Sleight of Hand: A Practical Manual of Legerdemain for Amateurs & Others
CHAPTER VIII.
TRICKS WITH CARDS.
THE VALUE OF CARD TRICKS--THE CARDS--WHERE TO PROCURE THEM--THE DOUBLE-HANDED PASS--SINGLE-HANDED PASSES--THE DIAGONAL PASS--THE FALSE SHUFFLE--TRICKS WITH PASS AND FALSE SHUFFLE--TO CAUSE A CARD TO SHOW ITSELF--THE ATTACHED CARD--THE CONGENIAL ACES--THE REVERSED CARD--THE TRAVELLING CARD--THE LADY'S OWN TRICK--A RAPID CHANGE PASS--METHODS FOR USING SAME--THE CHANGE--ITS USES--THE PALM--ON PALMING A SINGLE CARD--ON PALMING MANY CARDS--ON VANISHING A PACK--METHODS FOR USING THE PALM--TRICKS COMBINING PALM AND CHANGE PASS--THE SLIDE--ITS USES--THE FORCE--ON FORCING PACKS--LA CARTE GÉNÉRALE--SYMPATHETIC CARDS, OR "HOLD THEM TIGHT!"--HOW TO PASS A CARD THROUGH A PERSON--TO DIVINE A CARD THOUGHT OF--METHOD OF MAKING A CHOOSER THINK OF A CERTAIN CARD--A CARD MADE TO APPEAR ANYWHERE IN THE PACK--CARD BOXES--TRICKS WITH SAME--HOW TO THROW CARDS--THE REVOLUTION--PREPARED CARDS--CUT PACKS--LONG AND BROAD CARDS--PRICKED CARDS--CHAMELEON CARDS--METHODS AFFECTED BY BUATIER AND HOUDIN--HOUDIN'S SUPERIORITY--THE TRAVELLING CARDS--THE ASSEMBLY: METHODS FOR PALM, PASS AND CHANGE--THOUGHT-READING EXTRAORDINARY--GAME AT NAPOLEON--LIGHTNING CHANGE--CONCLUSION.
Having shown the beginner what can be done with the ordinary objects of everyday use, I will now endeavour to instruct him in the skilful manipulation of cards. By his success or failure in this particular branch of legerdemain will his reputation as a conjuror be made or marred. Card tricks, more than anything else, demand sleight of hand pure and simple, and success with them can only be attained by assiduous practice. To the learner some of the following directions will at first appear impossible of execution, owing to the unaccustomed positions in which the fingers have to be placed; but a little resolution will soon overcome all obstacles, and when once success, however trifling, has been achieved, greater results will speedily follow. In conjuring, as in most things, everything that is at all worthy of accomplishment requires some little trouble; and the learner must, therefore, not be disheartened if his early efforts are not crowned with success commensurate with his wishes. There is no disguising the fact that card tricks which owe their accomplishment to sleight of hand (and they are the only ones worthy of the conjuror's consideration) are difficult--in many cases exceedingly so; but this fact ought only to make one extra energetic in mastering them. Amateur conjurors of every grade I have met with, but those skilful with cards I can count upon the fingers of one hand.
Before everything, let me inform the reader of one fact, not by any means universally known, which is that the cards generally used by conjurors are considerably smaller than those in ordinary use.[A] I will not say that it is impossible to conjure successfully with ordinary cards, because I know of very clever conjurors who use the full-sized card, but they have strong hands; but the advantage of using smaller ones is so marked that anyone thinking seriously of practising sleight of hand should provide himself with some small-sized packs. Many use the French cards, but I find them far too flimsy for many things. The best are those made by nearly all the large English card manufacturers for conjuring purposes. Bancks Brothers, Glasshouse-street, London, are, perhaps, as good as anyone. Should the reader be unable to procure these small cards, he can provide very fair substitutes by having an ordinary pack shaved at the edges, and so reduced in size.
To enumerate every card trick individually would necessitate a separate volume, so numerous are the varieties of changes capable of being introduced. All the teacher can do is to instruct in the general principles, by means of which the results are brought about, and to give illustrations of the actions of the same. Accident or design will enable the performer to vary his tricks in hundreds of ways.
The chief things to be learnt at first are:
1. The pass. 2. The false shuffle. 3. The palm. 4. The change. 5. The slide. 6. The force.
THE PASS.
With the foremost of these, as the most important, I will first deal. The use of the pass is to transfer a given card from one portion of the pack to another. In nine tricks out of ten, a card is chosen and replaced in the centre of the pack, which is then shuffled. If this were in reality done without any previous interference on the performer's part, he would be at sea as to the position of the chosen card, and so rendered totally unable to find it when he wanted to do so. To avoid this _contretemps_ he, by means of the pass, brings the card either to the top or the bottom of the pack, and executes a shuffle which, although it appears to mingle all the cards, in reality leaves the chosen one in its original position. If a chosen card is placed in the centre of a pack, it divides it into two portions, and the effect of the pass is to reverse the positions of these portions, the upper one becoming the lower, and _vice versâ_. It will therefore be seen that if the card is to go to the top of the pack it must, when replaced, and before the pass is made, form the uppermost card of the lower portion, and when it is to go to the bottom it must form the bottom card of the upper portion. Except in very special instances, the card is usually required at the top, and this, for the sake of uniformity, I shall assume in my examples to be the case.
For the purpose of learning the pass, it will not be necessary to assume that a card has been chosen, but let the learner take the pack in the _left_ hand. The little finger is inserted in the centre of the pack, thereby dividing it into two portions, the upper one of which must be held by the fingers as securely as the unusual circumstance will admit (Fig. 26).[B] The right hand is now brought across the left hand, as in Fig. 27, the _lower_ portion of the pack being held between the thumb at one end and the second and third fingers at the other. The state of affairs is now this: The upper hand holds the lower portion and the lower hand the upper. Now, in order to alter the positions of the two halves of the pack, the left hand must draw off, under cover of the right hand, the upper portion, and, working as though it were a hinge, replace it beneath the lower one, which is slightly raised by the right hand during the operation, so as to facilitate its execution. The cards should not be held in a horizontal position, but at an angle of fully 45 deg., or even more, the declension being towards the right hand. The movement should first be practised as slowly as possible, and with a few cards only. It will be time enough to increase the speed when a good action has been secured. One little point must be borne in mind, and that is that that half of the pack which was originally the lower one, and therefore held by the right hand, must always be kept hard against the root of the thumb of the left hand whilst the pass is being made, it working there as if hinged. At first the two halves, in passing each other, will make a scraping noise, sometimes very loud. This noise must be studiously avoided, as the pass must be noiseless as well as invisible. When making the pass before an audience, move the hands up and down or from side to side, to cover the movement. It is sometimes required to pass a single card from the very top of the pack to the very bottom. This can, of course, be done in the foregoing manner, but the quickest way is to simply press the fingers of the left hand (the hands being in position for the pass without the little finger inserted) on the top card, and then execute the hinge movement. This will pull the top card off and slip it to the bottom; but it is hopeless to expect to do this without some slight noise, although that can be almost nullified by immediately running the thumb sharply across the edges of the cards, and so causing a similar sound to be made. Such is the double-handed pass.
There are also various single-handed passes, one or two of which, at times, come in very handy. They are very difficult to master, and are best learnt with two cards only at the very commencement. The neatest, and in every way most effective, is the following: Hold the pack by the ends of the fingers and thumb, the first and fourth fingers acting as supports, by being slightly bent under (Fig. 28), and allow a portion of the cards to drop from below (Fig. 29). This portion push back towards the thumb by means of the first and fourth fingers, until it will permit of the upper portion dropping down, and so becoming the lower (Fig. 30). The asterisk denotes the chosen card, which is passed from the centre to the top of the pack. Although three positions are here shown, in order to make the action of the pass clear, it must by no means be thought that there should be three distinct movements. When the beginner can execute from thirty to forty passes in the minute, he may consider himself tolerably proficient. It will assist the action if the fingers are well raised and the thumb held a little low, thereby causing a better fall to be made; also considerable swing should be given to the hand, to cover the shifting which takes place. With practice this pass can be made without detection.
The pass shown at Figs. 31 and 32 is a fairly good one, but much more difficult than any other. The middle and third fingers are inserted in the pack, the bottom portion of which is held by the four fingers, two above and two below. The upper portion is held between the roots of the thumb and forefinger. The fingers draw out the lower portion and place it upon the upper one. This pass is useful when it is required to pass a card from the bottom to the top. Under most circumstances, the pass first described (Figs. 28, 29, and 30) is preferable, except when the top card has to be passed to the bottom, when the following method is sometimes adopted. Push off the top card, which is the one to be passed, by means of the thumb, until it lies well over the ends of the fingers. Stretch the fingers out straight, and the card will be drawn completely off the rest of the pack, which is quickly raised by means of the forefinger, and placed over the card. A good backward and forward swing will assist the action considerably.
Experience has taught me, however, that the pass shown at Fig. 31, &c., is the best one for getting a card from the top to the bottom single-handed. The cards are so firmly gripped by the fingers that the pass may be executed, no matter what position the pack is held in, whether end on, sideways, or upside down. The beginner will find that the thumb has but little difficulty in dragging off the top card, especially if very slight pressure indeed be put upon it to commence with. If an examination is made of the root of the thumb, a line will be found to run half way round it, joining other lines on the inside, where the flesh is loosest. The card should be held just there. Matters will be greatly facilitated if the right hand, whilst placing the pack in the left, holds it for an instant. The thumb of the left hand then draws the card off an eighth of an inch, which will be quite sufficient to enable the card to be seized by it at the root. But the aid of the right hand should be dispensed with as soon as possible. The passing of cards by means of one hand only is not suspected by the general run of spectators, who are, however, always suspicious directly the two hands are brought together.
The _learner_ should always use the double-handed pass, practising the single-handed ones in private, until he has attained that confidence in his skill which is afforded by frequent exhibitions before his friends, &c.
An easy, but somewhat clumsy, single-handed pass is depicted at Fig. 33. The third finger is inserted in the pack, and the top portion held between it and the middle finger, the rest of the pack being between the first finger and thumb. The top portion is then twisted round in a semi-circle in the direction of the arrow, and so brought beneath what was originally the lower one. The objection to this pass is that it disarranges the cards a good deal. The best way of avoiding this is to move the hand towards the table whilst making the pass, so that the edges of the cards can be set square at once on its surface. The motion must be made as if it were merely intended to place the pack upon the table.
THE DIAGONAL PASS.
