per cent of what we did this time, the trip would pay for itself."

After they went into hyperspace and had the ship secured, the parties lasted three Galactic standard days, and nobody was at all sober. Harkaman was drooling over the mass of historical material he had found. Spasso was jubilant. Nobody could call this chicken-stealing. He kept repeating that as long as he was able to say anything. Khepera, he conceded, had been. Lousy two or three million stellars; poo!

XIII

Beowulf was bad.

Valkanhayn and Spasso had both been opposed to the raid. Nobody raided Beowulf; Beowulf was too tough. Beowulf had nuclear energy and nuclear weapons and contragravity and normal-space craft, they even had colonies on a couple of other planets of their system. They had everything but hyperdrive. Beowulf was a civilized planet, and you didn't raid civilized planets, not and get away with it.

And beside, hadn't they gotten enough loot on Amaterasu?

"No, we did not," Trask told them. "If we're going to make anything out of Tanith, we're going to need power, and I don't mean windmills and waterwheels. As you've remarked, Beowulf has nuclear energy. That's where we get our plutonium and our power units."

So they went to Beowulf. They came out of hyperspace eight light-hours from the F-7 star of which Beowulf was the fourth planet, and twenty light-minutes apart. Guatt Kirbey made a microjump that brought the ships within practical communicating distance, and they began making plans in an intership screen conference.

"There are, or were, three chief sources of fissionable ores," Harkaman said. "The last ship to raid here and get away was Stefan Kintour's _Princess of Lyonesse_, sixty years ago. He hit one on the Antarctic continent; according to his account, everything there was fairly new. He didn't mess things up too badly, and it ought to be still operating. We'll go in from the south pole, and we'll have to go in fast."

They shifted personnel and equipment. They would go in bunched, the pinnaces ahead; they and the _Space Scourge_ would go down to the ground, while the better-armed _Nemesis_ would hover above to fight off local contragravity, shoot down missiles, and generally provide overhead cover. Trask transferred to the _Space Scourge_, taking with him Morland and two hundred of the _Nemesis_ ground-fighters. Most of the single-mounts, landing craft and manipulators and heavy-duty lifters went with him, jamming the decks around the vehicle ports of Valkanhayn's ship.

They jumped in to six light-minutes, and while Valkanhayn's astrogator was still fiddling with his controls they began sensing radar and microray detection. When they came out again, they were two light-seconds off the south pole, and half a dozen ships were either in orbit or coming up from the planet. All normal-space craft, of course, but some were almost as big as the _Nemesis_.

From there on, it was a nightmare.

Ships pounded at them with guns, and they pounded back. Missiles went out, and counter-missiles stopped them in rapidly expanding and quickly vanishing globes of light. Red lights flashed on the damage board, and sirens howled and klaxons squawked. In the outside-view screens, they saw the _Nemesis_ vanish in a blaze of radiance, and then, while their hearts were still in their throats, come out of it again. Red lights went off on the board as damage-control crews and their robots sealed the breaches in the hull and pumped air back into evacuated areas, and then more red lights came on.

Occasionally, he would glance toward Boake Valkanhayn, who sat motionless in his chair, chewing a cigar that had gone out long ago. He wasn't enjoying it, but he wasn't showing fear. Once a Beowulfer vanished in a supernova flash, and when the ball of incandescence widened to nothing the ship was gone. All Valkanhayn said was: "Hope one of our boys did that."

They fought their way in and down, toward the atmosphere. Another Beowulf ship blew up, a craft about the size of Spasso's _Lamia_. A moment later, another; Valkanhayn was pounding the desk in front of him with his fist and yelling: "That was one of ours! Find out who launched it; get his name!"

Missiles were coming up from the planet, now. Valkanhayn's detection officer was trying to locate the source. While he was trying, a big melon-shaped thing fell away from the _Nemesis_, and in the jiggling, radiation-distorted intership screen Harkaman's image was laughing.

"Hellburner just went off; target about 50° south, 25° east of the sunrise line. That's where those missiles are coming from."

Counter-missiles sped toward the big metal melon; defense missiles, robot-launched, met them. The hellburner's track was marked first by expanding red and orange globes in airless space and then by fire-puffs after it entered atmosphere. It vanished into the darkness beyond the sunset, and then made sunlight of its own. It _was_ sunlight; a Bethe solar-phoenix reaction, and it would sustain itself for hours. He hoped it hadn't landed within a thousand miles of their objective.

