Part II.--TRACKING and WOODCRAFT.
OBSERVATION and its value; how to use your eyes, nose, and ears, and how to follow a night trail.
SPOORING.--Tracks of men and animals and games in tracking.
READING "SIGN" and making deductions from it.
WOODCRAFT.--How to stalk and how to hide properly.
ANIMALS.--How to stalk and know them--a better game than stamp collecting.
BIRDS, FISHES, AND INSECTS all scouts should know.
PLANTS AND TREES.
GAMES AND COMPETITIONS in Tracking, Stalking, and Woodcraft.