This is a very useful variety of the two-handed pass, by means of which cards placed simultaneously in different parts of the pack are at once brought together. Say, three cards have been selected by various spectators. The performer presents the pack to each in turn, requesting to have the card chosen placed in any portion of it. The chooser thereupon pushes the card between the others, which are not opened out by the performer, but merely presented in a compact body. The card is not permitted to be pushed quite home, the performer withdrawing the pack in time to prevent this. The pack is presented to the two other selectors of cards, and, when the three have all been placed in it, the performer apparently pushes them home with the right hand. What he actually does is thus described: Nip the three cards by the still protruding portions between the thumb and middle finger, across their width, and, in the act of pushing them into the pack, turn them obliquely sideways sufficiently to cause the right-hand top corners to project a quarter of an inch from the pack. The length of this projecting portion will be rather more than an inch, and is easily hidden from the spectators by means of the first and second fingers of the left hand. The top left-hand corner must be pushed down out of sight, and it will then be found that there are two considerable projections on the side and bottom of the pack. The right-hand one is hidden by the palm of the hand, and the lower one by the little finger. The pack, as it appears at this stage of the trick, held in the left hand (the right hand being removed for the sake of clearness), is shown at Fig. 34.
As the cards are supposed to be pushed home along with the rest of the pack, it is advisable to actually remove the right hand for a short time, the performer commencing to say what he is about to do with the cards. When he subsequently brings the hands together again, for the purpose of making the pass, the thumb and second finger of the right hand should again nip the upper end of the pack. A simultaneous twisting movement is made with both hands, the right hand turning the pack to the right, whilst the left turns the three cards to the left, until they are clear of one another, when the motions are reversed, the three cards being placed either on the top or at the bottom, as the performer may desire. He will find it easier to place them at the bottom, as they come more naturally there. The position of the left hand remains the same throughout, the three cards being held in position by the pressure of the little finger at the lower right-hand corner. The making of the pass must be covered by a slight swinging movement of the two hands in any direction. Some performers, finding it rather difficult to push home several cards into the desired position simultaneously and neatly, make the pass each time a card is placed in the pack. It is open to the learner to adopt this method if he so pleases, but he is more liable to detection; besides which, the feature of the pass is the showing the cards all in different parts of the pack, and then apparently pushing them home at one and the same time.
An alternative method is to push the cards down, with the projecting corner on the thumb side of the left hand, and then, by straightening the cards at once, leave half an inch or more of the whole width of the chosen cards projecting from the bottom of the pack, instead of having them diagonally across the pack, as is shown in illustration. A trial will show the learner that this method is an expeditious one, but my reasons against its use are twofold. Firstly, too much of the cards to be passed is exposed, and, secondly, the act of pushing them down is extremely likely to carry along with them indifferent cards intervening between two of them. This is especially likely to be the case with cards that are at all worn. The reason for this is that there is no stop to the body of the cards, which stop is provided, in the method shown at Fig. 34, by the little finger, during the whole of the operation. The act of pushing the cards transversely down, from the opposite side of the pack to that depicted, renders it impossible that the little finger can be in position on the lower side of the cards at the most critical time, the commencement, to prevent any but the desired ones from being pushed down. Its presence just at the corner seems to me to be very essential to the effective performance of the pass, combined with security from mishap.
THE FALSE SHUFFLE.
This the conjuror will find a very useful adjunct to the pass. There is nothing very difficult about it, but it is necessary to be somewhat bold in executing it. The two methods of shuffling in ordinary use are the perpendicular and the horizontal. The perpendicular is the most business-like, and I have no doubt that it is used by most of my male readers who are card-players. Ladies, I am aware, mostly patronise the horizontal shuffle, in which the cards are passed from right to left, or _vice versâ_, alternately over and under. To illustrate the perpendicular method, suppose the card to be at the bottom of the pack, just passed there, and it is desired to keep it in that position. By applying pressure with the fingers and thumb, the top and bottom cards will be retained in the left hand when the right hand draws away the rest of the pack, which is then shuffled over the two. The operation can be repeated hundreds of times without fear of a mistake. With the card at the top, the action is more complicated, though not difficult. The pressure with thumb and fingers must be made as before. This will bring the chosen card from the top to second from the bottom. Commence the shuffle a second time, and the card will be the bottom one of those held in the right hand, the one recently beneath it having been drawn off by the fingers of the left hand. It now remains to continue shuffling vigorously until the chosen card alone remains in the right hand, which then leaves it on the top of the pack in its original position. For this shuffle, which I prefer to any other, I have to thank myself. It is utterly impossible for the eye of anyone, be he the most practised conjuror, to follow the positions of the one card, even supposing that an opportunity for minute investigation were allowed, which it scarcely would be during a performance. When exhibiting before a select company of extra sharp people who have vague notions of false shuffles and passes, it is sometimes advisable to bring the chosen card to the top, with one card or more above it. You can then say, "Now, it is utterly impossible for me to know where the card is. You see it is neither at the bottom nor next to the bottom" (throw bottom card off), "nor is it at the top" (throw as many cards off the top as are above the chosen card). More than this the spectators can hardly expect you to do. In the horizontal shuffle, with the card at the top, draw the card off between the first and second fingers, and put all cards which are shuffled above it between the first finger and thumb. This will form two packs, divided by the first finger. The final movement in the shuffle is the replacing the lower half on the upper; but I prefer bringing this about by means of the pass. With the card at the bottom, one has merely to shuffle the cards in the ordinary way, just taking care that the bottom card is shuffled last by itself to the top, where it may be left; or it may equally easily be shuffled to the bottom again by simply retaining it in the hand last. This is the simplest shuffle of all, but it will not deceive enlightened people. I find it an excellent method to combine two methods of shuffling. Great rapidity of action should be studied; everything, however, being practised very slowly at first, until the proper method is secured. The false shuffle is very useful in covering the pass. The pass should be made, and the shuffle at once proceeded with, without allowing a fraction of a second to elapse.
Leaving the beginner to overcome at his leisure the various difficulties connected with the mastery of single-handed passes, I will describe some tricks performed by the aid of the pass, assisted by the false shuffle alone, commencing with the most simple. Lest the reader should say, "Oh! but no person in his senses would be deceived by that simple thing," I will observe that he should endeavour to suit his audience to his skill. The learner should commence by allowing a card to be selected from the pack, which he then cuts near the centre, and requests the person who selected the card to place it upon the lower portion. He then replaces the upper portion, taking care to allow the little finger to intervene between the two, so as to be ready for the pass, which must be made on the first opportunity, and the pack handed to a spectator to hold. Now say that you will cause the card chosen to rise from the centre of the pack, where it is supposed to be, to the top, and then let the holder of the pack show that such has actually been done. By inserting the finger beneath the card before making the pass, it will be brought to the bottom of the pack, whither you can afterwards command it to go. In these instances the effect will be spoilt if any shuffling takes place; but, in most of the following, false shuffling should be resorted to, attention being called to the fact that the cards are well mingled, and that you, therefore, cannot possibly know the position of the chosen card in the pack.
_To Cause a Card to Show itself on the Top of the Pack._--Bring the card to the top, and, holding the pack in the right hand, push it off with the thumb of the left hand about half an inch, and then throw the pack violently on the table or floor. The resistance of the air will cause the uppermost card (the chosen one) to turn completely over, without losing its position. The effect is very good indeed.
_The Attached Card._--Bring the chosen card to the top, and give the pack to be held by one corner tolerably firmly, between the finger, and thumb. See that it is held neither too tightly nor too loosely, and then suddenly strike the cards upwards with the hand. Give a good strong blow, and all the cards, with the exception of the top one, will fly into the air, the chosen card remaining in the fingers. If the card is brought to the bottom, the cards must be struck downwards to the floor, which method certainly has the advantage of causing less litter. The effect is increased if two cards are chosen, one being brought to the top and the other to the bottom. The cards are then struck--only moderately hard in this instance--sideways, when the top and bottom cards will remain in the holder's fingers.
_To Catch Two Cards in the Air, out from the Pack._--A better way with two cards is, after bringing one card to the top and one to the bottom, to take the pack firmly between your own thumb and fingers, and jerk it upwards. This will cause all the cards to fly towards the ceiling, except the top and bottom ones, in a bunch. Before the cards fall, you make a dash at them, and affect to catch the two chosen cards in the air out from the rest. This is a very finished illusion. The audience, having their eyes upon the pack, do not notice the two cards between the performer's fingers, but the dash at the pack must be made immediately.
_The Congenial Aces._--Select from the pack the four aces (four cards of any other denomination would serve equally well, but aces are best for effect), and allow the pack to be thoroughly examined for the purpose of showing that there are no others contained in it. Give one ace to one person, another to a second person, and the remaining two to a third. Have the first ace placed at the top of the pack, the second at the bottom, and the third and fourth in what the audience will suppose to be the middle of the pack, but in reality between the top and bottom cards brought together by means of the pass. As you turn to the third person holding aces you pretend to open the pack in the middle, but in reality make the pass, but without bringing the two portions together again. The two remaining aces are thus innocently placed between the two already restored to the pack, which you instantly close up, whilst calling particular attention to the fact that you do so with all possible deliberation and slowness. Now command all four aces to join company in the centre of the pack. On the pack being opened, the command will be found to have been obeyed. The trick can be varied by placing a red ace in the centre and a black one on the top or bottom, and then causing them to change places by means of the pass. But the most startling change of all is when two aces of one colour are placed in the centre, and the two of the other colour, one on the top and one at the bottom, and then made to change places. The company cannot realise that this can possibly be accomplished in so brief a space of time; but it is simple enough. It should always be produced as a final effect, the performer saying, "Now I will show you something more remarkable still." He then places, say, the two red aces in the centre of the pack, and one black ace on the top and the other at the bottom. In order to convince the company thoroughly that things are as stated, the pack is turned over and opened slightly, fanwise. In showing the cards thus, it will be very easy to insert the little finger between the two red aces unperceived, and the double-handed pass is made in the act of turning the pack over. It is instantly placed in the hands of one of the company, who may be asked to blow upon it, or to perform any other operation equally unlikely to bring about any magical change, and then the cards can be examined without the performer approaching them again. But, in such cases, much depends upon how the pack is examined, and it should always be done under the performer's directions. For instance, he would say, "On the top was a black ace; will you please look at the top card now?--you will see that it is a red one. At the bottom was also a black ace; turn the pack over, please, and you will find a red one there also. In the centre were two red aces; kindly look there, and you will find the black ones." By this means, the whole of the company are informed of what has taken place, which would only be unsatisfactorily done if it were left in the hands of the temporary holder of the cards, who only thinks of satisfying his own curiosity.
