Light Come, Light Go: Gambling—Gamesters—Wagers—The Turf
Part 5
Old Nick also had a considerable interest in a number of lottery insurance offices, lent money, and gambled himself when able to get in contact with any unplucked pigeon. Having once stripped a young man at cards of about £100, with which he had been entrusted for the purpose of paying a bill for the beautiful Duchess of Devonshire, her Grace applied in person to the winner to refund the whole, or, at least, a part of his booty. Old Nick's answer was: "Well, Madam, the best thing you can do is to sit down with me at cards, and play for all you have about you; after I win your smock, so far from refunding, I'll send you home _bare_--to your Duke, my dear."
One of his friends being under trial for a very serious charge and having no defence left but his character, produced Old Nick in order to vouch for his respectability. The latter's ready eloquence represented him as the most amiable and innocent of the creation. The counsel for the prosecution having smelt a rat, began to ply the witness with such questions as he positively refused to answer. Being asked the reason, he answered honestly for once in his life: "My business here was to give the man a good character, and you, you flat, imagine that I'm come to give him a bad one."
In the early part of the year 1805 the West End was much excited by a statement in a morning paper referring to the supposed discovery by the Duke of Devonshire of immense losses at play, principally to gamesters of her own sex, incurred by his lovely Duchess. Her Grace's whole loss, chiefly at faro, was declared to amount to £176,000, of which a private gentlewoman and bosom friend, Mrs. ---- was said to have won no less than £30,000. The discovery was made to the Duke one Sunday; the Duchess rushed into his library, and, in a flood of tears, told him she was ruined in fame and reputation, if these claims of honour were not instantly discharged. His Grace was thunderstruck when he learned the extent of her requisition, and the names of the friends who had contributed in so extraordinary a manner to such extreme embarrassments. Having soothed her in the best manner he was able, he sent for two confidential friends, imparted to them all the circumstances, and asked them how he should act. Their answer was promptly given--"Pay not one guinea of any such infamous demands!" and this advice, it was supposed, would be strictly adhered to by the Duke. Her Grace was said to have executed some bonds, to satisfy, for a moment, these gambling claimants; but, of course, they could be of no avail. Two gentlemen and five ladies formed the snug flock of rooks that had so unmercifully stripped this female pigeon of distinction.
A few days later, however, _The Morning Herald_, which was responsible for the startling news, declared that the fiction of the female gamblers of distinction in a house fitted up near St. James's Street for their ruinous orgies, began to die away; for it had been discovered that the supposed pigeoned Duchess, declared to have sacrificed half a million sterling of her lord's fortune, had never gambled at any game of chance, whilst her amiable companion, who was a pattern of domestic propriety, instead of having helped to pluck her Grace, had never played for a guinea in the course of her life. This denial was probably inspired from influential quarters.
The gambling ladies seem to have fallen into obscurity when the nineteenth century began; the "faro dames," as they were called, found their occupation gone. Their game, at which few of them had "cut with honours," was up, and their "odd tricks" were no longer of any avail in London. One of the most notorious, Mrs. Concannon, migrated to Paris, where her house continued for some time to be the meeting-place of those fond of deep play.
Whist now began to be a good deal played at fashionable parties, but in 1805 four-handed cribbage became the fashionable game in the West End, and whist, during a temporary eclipse, as it declined in the West, rose with increase of splendour in the East. At a city club the stakes played for were ten pounds a game, and guineas were betted on the odd trick. A select party of business men, well known on the city side of Temple Bar, once played at whist from one Wednesday afternoon till the next Friday night, and only left off then because two of the players were unfortunately Jews.
At another whist party, a lady who had not been accustomed to move in quite as good society as the other guests, won a rubber of twenty guineas. The gentleman who was her opponent pulled out his pocket-book and tendered £21 in bank-notes.[3] The fair gamester observed, with a disdainful toss of her head: "In the great houses which I frequent, sir, we always use gold." "That may be, madam," replied the gentleman, "but in the little houses which I frequent we always use paper!"
At this time adventurers abounded, many of whom profited by the speculative tendencies of the age. A character of the first magnitude in the annals of gaming, for instance, was a Mr. Lookup, who lived towards the close of the eighteenth century. A Scotchman by birth, a gamester by profession, he accumulated a considerable fortune by methods of none too reputable a kind.
Originally an apprentice to an apothecary in the north of England, he acted in that profession as journeyman in the city of Bath. Soon after the death of his master, he paid his addresses to his mistress, the widow; and, having none of that bashful modesty about him which is sometimes an obstacle to a man in such pursuits, and being a remarkably tall stout man, with a tolerably good figure, he prevailed on the Bath matron to favour him with her hand.
From his infancy Lookup manifested a strong propensity for play, and as he grew up became very expert at several games. Till his marriage, however, he was hampered by lack of funds, which prevented him from exercising his skill and judgment to much advantage. Finding himself master of five hundred pounds brought to him by his wife, he soon shut up shop, and turned his application from pharmacy to speculation. He became a first-rate piquet and whist player, and soon mastered various other games of chance and skill; in a short time, by incessant industry, greatly increasing his capital.
Lord Chesterfield and Mr. Lookup, for a long time, played constant matches at piquet together, the former being something of an adept at the game; but Mr. Lookup's superior skill at length prevailed, with the result that very considerable gains passed into his pocket.