* * * * *

The ground operation was a nightmare of a different sort. He went down in a command car, with Paytrik Morland and a couple of others. There were missiles and gun batteries. There were darting patterns of flights of combat vehicles, blazing gunfire, and single vehicles that shot past or blew up in front of them. Robots on contragravity--military robots, with missiles to launch, and working robots with only their own mass to hurl, flung themselves mindlessly at them. Screens that went crazy from radiation; speakers that jabbered contradictory orders. Finally, the battle, which had raged in the air over two thousand square miles of mines and refineries and reaction plants, became two distinct and concentrated battles, one at the packing plant and storage vaults and one at the power-unit cartridge factory.

Three pinnaces came down to form a triangle over each; the _Space Scourge_ hung midway between, poured out a swarm of vehicles and big claw-armed manipulators; armored lighters and landing craft shuttled back and forth. The command car looped and dodged from one target to the other; at one, keg-like canisters of plutonium, collapsium-plated and weighing tons apiece, were coming out of the vaults, and at the other lifters were bringing out loads of nuclear-electric power-unit cartridges, some as big as a ten liter jar, to power a spaceship engine, and some small as a round of pistol ammunition, for things like flashlights.

Every hour or so, he looked at his watch, and it would be three or four minutes later.

At last, when he was completely convinced that he had really been killed, and was damned and would spend all eternity in this fire-riven chaos, the _Nemesis_ began firing red flares and the speakers in all the vehicles were signaling recall. He got aboard the _Space Scourge_ somehow, after assuring himself that nobody who was alive was left behind.

There were twenty-odd who weren't, and the sick bay was full of wounded who had gone up with cargo, and more were being helped off the vehicles as they were berthed. The car in which he had been riding had been hit several times, and one of the gunners was bleeding under his helmet and didn't seem aware of it. When he got to the command room, he found Boake Valkanhayn, his face drawn and weary, getting coffee from a robot and lacing it with brandy.

"That's it," he said, blowing on the steaming cup. It was the battered silver one that had been in front of him when he had first appeared in the _Nemesis'_ screen. He nodded toward the damage screen; everything had been patched up, or the outer decks around breached portions of the hull sealed. "Ship secure." He set down the silver mug and lit a cigar. "To quote Garvan Spasso, 'Nobody can call that chicken-stealing.'"

"No. Not even if you count Tizona giraffe-birds as chickens. That Gram gum-pear brandy you're putting in that coffee? I'll have the same. Just leave out the coffee."

XIV

The _Lamia_'s detection picked them up as soon as they were out of the last microjump; Trask's gnawing fear that Dunnan might attack in their absence had been groundless. Incredibly, he realized, they had been gone only thirty-odd Galactic Standard days, and in that time Alvyn Karffard had done an incredible amount of work.

He had gotten the spaceport completely cleared of rubble and debris, and he had the woods cleared away from around it and the two tall buildings. The locals called the city Rivvin; a few inscriptions found here and there in it indicated that the original name had been Rivington. He had done considerable mapping, in some detail of the continent on which it was located and, in general, of the rest of the planet. And he had established friendly relations with the people of Tradetown and made friends with their king.

Nobody, not even those who had collected it, quite believed their eyes when the loot was unloaded. The little herd of long haired unicorns--the Khepera locals had called them kreggs, probably a corruption of the name of some naturalist who had first studied them--had come through the voyage and even the Battle of Beowulf in good shape. Trask and a few of his former cattlemen from Traskon watched them anxiously, and the ship's doctor, acting veterinarian, made elaborate tests of vegetation they would be likely to eat. Three of the cows proved to be with calf; these were isolated and watched over with especial solicitude.

The locals were inclined to take a poor view of the kreggs, at first. Cattle ought to have two horns, one on either side, curved back. It wasn't right for cattle to have only one horn, in the middle, slanting forward.