The single-handed pass (Fig. 28, &c.) may be employed in this trick to great advantage, whenever it is required to bring cards from the outsides to the centre. Where cards, already in the centre, have to be brought to the top or bottom, the insertion of the little finger is necessary, and so the double-handed pass has to be employed. In such cases, the employment of the pass depicted at Fig. 33 would be possible; but the performer would have to execute it in a more masterly manner than I have yet seen exhibited. For the first phase described, the single-handed pass (Fig. 28, &c.) is perfect. Two aces are placed, one at the top and the other at the bottom of the pack, and as the performer turns to the holder of the two others, he executes the pass, leaving the cards open, precisely as depicted at Fig. 30, turning the hand slightly downwards, so that the ace in the middle shall not be visible. It then appears to the spectators as if he had merely opened the cards slightly; and, when the two aces are inserted, the top half is allowed to fall to, and the pack given there and then into the hands of one of the audience.
_The Reversed Card._--This is not at all a bad termination to a trick. Bring the chosen card to the top, and then pass it to the bottom with the two-handed slip pass previously described; but, in passing, cause it to turn upside down. This, it will be found on trial, is very easily managed by keeping the face of the card always against the pack. Now make the ordinary pass, and so bring the card to the middle, and then throw the pack along the table, when the chosen card will appear in the middle, face upwards. If you like, you may ask the audience whether the pack shall be reversed and the chosen card found face downwards, or _vice versâ_. It does not matter which is selected, as it is only necessary to turn the pack over before spreading it out, in order to bring about a reversal of affairs.
_The Travelling Card._--By attaching a hair to a waistcoat button, and affixing the other end, by means of a tiny bead of wax, unperceived, to the chosen card, it can be made to walk out of the pack at the performer's command by a slight motion of the body. The cards should be spread face upwards upon the table, and the effect of one card disengaging itself from the rest is a very comical one. The waxed end of the hair should be held in a finger nail, so as to be at hand. Another method is to bring the card to the top, and then, holding the pack upright in one hand, with the faces of the cards towards the audience, pretend to pluck a hair from the head, and then to wind it rapidly round the pack with the disengaged hand. Pretend to pull at the imaginary hair, and, with the first and second fingers of the hand which holds the cards, work up the chosen card from the back. The effect is very comical. Two or three cards, selected by different people, may be treated in the same manner, when it is as well to come forward, after the first card has risen, and, making the pass, show that the chosen cards are not on the top. Before continuing, the pass must be again made to bring the cards back, the little finger having, of course, all the while divided the two halves of the pack. The trick should be practised before a looking-glass to ensure that the working of the fingers is not observed. It will be found necessary to allow the cards to well cover the finger roots. The performer should stand well away from the audience, and be certain that no one has a side view of his hand.
_The Lady's Own Trick._--Say that you have now done quite sufficient yourself, and think it time someone else had a turn. Bring the card to any portion of the pack you please, so long as you know where it is. Take sixteen cards from various portions of the pack (you may have them selected if you please), taking care that the chosen card is included in the number, and arrange them in four divisions. Now, say that this trick must be done solely by a lady, and, giving your wand to one of the fair sex, ask her to point to any two divisions. The exact words you will use are, "Kindly tell me which two divisions I shall take." The word "take" is intentionally ambiguous, as, if one of the two divisions pointed at contains the chosen card, on which you are, of course, keeping a sharp eye, you will understand it to mean that you are to take those two and continue with them. If, on the other hand, they do not contain the card, you will assume that they are to be removed, and throw them aside accordingly. Two divisions will now remain, and you ask the lady to point to one of them, using the words, "Now, which do you prefer of the two?" This is, again, ambiguous, and you can do as you wish about taking or leaving the division pointed at. Four cards now remain, and you ask that two of them shall be selected, and, on two cards remaining, you repeat the request. If the chosen card is then pointed at, you allow it to be taken up; if the other, remove it, leaving the chosen card to be picked up by the chooser. You must endeavour to impress spectators with the idea that it is all sleight-of-hand, and _never do it twice_. Some tricks (not very many, though) will bear repetition, although it should always be avoided if possible. If there is no help for it, endeavour to vary the method as much as possible.
Another very rapid single-handed pass is depicted at Fig. 35. As it is only useful for passing one or more cards from the top to the bottom, or, rather, from back to front, it is not in general use, but forms almost a separate trick by itself. The cards, which should not exceed twelve or fifteen in number, should be held at the top corners by the first finger and thumb, and the third finger inserted beneath the card to be brought to the front. This card is then, by means of the middle, third, and little fingers, which hold it, brought from behind and passed round the others, care being taken to bring all together evenly. In executing this pass, the pack is first held up with the faces of the cards towards the audience, and is then turned downwards for a moment. When the pack is again held up, it is seen that the front card (the bottom one) has changed. The trick can be thus worked: Place secretly at the back of the pack three of any denomination of card, say, the fours. At the front, place the other four, which suppose to be the four of clubs, and request one of the audience to say into which other suite the card shall change. You will know the order in which the three fours at the back are placed, so you will only have to place the third finger beneath the one named and pass it to the front. If it is the actual top card, you will bring it forward alone; but if it is the second or third, those above it must come forward as well. As this pass cannot be effected without noise, it is always best to pretend to pass the card chosen as the one into which the original four is to change from some cards held in the other hand. Ruffle these cards with the thumb and say, "Did you not hear it go?" The slight noise heard will be accounted for by the cards passing from one pack to the other. If a duplicate four of clubs is held at the bottom of the second pack, it can be exhibited as the one changed in the other pack. But the best trick performed by means of this pass is by the aid of two duplicate cards, say, the knave of clubs and the ace of hearts. A pack must be held in each hand. At the top of the right-hand pack put the ace, and at the bottom the knave. At the top of the left-hand pack put the knave, and at the bottom the ace. The cards at the top are placed there secretly; those at the bottom openly before the audience. Hold the faces of the packs towards the audience, and, calling particular attention to the positions of the cards, say that you will make them change places. Turn the packs face downwards, with a flourish, executing the pass with both hands, saying, "Presto! pass. Did you not see them go?" On holding the cards up again, it will be seen that the knave has gone over to the left-hand pack, and the ace to the right-hand one. This is very effective indeed.
THE CHANGE.
This, as a sleight-of-hand feat with cards, takes precedence, for bare-faced daring, of, perhaps, any other. It consists in deliberately exchanging a card held in one hand for another in the pack held in the other hand, and this in full view of the audience. Such a feat may appear at first sight impossible, but, with a little attention and practice, it will become as easy as any other, although it will always demand some care and address in execution. There are various methods by means of which the change is effected, of which the following three are perhaps the best. For simplification of description we will suppose that the ace of diamonds is to be exchanged for the ace of clubs.
_First method_: Hold the pack, with the ace of clubs on the top, in the left hand, between the first finger and thumb. The other fingers should be so disposed under the pack as to leave a space between the first and middle fingers. This space, is for the reception of the card to be exchanged, in this instance the ace of diamonds, which is held between the first and middle finger of the right hand. To effect the change, bring the hands momentarily together, and place the ace of diamonds between the first and middle fingers of the left hand; the thumb and first finger of the right hand taking, at the same time, the ace of clubs from off the top of the pack. Just before executing the change, the thumb of the left hand should push the ace of clubs slightly off the pack, so that it may be in a favourable position for the finger and thumb of the right hand to seize. The action must, of course, be instantaneous and unaccompanied by the slightest hesitation or bungling. There must also be an auxiliary movement of the body from right to left, without which it is exceedingly difficult, if not impossible, to execute the change unperceived. The left hand must also be taken away from the other, at the same moment, the feat being practised until it can be accomplished in one movement, the hands not dwelling together for the most infinitesimal period of time. The learner should first practise by saying to himself, "Now here I have the ace of diamonds, and, by simply rubbing it on this table" (here give the body a half turn from right to left, and execute change), "I will transform it into the ace of clubs." This form of address should be used when exhibiting the change in this its most simple form before spectators. The chief principle to be engrafted on the mind is, that the first half of the change is performed with the right hand and the second half with the left--the two movements being interwoven, as it were, with the body swing. On no account must the hands be brought suddenly together and then parted as if something had been snatched away. This method is the one in general use, and, for ordinary purposes, I can scarcely recommend any other. By its means, it is as easy to exchange two, three, or more cards for others as a single card. The cut (Fig. 36) illustrating this change shows the two hands in actual contact. It will be seen that the actions of leaving the one card and taking the other are simultaneous.
_Second Method_: By the first method it will be seen that the card first shown is left, after the change, at the bottom of the pack. This result is not always desirable. When the cards have to be, as is sometimes the case, changed back into their former positions, the card must be left at the top at each change. In this instance, the ace of diamonds must be held between the thumb and first finger of the right hand; the ace of clubs being, as before, at the top of the pack, and slightly pushed off by means of the thumb. On the hands being brought momentarily together, the ace of clubs is seized between the first and middle fingers of the right hand, the ace of diamonds being left on the top of the pack. The thumb of the left hand is utilised in detaining the ace of diamonds, which, without its use, would probably fall on the floor. The first finger of the left hand must be kept well out of the way, or it will interfere with the smooth passage of the cards. Fig. 37 represents this change just as the hands are brought together. Noise is more likely to be made by this change than by the preceding one, so care must be taken to avoid it as much as possible. The "three card trick," so much in vogue amongst card-sharpers in wheedling money out of the pockets of greenhorns, becomes very amusing when worked by means of this change. The usual shifting about of the cards upon the table must be executed in the most childishly simple manner, which will not much matter, as you will take care to speedily change the card to be found, for one on the top of the pack. When the spectators have amused themselves for some time in endeavouring to find out a card which is not there at all, you will change it back again.
_Third Method_: Hold the pack in the left hand, with the ace of clubs at the top. Take the ace of diamonds in the right hand, between the first and middle fingers, and, bringing it briskly across the pack from front to back, take off the ace of clubs by means of the first finger and thumb, the ace of diamonds being left in its place. The little finger of the left hand should be curled up behind the cards, and so prevent more than the top one being removed, as will sometimes be the case if this precaution is not observed. This change is shown at Fig. 38.
Besides the part it takes in regular set tricks, the change is of the utmost utility to the conjuror in cases of emergency, especially when he makes, as he infallibly must at various times, a mistake. On eventually producing a card which turns out to be a wrong one, the performer must not appear in the least discomfited, for that would commit him at once, but ask the chooser of the card if the one now exhibited really is what he or she states it to be. Of course, an affirmative will be received in reply, and the performer must say, "Well, I would not for worlds contradict you, but really I think in this case you are wrong. Will you, madam" (here give the card, rapidly changed in the transit to someone else), "say if this card is the seven of diamonds, which this gentleman says it is?" As it has been changed for the ten of hearts, or whatever the desired card may be, a laugh will ensue, and it will appear as if the climax of the trick had been arrived at, and no one will know that you intended doing anything else. One of the great arts in conjuring is that of turning all mistakes and unexpected occurrences to the best advantage, and a thorough knowledge of all the various artifices and dodges is necessary to accomplish this.
THE PALM.