Both ships had taken heavy damage. The _Nemesis_ had one pinnace berth knocked open, and everybody was glad the Beowulfers hadn't noticed that and gotten a missile inside. The _Space Scourge_ had taken a hit directly on her south pole while lifting out from the planet, and a good deal of the southern part of the ship was sealed off when she came in. The _Nemesis_ was repaired as far as possible and put on off-planet patrol, then they went to work on the _Space Scourge_, transferring much of her armament to ground defense, clearing out all the available cargo space, and repairing her hull as far as possible. To repair her completely was a job for a regular shipyard, like Alex Gorram's on Gram. And that was where the work would be done.

Boake Valkanhayn would command her on the voyage to and from Gram. Since Beowulf, Trask had not only ceased to dislike the man, but was beginning to admire him. He had been a good man once, before ill fortune which had been only partly of his own making had overtaken him. He'd just let himself go and stopped caring. Now he had taken hold of himself again. It had started showing after they had landed on Amaterasu. He had begun to dress more neatly and speak more grammatically; to look and act more like a spaceman and less like a barfly. His men had begun to jump to obey when he gave an order. He had opposed the raid on Beowulf, but that had been the dying struggle of the chicken-thief he had been. He had been scared, going in; well, who hadn't been, except a few greenhorns brave with the valor of ignorance. But he had gone in, and fought his ship well, and had held his station over the fissionables plant in a hell of bombs and missile, and he had made sure everybody who had gone down and who was still alive was aboard before he lifted out.

He was a Space Viking again.

Garvan Spasso wasn't, and never would be. He was outraged when he heard that Valkanhayn would take his ship, loaded with much of the loot of the three planets, to Gram. He came to Trask, fairly spluttering about it.

"You know what'll happen?" he demanded. "He'll space out with that cargo, and that'll be the last any of us'll hear of him again. He'll probably take it to Joyeuse or Excalibur and buy himself a lordship with it."

"Oh, I doubt that, Garvan. A number of our people are going along--Guatt Kirbey will be the astrogator; you'd trust him, wouldn't you? And Sir Paytrik Morland, and Baron Rathmore, and Lord Valpry, and Rolve Hemmerding...." He was silent for a moment, struck by an idea. "Would you be willing to make the trip in the _Space Scourge_, too?"

Spasso would, very decidedly. Trask nodded.

"Good. Then we'll be sure nothing crooked is pulled," he said seriously.

After Spasso was gone, he got in touch with Baron Rathmore.

"See to it that he gets as much money that's due him as possible, when you get to Gram. And ask Duke Angus, as a favor to give him some meaningless position with a suitably impressive title, Lord Chamberlain of the Ducal Washroom, or something. Then he can prime him with misinformation and give him an opportunity to sell it to Omfray of Glaspyth. Then, of course, he could be contacted to sell Omfray out to Angus. A couple of times around and somebody'll stick a knife in him, and then we'll be rid of him for good."

* * * * *

They loaded the _Space Scourge_ with gold from Stolgoland, and paintings and statues from the art museums and fabrics and furs and jewels and porcelains and plate from the markets of Eglonsby. They loaded sacks and kegs of specie from Khepera. Most of the Khepera loot wasn't worth hauling to Gram, but it was far enough in advance of their own technologies to be priceless to the Tanith locals.

Some of these were learning simple machine operations, and a few were able to handle contragravity vehicles that had been fitted with adequate safety devices. The former slave guards had all become sergeants and lieutenants in an infantry regiment that had been formed, and the King of Tradetown borrowed some to train his own army. Some genius in the machine shop altered a matchlock musket to flintlock and showed the local gunsmiths how to do it.

The kreggs continued to thrive, after the _Space Scourge_ departed. Several calves were born, and seemed to be doing well; the biochemistry of Tanith and Khepera were safely alike. Trask had hopes for them. Every Viking ship had its own carniculture vats, but men tired of carniculture meat, and fresh meat was always in demand. Some day, he hoped, kregg-beef would be an item of sale to ships putting in on Tanith, and the long-haired hides might even find a market in the Sword-Worlds. They had contragravity scows plying between Rivington and Tradetown regularly, now, and air-lorries were linking the villages. The boatmen of Tradetown rioted occasionally against this unfair competition. And in Rivington itself, bulldozers and power shovels and manipulators labored, and there was always a rising cloud of dust over the city.

There was so much to do, and only a trifle under twenty-five Galactic Standard hours in a day to do it. There were whole days in which he never thought once of Andray Dunnan.