"Palm a card!" exclaims the reader, "how can one possibly palm a card?" Not after the manner of a coin, certainly; but, after the proper method, the palming of a card--_i.e._, the concealing it unnoticed in the hand--is not at all difficult. It is as important as, and, next to the pass, more used than, the other sleights with cards, there being a continual demand for its assistance. To palm a card in the right hand, take it in the left, across the middle, and place it in the right, so that the top left-hand corner is against the inside of the little finger, and the bottom right-hand corner against the fleshy part of the thumb. This pressure is quite sufficient to hold the card, but other parts of the hand and fingers will render a slight assistance. This, unless one possessed an enormous hand, would be impossible of accomplishment with the ordinary playing-cards, hence the necessity for using those of smaller dimensions. When the learner can palm the card tolerably well, he should learn to secrete it from its position on the top of the pack, under which circumstances the palm is mostly used. The right hand must press upon the pack, and when it is felt that the card is in position it must be slid off sideways, not lifted. The hand containing the card should not be held unnaturally flat, but considerably curved, care being taken not to bend the corners of the card to any extent. The wand will, as usual, be of use here, as, if held between the finger and thumb, it will assist in disabusing the minds of the audience of the idea that anything is contained in the hand. It is not very likely that they will think so, for the idea that it is even possible to hold a card in the hand, without its being discovered, never occurs to anyone. The wand can also be held flat in the hand across the card, which is as good a way as any. Palming is not by any means confined to a single card, any number, up to a whole pack, being rendered invisible by this method. When two or more cards are to be palmed from the surface of the pack, they must be first slightly dislodged by the thumb of the hand holding them, and held a very little--not more than a quarter of an inch--above the others, just sufficient to enable the other hand to palm them rapidly without disturbing the pack. The palm is, of course, executed right in front of the audience, who never dream of what is going on. To entirely vanish a pack, take it in the right hand, across the back, lengthways, the thumb being at one end and the fingers at the other. Stand sideways to the audience, and, bringing the hands together, make a perpendicular swinging motion once or twice, as if about to toss the pack towards the ceiling. Make a final and vigorous toss, as if you had done so, and, with the left hand, press the cards into the right hand. The wand should be under the arm during this operation, in order that it may be at once seized by the thumb of the hand concealing the cards. If it be not handy, the lappel of the coat must be brought into requisition. It causes a good effect if the cards are afterwards found inside the coat of one of the audience, with whom you affect to be displeased thereat. You can also go down among the audience, and pretend to give someone the pack with the left hand, which must, of course, be so disposed as if it really contained the cards. To do this requires a little confidence, and care must be taken to hold the inside of the hand well towards the body, or detection may easily ensue when one is quite surrounded by eager, prying eyes. The simplest trick performed with the use of the palm is to ask someone to look at the top card on the pack held in your left hand, and to replace it. In the right hand you have a card palmed. Ask the name of the card just looked at, and, on being told it, affect surprise, and say that you fancy there must be some little mistake--you feel quite certain that the card is not what it is stated to be. Of course, the party who looked at the card, and who probably allowed it to be seen by others, will be positive, so you say that you will show that you are right. Bring the right hand over the cards in a similar manner to that employed when about to perform the third change (Fig. 38), and, with one movement, leave the one palmed on the top and pick it off again. The picking off will be done very slowly, to show that you really do take the top card. Finish up by palming the card originally looked at, and remarking that you cannot understand how the mistake occurred, "for here is the card in my pocket." Produce it from thence, the hand containing the card being merely plunged into the pocket, and slowly withdrawn, holding the card in the tips of the fingers.
Another very effective method is to stand sideways to the audience, and hold the pack perpendicularly (the length being horizontal) in the left hand, with the faces visible. In the right hand have a few cards palmed, with the faces towards the hand. Suppose the seven of hearts to be at the bottom of the pack in the left hand. Say that you can change it by simply passing the hand across it, which you then do, leaving one behind. If two or three are left by accident it does not matter, the chief object aimed at being smoothness. Care will have to be taken to have the end of the fingers of the left hand protruding well, so as to be in readiness to take the card thus left on the seven of hearts. The motion of passing the right hand over the left should be an upward one, and the performer should practise to dwell as little as possible over the pack.
The palm is also invaluable when anyone insists upon shuffling the pack, so as to make sure of mingling the cards well. The card secure in the performer's hand, the pack may be shuffled for a whole week without much harm being done. With the palm and the pass shown at Fig. 35 combined, a very pretty trick can be performed. It is somewhat similar to one already described. Take four cards of any denomination, and, cutting the pack into two halves, place one of the four at the bottom of one half. Place the remaining three at the top of the other half, which give to be held by a spectator, the three cards being previously palmed, and put on the top of the other cards, as you take them up to show the card at the bottom. Tell the person holding the cards, which are supposed to contain the three, to keep a very tight hold, and, tapping his pack with the wand, affect to take one of the cards away and pass it into your pack. Give a flourish, and pass one card to the front. The slight noise made by the pass will not signify if you say, "Ah! you heard it go?" Repeat this operation with each of the cards, when you will show all four at the bottom of your pack, whilst the three will be found to have vanished from the one given to be held by one of the audience.
_The Royal Marriages._--This is a very pretty variety of the foregoing trick. Take the four queens from the pack, and place them on the table, remembering the order in which the suits run. Take the four kings (in the same order as the queens), and have them put in one portion of the pack, which you have divided as before. If the kings are placed in the centre, you can make the usual pass, palm them, and put them, unperceived, on the top of the other portion of the cards, and then let someone shuffle till he is tired. The trick now proceeds very much as before, except that you commence operations by placing one of the queens on the bottom of the pack held by you, which has the four kings on the top. The lady is then supposed to call for her husband, who, as in duty bound, arrives with all despatch. Then place another queen at the bottom, and cause another king to arrive; and so on until all have appeared. The effect of this trick will be lost if the king of clubs arrives to console the queen of hearts, and so on. They must come together in suits.
As the pass employed in this trick becomes difficult to execute when many cards are held in the hands, eight or ten only should be taken up in the first instance, as eight will be added during the performance of the trick.
THE SLIDE.
This is a very simple, but not, therefore, any the less useful, little deception, which deserves to be brought more into use by conjurors than it is. It consists merely in sliding back, in a particular manner, the bottom card of a pack, with the fingers of one hand, so that the other hand may remove the one next to it, and yet appear to actually remove the bottom card. The particular method of holding the pack is shown at Fig. 39. The cards are taken, face downwards, in one hand, and the first and second fingers push back the bottom card to the extent of from half an inch to an inch. Damp a finger of the other hand, and apply it to the bottom of the pack, drawing away the last card but one instead of the last. Thus, if, as in the illustration, the seven of hearts is at the bottom, and the seven of clubs next it, the red card will be exhibited to the audience at the bottom of the pack, which is then turned over. The seven of hearts is then ostensibly taken from the bottom of the pack (the seven of clubs being taken instead), and then made to change, whilst covered by the hand of a spectator, from the heart to the club suit. This is the simplest form in which the deception can be employed. It is very useful in demonstrating to the audience that a chosen card is neither at the top nor the bottom of a pack, when it is actually at the bottom. A card or two can be taken from the top, and then a few from the bottom, the actual bottom card being slipped aside. After taking off cards in this manner, always ask whether you shall take any more away, and so disarm the suspicion that you know the position of the card, and have only removed a certain number of cards so as to ultimately reach it. Should anyone not be satisfied, but demand to have the pack turned over, you must comply, making the pass as you turn the cards over. This will bring another card to the bottom; but, if you do not remove the finger from between the two portions, the pass can afterwards be repeated, and the cards brought back to their former positions. This is a ruse which will naturally occur to most conjurors when performing.
THE FORCE.
This is the last of the elementary principles to be learnt, and in a highly important one. It is hardly a feat of sleight of hand, although requiring considerable practice and determination to carry out properly. The act of forcing a card consists in inducing the chooser of a card to select from those proffered by you any particular card you please. As will hereafter transpire, it is highly essential for some tricks that a particular card, and none other, be chosen. The best method is as follows: Have the card which you desire to have selected at the bottom of the pack, in which the finger is inserted ready for the pass. As you advance for the purpose of presenting the cards, make the pass and allow the middle finger to remain under what was the bottom card, now somewhere in the middle. Spread out the cards, keeping them in constant motion, and as the chooser's hand is put forward to select a card, the middle finger should run the desired card into it. This action must be performed as naturally as possible. There must be no distinct motion of _pushing_ the card into the hand, the cards being so manipulated that it always appears as if they were only just ready as the chooser's hand reaches them. Usually the difficulty of forcing a card is very small indeed, persons unacquainted with the ruse taking the first card that reaches their fingers with charming simplicity. In the event of a failure, do not appear in the least degree disconcerted, but "force" the card on some more tractable person, and then ask a third party to choose between the two cards selected. You will explain that your reason for having two cards chosen is to prove that you do not "force" any card, and then say, "Now, which card shall I take?" If the card you want is indicated, say, "This one, then, I am to use for my trick;" but if the other card is pointed at, then say, "This card I am to take away," and suit the action to the word. By this means you will appear to have given the audience a free choice, and at the same time obtained your own private ends. The beginner is sure to be nervous in forcing a card, and he must endeavour to overcome the feeling as quickly as possible. Some performers (I won't say conjurors) use what is called a "forcing pack," viz., a pack consisting entirely of cards of one particular kind, which will, of course, be that which is required for the trick. As, however, it is utterly impossible to allow such a pack to be examined, and highly disastrous to allow any number of the cards to fall or otherwise become seen, the conjuror should disdain to seek such adventitious aid as that afforded by a "forcing pack," the possession of which generally causes the appellation of "duffer" to attach itself to the owner.
With a command of the foregoing "elementary principles" the performer may attempt anything with the cards, taking care, however, always to rehearse any new combination carefully, lest it prove too much for him in the hour of trial. As previously stated, tricks with cards are without end, and the conjuror may vary his causes and effects at will. I give, however, a few of the most favourite tricks, so as to afford an idea of what may be attempted by the learner.