A hundred and twenty-five days to Gram, and a hundred and twenty-five days back. They had long ago passed. Of course, there would be the work of repairing the _Space Scourge_, the conferences with the investors in the original Tanith Adventure, the business of gathering the needed equipment for the new base. Even so, he was beginning to worry a little. Worry about something as far out of his control as the _Space Scourge_ was useless, he knew. He couldn't help it, though. Even Harkaman, usually imperturbable, began to be fretful, after two hundred and seventy days had passed.

They were relaxing in the living quarters they had fitted out at the top of the spaceport building before retiring, both sprawled wearily in chairs that had come from one of the better hotels of Eglonsby, their drinks between them on a low table, the top of which was inlaid with something that looked like ivory but wasn't. On the floor beside it lay the plans for a reaction-plant and mass-energy converter they would build as soon as the _Space Scourge_ returned with equipment for producing collapsium-plated shielding.

"Of course, we could go ahead with it, now," Harkaman said. "We could tear enough armor off the _Lamia_ to shield any kind of a reaction plant."

That was the first time either of them had gotten close to the possibility that the ship mightn't return. Trask laid his cigar in the ashtray--it had come from President Pedrosan Pedro's private office--and splashed a little more brandy into his glass.

"She'll be coming before long. We have enough of our people aboard to make sure nobody else tries to take the ship. And I really believe, now, that Valkanhayn can be trusted."

"I do, too. I'm not worried about what might happen on the ship. But we don't know what's been happening on Gram. Glaspyth and Didreksburg could have teamed up and jumped Wardshaven before Duke Angus was ready to invade Glaspyth. Boake might be landing the ship in a trap at Wardshaven."

"Be a sorry looking trap after it closed on him. That would be the first time in history that a Sword-World was raided by Space Vikings." Harkaman looked at his half-empty glass, then filled it to the top. It was the same drink he had started with, just as a regiment that has been decimated and recruited up to strength a few times is still the same regiment.

The buzz of the communication screen--one of the few things in the room that hadn't been looted somewhere--interrupted him. They both rose; Harkaman, still carrying his drink, went to put it on. It was a man on duty in the control room, overhead, reporting that two emergences had just been detected at twenty light-minutes due north of the planet. Harkaman gulped his drink and set down the empty glass.

"All right. You put out a general alert? Switch anything that comes in over to this screen." He got out his pipe and was packing tobacco into it mechanically. "They'll be out of the last microjump and about two light-seconds away in a few minutes."

Trask sat down again, saw that his cigarette had burned almost to the tip, and lit a fresh one from it, wishing he could be as calm about it as Harkaman. Three minutes later, the control tower picked up two emergences at a light-second and a half, a thousand or so miles apart. Then the screen flickered, and Boake Valkanhayn was looking out of it, from the desk in the newly refurbished command room of the _Space Scourge_.

He was a newly refurbished Boake Valkanhayn, too. His heavily braided captain's jacket looked like the work of one of the better tailors on Gram, and on the breast was a large and ornate knight's star, of unfamiliar design, bearing, among other things, the sword and atom-symbol of the house of Ward.

"Prince Trask; Count Harkaman," he greeted. "_Space Scourge_, Tanith; thirty-two hundred hours out of Wardshaven on Gram, Baron Valkanhayn commanding, accompanied by chartered freighter _Rozinante_, Durendal, Captain Morbes. Requesting permission and instructions to orbit in."

"Baron Valkanhayn?" Harkaman asked.

"That's right," Valkanhayn grinned. "And I have a vellum scroll the size of a blanket to prove it. I have a whole cargo of scrolls. One says you're Otto, Count Harkaman, and another says you're Admiral of the Royal Navy of Gram."

"He did it!" Trask cried. "He made himself King of Gram!"

"That's right. And you're his trusty and well-loved Lucas, Prince Trask, and Viceroy of his Majesty's Realm of Tanith."

Harkaman bristled at that. "The Gehenna you say. This is _our_ Realm of Tanith."

"Is his Majesty making it worth while to accept his sovereignty?" Trask asked. "That is, beside vellum scrolls?"

Valkanhayn was still grinning. "Wait till we start sending cargo down. And wait till you see what's crammed into the other ship."

"Did Spasso come back with you?" Harkaman asked.