_La Carte Générale._--This is, perhaps, as pretty a trick as can well be conceived. Force a card, say the eight of hearts, have it replaced in the pack, and re-force it on someone else so far removed from the first chooser that the possibility of their seeing that they have both selected the same card is avoided. Have the card replaced in the pack and re-force, repeating the operation four, five, or six, or even more times, according to the size of the room and number of the audience. Now and then it is as well to pass the card to the top, palm it, and then have the pack shuffled by one of the audience, or, at least, to shuffle it yourself. When you have forced the card a sufficient number of times, bring it finally to the top of the pack, from which select haphazard a card. Show this card to one of the choosers, and ask if it was the one selected. A negative will of course be given. Look neither surprised nor satisfied, merely exclaiming "No?" inquiringly. Show the card in turn to each of the persons who selected, asking if it belongs to them. When you have completed the round, turn to the first chooser, changing the card unperceived for the one (the eight of hearts) on the top of the pack, and holding it in front of the person, face downwards, so that no one can see what it is, say, "Well, since this card belongs to nobody, will you kindly tell it to go away?" As the words "go away" are uttered, run the thumb sharply along the edges of the cards held in the left hand, and "flip" the eight of hearts with a finger of the right hand, so leading the audience to believe that some miraculous change had taken place. Now hold the eight of hearts to the person whom you addressed, saying, "Is not that your card?" On receiving, as you will, a reply in the affirmative, turn the card face downwards and proceed to the next chooser of a card, and so on, until all are satisfied. As all are supposed to have chosen different cards it is imagined that each card is invisibly changed for the next one required. Commence another trick immediately, or otherwise divert the attention of the audience, or the drawers of cards will begin to "compare notes," and so discover that they all drew the same card. Although this discovery does not actually spoil the trick, it diminishes the effect immensely. It adds to the effect of the trick if the performer pretends to place each card, as chosen, upon a table, or other prominent place. Upon each occasion, however, he must change the forced card for an indifferent one. The last time the eight of hearts is actually placed with the rest. The supposed chosen cards are then held up, fanwise, together, and the choosers asked if they do not see their cards amongst them. As they all see the eight of hearts, they reply in the affirmative, and thus the idea that only one card has been selected is very unlikely to be entertained. To effect this valuable addition to the trick, great facility with the change is absolutely necessary, as it has to be so frequently executed.
_The Sympathetic Cards._--Palm a few (say, four) cards, and ask one of the audience to take any number, without any reference to their specification, from the pack. Suppose eight are taken: how many is quite immaterial. Borrow a handkerchief; and after satisfying all that there is nothing whatever in it, ask for the eight cards, to which number add, unperceived, those you have palmed, and place the whole in the handkerchief with great deliberation. Fold the handkerchief up, and ask someone to hold it very firmly. Now have some cards drawn from the pack. "Any number you please," you will say carelessly, taking particular care that neither more nor less than four are chosen, the "force" being here brought into play. You now ask the person who selected the first batch how many are in the handkerchief, and the answer in this instance will be eight. "Eight, and four I have here, will make twelve, will they not? Now, sir," addressing the party holding the handkerchief containing the cards, "please to keep a firm hold whilst I pass these four cards into the handkerchief to join the other eight." Make a movement as though you threw the cards towards the handkerchief, palming them, and then have the handkerchief opened and the cards counted. The beauty of the trick is that the audience apparently selects the number of cards in each instance, the idea of any previous calculation on your part taking place being thereby precluded. Be careful to call attention to the number of cards in the handkerchief, and to the number to be passed into it, or the effect of the trick will be lost. This trick is sometimes performed without a handkerchief, the cards being given to be held in the hand only. Which method is the better is purely a matter of opinion, and the learner may follow which he pleases. Do not allow the drawer of the second batch of cards to examine the faces of them, or it will be noticed that they did _not_ pass into the handkerchief, should anyone be 'cute enough to look for them. This possible _contretemps_ can be avoided by having duplicate cards palmed in the first instance, in which case the faces of the cards should be shown to the audience, who will be asked to remember them. This is decidedly an additional feature to the trick, but it entails far more trouble. It is for the learner to try these little things, and then retain or relinquish their use as he finds it assist or trouble him.
Another way of performing this trick is to ask one of the company to count thirty cards from the pack, and then to cut them roughly into two parts. Taking one of the parts, ask a spectator to count them. Suppose the number is sixteen. Taking them momentarily in the hands, for the implied purpose of describing exactly what you wish done, you place the four palmed cards upon the sixteen, and then instruct the spectator to hold them very securely. Now count the other heap. There will be fourteen cards, which number you announce to be quite correct, sixteen and fourteen together making thirty. Pick the cards from the table, and, in giving them to someone to hold, palm off four, taking the wand in the hand to cover the constrained position of it. Now you command four cards to pass from the heap last picked up to the one first given to be held, and, when the cards are counted, this will be found to have taken place. The trick may be reversed with success; the ten heap having the palmed cards secretly put back, and given to be held again, the twenty cards heap having four abstracted before being finally parted with. The cards are then commanded to go back to their original places. This method will possibly be found more difficult than the first one, in which a handkerchief is used.
_The Permeating Card._--Have a card chosen, and, bringing it to the top, palm it. Ask someone who is seated to hold the cards in two hands, over the head, holding the pack in the desired position, and about six inches beyond the person's reach. This will cause him to rise slightly from his seat, when you instantly slip the card beneath him, saying at the same, "No, don't stand up; pray be seated," and allow the pack to reach his hands. The attention of the audience must be directed to the pack, or the action of placing the card beneath the holder will, perhaps, be perceived. The manoeuvre requires a little care in execution, and it will be necessary to be as close as possible to the person operated upon, and at his side. Ask for the name of the card, and then command it to pass through the holder of the pack, who, on rising at your request, will find that he has been seated upon it. This trick usually causes much hilarity.
_Divination of Thought._--This is an ambitious and daring experiment. Hold the cards upright, and fanwise, before one of the audience (a lady for choice), and run them rapidly from right to left, or _vice versâ_, in such a manner that only a very small portion of each card, one excepted, is visible. The bottom, or front, card is carefully concealed by the hand, so that it cannot be seen. The cards are run so rapidly across that it is impossible to recognise any of them by the very small portions of them exhibited by you; but one you allow to be very much exposed, and on that one you place a finger, and continue pushing the rest over in a rapid manner. Whilst thus running the cards across, you ask the lady to kindly think of any one of the cards she sees. As you take good care to show only one card, you may rest assured that that is the one thought of, although it is advisable, on being told that a card has been thought of, to inquire if it were actually seen in the pack. Keeping the finger on the card, turn the pack over, and then make the pass. The card can then be produced after any method the performer pleases, but he should first ask the name of the card (at which he has taken a glance), as there is considerable uncertainty about forcing a card upon a person's notice in this manner. In the event of the chooser naming a card other than that manipulated by the performer, he must at once look through the pack for it, and first palming it, boldly declare that it is not in the pack, which he will give to be inspected. The card named can then be produced from someone's pocket, &c. The method of passing the cards fanwise from side to side, so as to expose the face of one card only, should be practised in front of a looking-glass until the learner is perfect. Perfection is the only degree in which it is allowed to exhibit conjuring tricks, especially those with cards.
_To Cause a Card to Appear in any Position in the Pack, Counting either from the Top or from the Bottom._--This, a very favourite diversion in card tricks, is capable of being performed in many ways, the best of which are given here. The method of procedure is to bring the card either to the top or the bottom of the pack, after due shuffling, &c., and then to ask one of the audience to name the position in which it is to appear. If you have brought the card to the bottom, then say, "At what number from the bottom shall the card appear?" It will not answer to count it from the top. Suppose the fifth card is decided upon, all you have to do is to slide back (Fig. 39) the bottom card, which is the selected one, and draw away the next card instead. When four have been thus extracted, draw away the card itself, and the trick is done. This is the only method used when the cards are counted from the bottom. In counting from the top proceed as follows:
_Method 1_: Bring the card to the top and then make the pass in such a manner that the two halves of the pack are facing each other, after the method previously described in dealing with a single card. This will cause nothing but the backs of the cards to be visible at both top and bottom. Hold the pack in the left hand with the thumb turned underneath it, and the fingers curled round the front side. The selected card is at the bottom, and it is required to produce it fifth. (For the sake of simplicity, I will suppose that the card is required in this position in each of the methods given.) Count off, one by one, four cards from the top, and then, whilst affecting to examine the last one, or to recount those taken off "to make sure," thus drawing attention away from the left hand, turn the pack rapidly over. This will bring the chosen card atop, and you have then only to take it off and show it. The reversion of the pack must be very rapidly and quite noiselessly made, and care must be taken that the cards set evenly at the edges, or the audience will perceive that one half of them are reversed: and although the elucidation of the trick will not of necessity follow, yet it is just as well to avoid the discovery if possible. If the pack be at the same moment handed to one of the company, with a request to have the next card looked at, to see if it be the right one, the action of reversing will be less likely to be remarked.
_Method 2_: Bring the card to the top, and hold the cards in the left hand as if about to deal them. Do not hold them quite squarely, but let the thumb push off the upper ones in such a manner that each card overhangs slightly the one beneath it. Now commence to take off apparently the top card, but in reality the one immediately beneath it. This is accomplished by exerting more power with the first finger of the right hand than with the thumb thereof, the thumb of the left hand at the same time putting sufficient pressure on to the top card to detain it in its position. The top card is taken off with much ostentation, when it is required for production. This deception is capable of immense development, if assiduously practised, it being possible to deceive those who actually know what is taking place. If the learner has this method at his command, he need never resort to any other, for he will never be discovered. This practice of dealing the second card in lieu of the first is a common dodge amongst card-sharpers, who are thereby able to retain all the good cards, which they have previously marked, for themselves. I strongly recommend the adoption of this method in preference to all others, but it must be well executed.
_Method 3_: Bring the card to the top, and count the cards off in regular order one by one. As the first card removed (now the lowest of those dealt off) is the selected one, the fifth will naturally be a wrong card. You appear surprised, and say that you must have made some mistake in the counting. Gather up the five cards, the selected one being at the bottom, replace them on the top of the pack, and ask the chooser of the card to count them off himself. This time, the card will, of course, turn up in its proper place. This is the simplest of all the methods, and is now and then seen through; but not often. On counting the cards off for the first time, they must on no account be turned face upwards. If this were done, it would be at once perceived that the chosen card was on the top in the first instance.
_Method 4_: Bring the card to the top, and hold the pack in the left hand, in a position similar to that shown at Fig. 38, the little finger being in this instance not curled up behind the cards. Place all four fingers of the right hand well over the top card, almost covering it, and the thumb well under the bottom card. Draw the hand sharply away, bringing with it the bottom card by means of the thumb, which it will be as well to damp a little unperceived. The rapid motion will prevent the audience from noticing what has actually taken place. When the time has arrived for so doing, show the chosen card very slowly indeed, or even ask one of the audience to remove it, to show that it really is in the desired position. In counting off the underneath cards, use a fair amount of rapidity, and be careful not to draw away more than one card at a time. The action of drawing off the cards must be made towards the body, and not outwards.
_Method 5_: Bring the card to the centre of the pack, keeping the finger upon it, and, when you have counted off four cards, make the pass, thus bringing the card to the top. This method should only be used when some sharp person insists upon looking to see if the card is at the top or bottom of the pack.
After bringing the card to any number from the top or bottom, you can offer to perform the still more surprising feat of causing it to appear at any place indicated by the insertion of a pen or paper knife between two cards. To perform this feat, which, by the way, is a variation of my own, hold the pack as in Fig. 39, face downwards, and, presenting the end to one of the audience, ask to have indicated the place in which the card is to appear. When this is done, hold the bottom portion by the finger and thumb of the left hand, across the cards; and insert the first finger of the right hand, which is, of course, holding the upper portion, into the space made by the instrument of indication, from the front. Ask whether the person is quite sure that the place indicated is the right one, and whether another would not be preferred. This is to show that it really does not matter what position is indicated. On receiving a reply in the affirmative, draw off the top half rapidly, bringing with it, by means of the ends of the fingers, as taught in describing the "slide," the bottom card also, and hold the whole up to the audience. This manoeuvre defies detection, and possesses the advantage of bearing a fair amount of repetition. Before commencing, it as well to show that the card is neither at the top nor the bottom. As it is at the bottom all the time, the slide will have to be brought into play, in order to enable another card to be drawn away from the bottom and exhibited. What lends great finish to the trick is the bringing the first finger over the ends of the upper cards, as by this means the slipped card can be immediately brought close against the others, and not allowed to stand out away from them, which would give the audience the idea that the trick had been clumsily performed, even if it did not afford a clue to the secret of it.
_Card-boxes._--A well-known, but, when well executed, very effective, trick is performed with the aid of one or two boxes, known as "card-boxes." They are about half an inch deep, and sufficiently large to hold a card very easily indeed; that is to say, there is a good eighth of an inch to spare all round the card when it is in the box. The boxes are black inside, and are furnished with a thin piece of wood, also blackened, which is placed loosely within and fills up the entire interior space. This piece of wood is the secret of the box, for by its means a card is made to appear and disappear. Suppose that the box is wide open, and in the right-hand half is placed the card, whilst the left-hand half contains the piece of wood. If, on the box being closed (which movement must be rapidly executed, or the wood may unexpectedly fall out) the left-hand half is turned over on to the right-hand half, the card contained in the latter will necessarily be covered by the blackened piece of wood, and will appear to have vanished entirely when the box is re-opened. By simply turning the box over, the card will be made to appear.
The trick is performed by means of a duplicate card, which can either be forced, and, after being placed in the box, made to return invisibly into the pack whilst the latter is being held by one of the audience, or the box may contain one of the duplicate cards in the first instance. The other one can then be forced, replaced in the pack, brought to the top, and palmed. The pack may then be examined, after the card has been shown to be in the box, to prove that it really has gone from it. The proper time for replacing the card in the pack is immediately after the person has finished the examination. You take the cards from him, and, placing the palmed card on the top of the pack, make the pass, and so bring it to the middle; you can then perform the operation of passing it invisibly from the box back again to the pack, where it will, of course, be found. Opinion is divided on the question of handing the box or boxes round for examination. If this is done, the trick decidedly attains lustre thereby, but, of course, the false wooden bottoms must be concealed about the performer's person, and slipped in whilst retiring to his table. In showing the boxes round with the false bottoms in them, keep a finger on the latter, and knock the boxes about a good deal with the wand to show they are solid, &c. In "passing" the card, either from box to pack, or _vice versâ_, make a great show of taking it from either place by means of the wand, on the end of which you seriously declare you can distinctly see it. Conjurors are able to make great capital out of doing simply nothing at all; and as it is impossible, when performing with nothing, to make any mistakes, then is the time to do the most extraordinary things. The trick with the boxes can be varied by having two duplicate cards of different denominations, one of each kind being concealed in a box. Say the cards are the six of clubs and king of hearts. Force these cards from the pack and place the drawn king in the box containing the six, and the drawn six in the box containing the king. You have only to turn the boxes over to effect the change, although you of course affect to bring it about by magical means. You may then remove one six and one king from the boxes, leaving one of each still concealed, and, placing them in the pack, bring them to the top, palming them and proceeding as directed for one card only. This makes a very pretty trick. The boxes are best purchased from a conjuring repository, where they can be obtained cheaply.
_To Throw a Card._--In a large room, throwing cards from one end to the other has a very good effect. It is astonishing how few people can throw a card, seeing how easy the feat becomes with a little practice. But I suppose it is just this practice which stands in the way. The card should be held across its end, the end of the first finger just turning the outside corner. When in position for throwing, it should rest upon the middle finger, which will be curved slightly for the purpose. Bend the arm back until the card almost touches the chest, and then throw it with considerable force from you, taking care to give it a spin with the end of the first finger. If this spin, the secret of the feat, is not given, the card will not travel three yards, whereas a good thrower can send one thirty or forty. For long throws, ordinary heavy cards should be used, but care must be taken to elevate the trajectory, as such cards hurt severely when they strike the face with full force, and serious injury might result if one struck the eye. Mehây used to place one card across the back of the left hand, and flick it off with the first finger of the right. People with strong fingers may try this method, which will, however, never send the cards farther than eight or ten yards. Some throwers merely seize a corner of the card between the finger and thumb, whilst others hold it between the first and second fingers--the latter being a favourite method.
_The Revolution._--This, as an interlude, has a very pretty effect. Take a full pack of ordinary cards, and throw them obliquely on the table, so that they spread nearly across it, each card resting upon the one next it. Run the eye along the cards, and see they are all even, as a break will spoil the feat. Place the hand well under the first (the lowest) card, taking care not to disturb the position of those immediately next to it, and turn it suddenly over in the direction of the other cards, which will, each in its turn, be made to reverse their positions on the table. The first card must be more pushed than lifted over; indeed, that end of it which is towards the other cards must always remain on the table as if hinged there. If they have turned over in good order, they may be turned back again by the same means. The success of the feat depends upon the neatness with which the cards are thrown down in the first instance. Simple as it appears, very few persons can execute it neatly, or with many cards. When the line is very long, considerable force will have to be applied in turning over the first card. The cards may also be spread in the shape of an arc, which has a still prettier effect, but considerable practice will be required in laying the cards out. A more difficult method still is to lay the cards along the forearm, and turn them over there. Many will be the spills, however, in practising this feat.
_Prepared Cards._--Under the heading of "Sleight of Hand," the words "prepared cards" may seem out of place; but one of the chief articles in my creed is that a conjuror should know everything appertaining to his art. Besides this, many tricks with prepared cards require considerable sleight of hand in their performance; and not infrequently their introduction is the means of defeating an antagonistic and inquisitive element which will sometimes introduce itself into an audience, members of which possess just that "little knowledge" which is said to be "a dangerous thing."
_Cut Packs._--In some instances, it is very useful to have the edges of the cards shaved off obliquely, so that one end is broader than the other. When a card is taken from the pack, the performer should watch and see if it is turned round whilst in the possession of the drawer. If it be not turned, then he must reverse the position of the pack before the card is returned to it. The cards may then be shuffled any number of times, and the performer will always be able to find the card by the fact of its broad end being where the other cards are narrow. This ruse is but little known among amateurs. It saves a good deal of passing, but it will not obviate the necessity for forcing.
_Long and Broad Cards._--This, a most useful preparation, consists merely in having one or more cards in the pack a shade longer or broader than the others. I, myself, never use more than one card so prepared. When not forced, or otherwise actually in use itself, it is very useful to place over or beneath other chosen cards, which will, by its means, be easily found when wanted. My preference is in favour of a broad card, as opposed to a long one: it is more easily found by the finger when preparing to make the pass. As one cannot procure single cards longer or broader than others, it will be necessary to have the other cards shaved down a little, omitting, of course, those intended to be longer or broader than the rest. It is not necessary to go to a card manufacturer in order to have these operations of cutting and shaving performed; any stationer or card-plate engraver, who possesses a paper-cutting machine, will be able to do all that is desired.
_Pricked Cards._--An excellent method for detecting given cards is to have them pricked in the corners, very nearly through, with a needle. The hole, or, more properly speaking, the indentation, should be made on the back of the card, so that the face presents a little mound to the touch. The card should be marked in each corner, so that it will not matter which end of it comes to hand first. When it is desired to mark more than one card in the same pack by this method, one card should have one hole in each corner, another card two holes, another card three holes in a triangular form, another card a line of holes along each end, and so on. It will, however, be seldom necessary to mark many. Card cheating is to this day often practised by this means, cards of value of a certain suit being detected by the dealer as he deals them out.
_The Chameleon Card._--Have two cards chosen, and bring one to the top and one to the bottom. Take the pack, face upwards, and make the single card slip pass from top to bottom, reversing the card during the process. This will bring the two chosen cards back to back. Openly take them up by one corner, but show only one card. Ask the name of the other card, and, blowing on the two in the hand, turn them rapidly round, and thus show the one at the back. Replace the cards at once in the centre of the pack. Care will have to be taken that the cards are very even when back to back, or it will transpire that two cards are in the fingers, and not one only. This trick is sometimes performed with the aid of prepared cards, the two--duplicates of which must, in this instance, be "forced" from the pack--being gummed together back to back. Supposing the cards to be queen of hearts and ten of spades, the performer would thus proceed: Bring the ten to the top, and the queen to the bottom, unknown to the audience. Produce, as a single card, as if taken from the pack (you will, of course, have them concealed about you), the prepared cards, showing the audience the ten. In the left hand you will hold the pack, displaying the queen. Prepare for passing the ten (_vide_ Fig. 35), which is at the back, to the front, and then say, "Hey, presto, pass!" Turn the prepared cards rapidly round, and at the time execute the pass, when the change will have been effected. Palm the prepared cards, and give the pack round to be examined. This method is useful when the performer is able to execute the pass peculiar to the trick with one hand only. As this is a very pretty effect, which may be introduced in all manner of emergencies, two illustrations are given (see Figs. 40 and 41).
A very excellent variety of this trick is that described by Houdin in his work on "Conjuring," and communicated to me by Professor Hoffmann, to whose research the conjuring world is not a little indebted. Most of us have seen the three cards forming a portion of the marvellous and heterogeneous pennyworth offered to the public by a versatile itinerant vendor. When spread open one way, the seven of spades only is visible, and on being shut up and opened the reverse way, graceful female figures or donkeys' heads meet the view; Houdin's trick is framed upon this model, but, of course, very much elaborated and improved. Indeed, it was a peculiarity of Houdin's that he never did touch anything without improving it. The directions for the trick under notice are as follows: Have a pack made with plain white backs, each card being divided by a line diagonally from corner to corner. Of the halves thus formed, one is to represent queen of spades, and the other the ten of hearts. On the back of each card paint the ace of clubs. Have a heap of cards near you, the three uppermost cards of which are duplicates of those in the prepared pack, arranged in an order which is known to you. If you prefer it, these cards can at first be forced from an ordinary pack, and then given to be held in the audience, which heightens the effect of the trick. Take one of the three cards--for example, the ten of hearts--and, after showing it to the audience, say that the fact of placing it with those held in your hand (the prepared pack) will change them all into tens of hearts. Taking care that the ten of hearts halves are farthest from you when the cards are held faces downwards, as they must be, place the card at the bottom, and, after a little nonsense, spread them all out fanwise, with the faces towards the audience. Close them again, and remove the ten of hearts. Then take up next card, the queen of spades, and place that at the bottom, having previously taken care to turn the pack round so as to bring the court card halves to the fore. Repeat the operation of opening the cards as before, and reclose them, discarding the queen. Now take up the ace of clubs and place it at the bottom, or anywhere else you please. Give the cards a flourish, so as to enable you to turn them completely over, and then open them once more, this time displaying the backs to the audience. It is as well to have the top card of the prepared pack quite plain at the back, as it is not always possible to avoid showing it whilst performing the trick. When the aces are shown, this card can be passed to the middle, where the absence of an ace on its centre will not be noticed. The beauty of this trick is considerably enhanced if the prepared pack be palmed, and another ordinary one shown round for examination. When this pack is returned to you, you place upon it the hand in which the prepared cards are palmed, and, saying, "Now I take a few cards from this pack," affect to do so. This at once disarms all suspicion of any preparation. There is no necessity for using more than eighteen or twenty prepared cards, and that number can easily be palmed with a little practice. Some advise changing the packs altogether, but this method I cannot recommend, as it entails a deal of extra trouble, without a commensurate meed of effect. In "Grand Magic," a method for changing packs of cards will be described in its place, and the learner can then choose for himself. When well executed, there is no prettier trick than the one described above.
_The Travelling Cards._--This is a pretty trick, and one that is always much commented upon by spectators who have seen it neatly performed. The performer has a couple of cards chosen, which he brings to the top of the pack; then, addressing the company, he refers to the notion that the sleeve of the coat is employed by conjurors for their concealment. He deprecates the attempt, made by many performers, to deny the immense aid afforded by this portion of the attire, especially for the effective concealment of eggs, pigeons, cannon-balls, and other articles equally easy of manipulation (this as sarcastically as he pleases), and says he will now proceed to demonstrate, conclusively, in what way the sleeve is employed. "So far from there being any difficulty, ladies and gentlemen, in concealing cards, in the sleeve, for instance, it is a very easy matter to cause them to travel up or down with great rapidity, and invisibly. My waistcoat, as you see, contains nothing." The performer cannot very well unbutton and open his waistcoat before the company, so, to show it is empty, he places his hand inside, and performs the action of emptying sufficiently vigorously to dislodge anything that might be there. He next palms a dozen or more cards from the top of the pack, and then, extending the left arm, ruffles the edges of the remaining cards. This act, he explains, has had the effect of sending a card up his sleeve, and he affects to watch its progress. A jerk of the arm is made, the contraction being caused, the performer says, by the passage, by the card, of the elbow. Plunging the right hand into the vest, the cards palmed are dropped there, one card only, taken from the bottom, being slowly extracted. A second card is made to pass in the same way, and another indifferent card extracted. The performer now asks the choosers of the two cards on the top at what numbers they shall pass up the sleeve. This feat is easy of accomplishment, as the cards are taken from the bottom until the proper number has been reached. When the cards in the vest have been exhausted, more can be palmed, and the operation continued until all the pack has been employed; but this finish is by no means necessary to the success of the trick, which may be considered concluded when the two selected cards have been withdrawn, although it is as well to continue passing cards until no more are left in the vest.
_The Assembly._--In this trick, four cards are laid separately on the table, in a row, and upon each card three more are placed from the pack, making four heaps of four cards each. The company themselves select one of the four heaps, which is found to consist entirely of the four cards that were only just previously laid upon the table, apart from each other, the remaining three heaps consisting of four different cards each. To accomplish this, the performer commences operations by picking out of the pack four cards of any one denomination, say, the knaves. This is far better than having four different cards selected, as the trick is one of startling effect, and four picture cards are better for the purpose, apart from the fact that no one in the company is called upon for an effort of memory. The performer gives the four knaves to one of the company, and seizes an opportunity for palming three cards. He now allows the four knaves to be placed upon the top of the pack, which he holds in the left hand, supplementing secretly the three palmed cards. He then proceeds to deal off the four topmost cards, one by one, placing them in a row, divided by a few inches, saying, as he does so, "Here I place one knave, here a second, here a third, here a fourth." After he has placed the fourth card, which will naturally be the only one of the four that is really a knave, upon the table, he pauses for a moment or two, and then turning it over remarks, pensively, "Ah! the knave of diamonds," or whichever it may be. This is really to let the spectators see the only knave there is, in order to convey the impression that all the rest are knaves also, they being led to fancy the performer looks at the suit of it for the purposes of the trick. The remaining three knaves are now, of course, on the top of the pack, the three palmed cards and one knave having been removed from above them. It is open to the performer to place these three at once on the top of the fourth knave, and this is generally done, but I do not at all advise it. Invariably make a pass at this point, so as to bring the three knaves to the centre of the pack, keeping the place where they are well defined by a finger, or by a break in the pack. I then place the three cards now on the top upon one of the three ordinary cards, emphasising the fact that they come from the top. I then open the pack a little lower down, and taking three cards from there, place them upon another ordinary card. The middle of the pack, where the three knaves are, is now reached unsuspiciously enough, and they are, of course, placed upon the fourth knave. Three more ordinary cards, from still deeper down in the pack, are placed upon the remaining ordinary card, as much deliberation being paid to this last card as to any other, or the conjuror's manner may reveal that he has accomplished what he wanted, however unknown its precise nature may be. The selection of a heap then proceeds precisely as described in _The Lady's Own Trick_, first two, and then one being removed. The four knaves are then shown together in the supposed selected heap.
A second method depends upon the neat execution of the pass, and is to be commended because, each time three cards are placed upon one of the four lying upon the table, they are first shown to be ordinary mixed cards, and not knaves. Three cards are palmed, and placed upon top of the four knaves, as in the first method, and the three ordinary cards and one knave are placed in a row, as before. Three mixed cards are then taken from any part of the pack, their faces shown casually, and they are then put upon an ordinary card. This is gone through three times, the knave being left till the last. As if by mistake, the performer places the three cards, which he has shown to be mixed ones, upon the cards in his left hand, instead of upon the knave on the table. At this instant the three are passed to the bottom, the right thumb at once taking off the three knaves, as though they were the cards just placed there by mistake. On no account must the performer make any apology; he need merely say, "Oh! that's wrong; they must go here," and place the cards upon the knave. One must be perfect in making the pass before attempting this method; but it is very easy indeed to pass so few cards as three from top to bottom.
A third method is also accomplished by means of the pass, and is preferred by many conjurors. The four cards are shown, and, as they are being put upon the pack, the little finger is passed between the third and fourth, three cards thus being above it. The insertion of the little finger is in all cases greatly facilitated if the cards are spread a little, fanwise, at the moment of placing them on the pack. The three topmost cards (knaves) are immediately passed to the bottom, leaving one knave on the top, and the little finger kept between them and the rest of the pack. This card is then placed upon the table, its face being accidentally (?) shown to the spectators, and three others (ordinary cards) successively laid beside it. Three ordinary cards, always taken from the top, are then placed upon each of the ordinary ones lying singly upon the table, the audience seeing their faces each time, and then the pass is made, bringing the three knaves from the bottom back again to the top. These three cards are then placed upon the other knave, which brings about the desired state of affairs. As these three knaves cannot be shown to be ordinary cards, as was each preceding set of three cards, I here recommend the conjuror to make use of a little ruse of mine. It is to take off from the pack four, instead of three, cards, the three knaves thus having an ordinary card beneath them. Holding the edges even, so that only the lowest card can be seen, the performer says, "Now I once more take three cards, and"--here he turns them over, and, spreading them slightly, discovers four cards, so he continues, "Oh! I see, I have taken one card too many." He then removes the underneath card, and places the remaining three upon the knave. To show the faces of three out of four heaps of cards and not those of a fourth, causes suspicion to be thrown upon the latter. By adopting the ruse described, this is ostensibly done; at any rate, sufficiently so to satisfy the spectators, which is all that is desired.
A fourth method is bolder still, and calls for a masterly execution of the change. Matters progress precisely as in the second method, except that the three knaves are always slightly pushed off the top of the pack, ready to be exchanged at any moment. It is just as easy to change three cards as one by the method illustrated at Fig. 36. The fourth time is perhaps again the most favourable for the substitution, as the performer may cover the action of changing by handing the pack to be held. Holding the pack, with the knaves on the top, in the left hand, and the three ordinary cards in the right, he should turn round suddenly to someone on his extreme left, and somewhat behind him, when every opportunity will be afforded for executing the sleight. Or the act may be gone through by giving the last three cards to someone on the performer's left to place upon the remaining uncovered knave, when the same facility for an exchange will be afforded.
Yet a fifth method remains, which is a very fine one indeed, if the performer should happen to be an adept at changing. To attempt this method, he must be absolutely perfect in this sleight. The four knaves are first thrown down upon the table, faces upwards. One is then taken in the right hand, and three cards put upon it from the top of the pack, held in the left hand. That is what the performer appears to do, but, in reality, as he approaches the pack with the knave, the change is effected, the knave being thereby placed at the bottom of the pack. As he executes the change, the performer says, "I will now take three more cards from the pack," and, under cover of the quite natural action of bringing the knave into proximity to the pack, the change, if only adroitly executed, will pass unnoticed. The three cards required are drawn off by means of the right thumb, and the heap of four placed at a corner of the table. A second knave is similarly treated, followed by a third. Three knaves are now at the bottom of the pack. The performer may now either make the pass, bringing the three knaves to the top, and then place them upon the fourth, or else he may say that he will take three cards from the bottom of the pack, to show that it is immaterial to him from whence they come. As the feat of changing three times in succession is materially assisted by some freedom of movement, it is as well to place the four heaps at the corners of the table, wide apart, the performer being thereby compelled, in the eyes of the company, to move about a good deal. The one great feature connected with this method is, that the four knaves are shown faces upwards, until the very moment of their being placed in a heap. In each of the last three methods, the selection of the knave heap proceeds as described in the first method.
The five methods described give the conjuror his choice according to his greater facility with the pass, the palm, or the change; and he will also find that they are capable of far wider application, in connection with other card tricks.
_Thought-reading._--Give the pack into the hands of a spectator, and allow one card to be secretly chosen. Replaced in the pack, it is passed to the top (or bottom), and a furtive glance taken at it, the palm being employed, if necessary. Let three cards be chosen in this manner, a fourth being forced, consequently previously known. The object of this diversion is in order that the last card selected may be placed in the pack by the chooser, and the cards immediately shuffled, which will distract attention from the fact that this was not done in the other cases, which, however, could be done after the performer had glanced at the card, if necessary, which it is not, as it draws out any trick too long to have the cards frequently shuffled. The performer must be careful to remember the cards, and by whom drawn. Taking the pack in his hand, he presents one end of it to a card drawer, explaining that he is about to give an exposition of thought-reading. Although there is no reason for failing, it is as well not to make this announcement any earlier, in case of anything going not quite rightly. The performer makes a great fuss about the necessity for looking full in the eyes of the person drawing the card, and pretends to arrive at the designation of the card by slow degrees, saying to himself, but audibly enough to be heard, for instance, "A red card--hearts--one, two, three, four, five, six, seven spots;" and then, loudly, "The seven of hearts." Every incidental occurrence in the behaviour of the persons whose thoughts are being read must be taken advantage of; a want of alacrity in obeying instructions, for example, tending to make the reading more difficult, the subject being even left for the time being, and returned to after other cards have been revealed. This trick has the advantage of bearing considerable repetition.
A second method is as follows: The performer holds the cards in one hand, and presents them to a spectator to cut, with the injunction that the underneath card of the cut shall be removed, looked at, and remembered. It is immaterial how many cards are thus chosen. As they are selected they are replaced in the pack by the person choosing, the performer turning his head away, if necessary, whilst this is being done; or they may be put back together, and the pack shuffled by the company. Simply by placing one end of the pack in the chooser's hand, whilst holding the other end himself, the performer is enabled to name the cards as before. This phase of the trick is accomplished by means of a "cut force." Glancing at the bottom card, the performer makes the pass, keeping the two packets apart by means of the little finger. The card which the performer has seen is now at the bottom of the upper half, and the pack is presented for cutting. As the four fingers are along one side of the pack, and the thumb along the other, the cut must be made lengthwise; and, as the little finger keeps the pack open at the back, it must be made there. The person cutting will notice nothing. Whilst the card is being examined, the performer glances at the fresh bottom card, and, when the upper half of the pack is returned to him, once more makes the pass, and presents the cards to another person to be cut. Four cards are quite sufficient for the effect; but, if the performer can remember others, he is quite at liberty to increase the number. The finish of the trick will depend upon the performer's ability to simulate the possession of thought-reading powers. If he has been showing any card tricks previously, with success, he may commence this one by saying, "I have an idea that many here fancy I have a method for forcing certain cards upon persons, such cards being previously known to me. Now, in order to render such a proceeding quite impossible, I will ask this gentleman to shuffle the cards thoroughly, so that I cannot know the position of any one of them, and then have the cards cut haphazard." This explains why the cut is used, and at once makes the trick appear stupendously difficult.
The "cut force" here described may be successfully employed for the purpose of reproducing cards that have been previously chosen, thought of, &c.; one of the company being made to cut the pack at the very spot where that card is situated, after shuffling, &c.
If the company appears still sceptical about the powers of mind claimed by the performer, he may give a final convincing proof. Placing the pack entirely in the hands of the company, he desires them to select two or three cards. These cards are gathered by a spectator, and given to another to hold, and afterwards placed by him in the pack. The performer then presents his hand to each chooser, and reads the cards as before. Unless the performer can execute the change with certainty, he must not attempt this method, or ruinous exposure may await him. About the first portion of the trick all is fair and above board, the company selecting the cards as they please. The performer, taking the pack in his left hand, then says, "Now, in order that I may not get a sight of the cards, will some gentleman kindly gather them in his hand?" Whilst this is being done, the performer must watch narrowly whose card is placed first, whose second, &c. Taking the three cards from the hand of the collector, the performer turns to a spectator on his left, requesting him to hold them between his hands. As he turns, he makes the change, the three chosen cards being left at the bottom, and three indifferent ones removed from the top, and given to be held. Great caution is necessary to keep the cards well covered by the upper hand, so that the performer shall not see them--his actual anxiety, of course, being lest any one else should do so. By this time he has glanced at the bottom card, and, making the single card slip pass, sees the next also, and the third soon afterwards. Affecting to see mistrust in the faces of the company, the performer says that perhaps it would, after all, be better to have the three cards in the pack. For this purpose the pack is handed to the person holding the three cards, who is directed to shuffle them with the rest. The trick then proceeds as before. If the change is properly executed, the effect of this trick is extraordinary, because the three cards have, apparently, always been in full view of everyone; and even if the performer had accidentally seen the face of the lowest one, the others have certainly never been visible to him.
_A Game at Napoleon._--The performer forces five cards in succession, as quickly as he can, and remembering the whole five. Practice in the preceding trick will enable him to accomplish this, at first, rather difficult task, in public, it being simple enough to remember five cards when one has nothing else on hand at the same time. It is best to force all five cards on one person, who retains them. If forced upon different people, they must be afterwards collected in one hand. Giving the pack to another of the company, the performer asks for any five cards to be given him. This done, he tells the holder of the forced cards that he is about to play a game at "Napoleon" with him. For the sake of effect, he may allow one half of the company to see his hand, the other half looking over the hand of his opponent. In this way, universal interest is excited. Should the opponent have a poor hand, the performer may give him the choice of saying how many tricks he will declare. Should the opponent have at all good cards, however, then the performer must say, "I declare first." What he declares will, of course, depend upon the cards; but, in nearly every case, he can go "Napoleon," one condition of the trick being, as he will explain just before playing the hand, that the opponent must play the cards as called for by the performer, who, of course, must not make his antagonist revoke. With this proviso, it is wonderful how often it is possible, even with the least promising cards, to win all five tricks; the cases in which four only are possible being very rare. A couple of sample hands will be instructive.
FIRST HAND.--The opponent's cards are:
[Ad] [10d] [Kh] [Jc] [7s]
The performer's being:
[Jd] [2d] [10s] [4s] [3h]
He declares "Napoleon," and the hand is played as follows:
1. Performer plays [10s] and calls for [7s]
2. Do. [4s] Do. [Kh]
3. Do. [3h] Do. [Ad]
4. Performer plays [Jd] and calls for [10d]
5. Do. [2d] Do. [Jc]
Had the performer's highest diamond been less than the opponent's ten, then only four tricks would have been possible.
SECOND HAND.--The opponent's cards are:
[Kc] [9c] [Qh] [Ad] [8s]
The performer's being:
[10c] [5c] [7h] [2h] [5d]
He declares "four," and the hand is played as follows:
1. Performer plays [7h] and calls for [Qh]
2. Performer calls for [9c] and plays [10c]
3. Performer plays [2h] and calls for [Ad]
4. Do. [5d] Do. [Kc]
5. Do. [5c] Do. [8s]
Should the opponent, by any chance, hold an overwhelmingly superior hand, such as, for instance, five high cards of one or two suits, and the performer low cards of the same suit or suits, the latter must say, as soon as he realises the state of affairs, "Ah! I see, I haven't the ghost of a chance against you with this hand; have I?" at the same time throwing down his cards, faces upwards, and demanding a fresh hand. Of course, the astonishing part of the trick to the spectators is the fact of the performer being able to call the opponent's hand, card for card, and no one cavils at the absurdity of permitting him to do so utterly regardless of the general rules of the game.
The performer can, of course, make sure of winning the whole five tricks every time, if he prearranges to give a poor hand to his opponent; but a great deal of the fun lies in the fact of good cards falling to insignificant ones. If the performer arranges to have five fairly good cards, three of them of one suit, with a big one at their head, on the top of the pack, it may be as well, as, when he asks for five cards, they are sure to be given him from that position ninety-nine times in a hundred. Should the five cards drawn prove, by accident, the masters of them, then, of course, shuffle the pack before asking for a hand from it. Personally, I like as little prearrangement as possible about the trick.
_The Lightning Change._--This is an effective trick of my own, and the outcome of practice at the single-handed pass shown at Figs. 31 and 32. The performer has several cards selected haphazard. How many is not material, but four or five will be sufficient. These he has placed in the pack in the ordinary way, and brought to the bottom; an extra card, not one of those chosen, being added last of all. The order in which the cards were replaced in the pack should be noted. The performer stands sideways to the audience, with the left arm extended, the pack being held in that hand perpendicularly, and not horizontally--the faces of the cards, and not the backs, visible. The thumb should lie well across the centre of the undermost card, and the performer should ascertain by feel that he has it in his grip before continuing the trick. The card that is exposed to view is the added one, and it conceals the first card gathered in of the chosen ones, which is naturally the undermost. The chooser of this card is requested to name it, when the performer informs the company that, if they watch closely enough, they will see the one card change into the other. Anyhow, if they are unable to see it, they will infallibly hear it. As this pass cannot be made noiselessly, the latter is a very necessary remark to make. The change is not effected with the hand held stationary--no pass ever is--a rapid movement, some six inches in extent, and somewhat circular, being made towards the body and back again. It is only a fraction of a second in duration, but by the time it is completed the pass must be accomplished. Each card is made to appear in turn, the performer taking care not to attempt the pass until he feels the card well gripped by the root of the thumb; otherwise, a fiasco may easily result. The pass may also be effected whilst turning the pack face downwards and back again very rapidly, but I do not find this method quite as good as the partially circular movement towards the body, the cards sometimes flying out of the fingers in a body, which is destructive to the success of the trick, and highly disconcerting to the performer. The feat is ostensibly exhibited as one of skill, and, when properly executed, invariably affords astonishment; for, although the company are apprised of the actual moment at which the cards change, and even hear the movement, they can see nothing of what takes place.
This concludes the series of card tricks, and also the first part, Drawing-room Conjuring. I have not pretended to describe--and, indeed, the feat would be quite impossible--every trick capable of being performed with the various articles mentioned. Every conjuror who is what is popularly, if somewhat bluntly, termed "worth his salt," will find out little dodges and variations in the course of practice and exhibition; and I would advise no one who discovers a method for arriving at any given result which comes to him easier than any described by me, to follow my instructions in preference to his own ideas. This advice more particularly applies to card tricks. Conjuring, it must be borne in mind, is not like cricket, or rowing, or shooting, or anything else; there is no _legitimate_ means of arriving at anything through its medium. The wished-for result must be produced by fair means or by foul.
Many tricks included in the first portion may be successfully introduced on the stage. This is essentially the case with the more showy card tricks.
FOOTNOTES:
[Footnote A: Since this was written, a great change has come over the fashion connected with playing-cards, the large, heavy card giving way rapidly to a smaller and more flexible article, the American round-cornered cards occupying a prominent place.]
[Footnote B: Some conjurors (myself included) use the third finger, but the little finger is the better one to employ, as it is more removed from observation. It is more difficult at the commencement, the digit being so weak; but the better execution it ensures repays the extra trouble.]