Lord Chesterfield would also sometimes amuse himself at billiards with Mr. Lookup, and upon one of these occasions the peer had the laugh turned against him by the sharp tactics of his antagonist. Mr. Lookup had met with an accident by which he was deprived of the sight of one of his eyes, though to any cursory observer it appeared as perfect as the other. Having beaten the peer playing evens, Lookup asked how many his lordship would give him, if he put a patch upon one eye. Lord Chesterfield agreed to give him five, upon which Lookup beat him several times successively. At length his lordship, with some petulance, exclaimed, "Lookup, I think you play as well with one eye as two." "I don't wonder at it, my lord," replied Lookup, "for I have seen only out of one for these ten years." With the money he won of Lord Chesterfield he bought some houses at Bath, and jocularly named them Chesterfield Row.
After he had accumulated a considerable sum by play, Mr. Lookup went to London, and, having buried his wife, married another widow with a very large fortune. His plan of operations was now much enlarged; and, though he played occasionally for his own amusement, or when he met with what is termed a "good thing," he abandoned gaming as a regular profession. He now struck out several schemes, some visionary and others advantageous; among the former being a project for making saltpetre. A foreigner having drawn up a specious plan, presented it to Lookup, who, from his superficial knowledge of chemistry, thought the scheme practicable. A considerable range of buildings was erected for carrying on these works near Chelsea; salaries were appointed for the directors and supervisors, and large sums expended to bring this favourite scheme to perfection. So sanguine were Lookup's hopes of success, that he persuaded a particular friend of his (Captain Hamilton) to become a partner, with the result that the latter lost many thousands. At length, tired with the fruitless expense and repeated disappointments, he abandoned this project for others less delusive.
Mr. Lookup was concerned in many privateering ventures, several of which proved successful; at any rate he was thought to be a substantial gainer in these enterprises. At the close of the war he engaged in the African trade, and had considerable dealings in that commerce to the time of his decease.
As he grew old, however, his darling passion would at times predominate; and within a few weeks of his death he was known to sit up whole nights playing for very considerable sums. It was even averred that he died with a pack of cards in his hand, at his favourite game of humbug or two-handed whist; on which Sam Foote jocularly observed, "that Lookup was _humbugged_ out of the world at last."
Some description of Mr. Lookup's favourite game, of which he is said to have been the inventor, may not be out of place. Though now obsolete, it was once very popular at the rooms in Bath, and in the West End of London.
Humbug may properly be called two-handed whist, as only two persons play. The cards are shuffled and cut; the lowest deals out all the cards, and turns up the last for the trump. Each player has now twenty-six cards in his hand, and the object is to make as many tricks as they can, all the laws of whist prevailing, the cards being of the same value as when four play. But the honours do not reckon any further than they prevail in making tricks by their superiority over inferior cards; the tricks reckon from one to as many as are gained; for instance, if one player has twenty tricks, and the other only six, the first wins fourteen, and if they play a guinea a trick of course wins fourteen guineas. The game finishes every deal, when the balance is settled, and they then commence another game. As each player knows, at first, all the cards his adversary has in his hand, it is common, in order to sort them, to lay them with their faces up; but after they have ranged them, and begun to play, they are as careful of concealing their cards as they are at the common game of whist, it then depending upon memory to know what cards have been played and what remain in hand. As it is allowed only to turn up the last trick to see what has been played, a revoke is punished with the same rigour at this game as at whist; and the forfeiting three tricks is often worth more at humbug than at the former game.
The London of the past swarmed with sharpers of every description on the look-out for rich young men. Billiard-rooms which are now quite decorous resorts were favourite haunts of these gentry.
The noted Captain Roche, known as Tiger Roche, was once at the Bedford billiard-table, when it was extremely crowded. As he was knocking the balls about with a cue. Major Williamson, who wanted to talk to him about some business, desired him to leave off, as he monopolised the table and hindered gentlemen from playing. "Gentlemen!" exclaimed Roche with a sneer. "Why, Major, except you and I, and two or three more, there is not a gentleman in the room: the rest are all low blacklegs." On leaving the place the Major expressed some astonishment at his companion's rudeness, and wondered that, out of so numerous a company, it was not resented. "Oh, d--n the scoundrels, sir," said Roche; "there was no fear of that, as there was not a thief in the room that did not suppose himself one of the two or three gentlemen I mentioned."
A particularly dangerous individual was the notorious Dick England, an Irishman of obscure origin, who rose to comparative prosperity through gaming and betting. A hard-headed man, England possessed great control over his temper, which, however, when given a free run, could be terrible. Having played at hazard one evening with a certain young tradesman of his acquaintance, England lost some three or four score pounds, for which he gave his draft upon Hankey, the banker. Having persuaded his antagonist to give him his revenge, the luck turned, and England not only won his money back, but as much more in addition. It then being late, he desired to retire, and requested his antagonist to pay in cash or to give a cheque upon his banker for the money which he had lost. The tradesman resolutely refused to do either, on the plea that he had been tricked, and that the money had not been fairly won. England once more demanded the money, and when it was again refused, he tripped up the young man's heels, rolled him up in the carpet, and snatching a case-knife from the sideboard, cut off his long hair close to the scalp. This violent action, coupled with the menacing attitude of England still flourishing the knife, and uttering the most deep-toned imprecations, had such an effect upon the young man in the stillness of past three o'clock in the morning, that he arose, and with the meekness of a lamb wrote a draft for the amount of his loss, took his leave very civilly, wishing the Captain a good morning, and never mentioned the circumstance again.
Dick England was a constant frequenter of all places likely to afford him pigeons worth plucking. At a tennis court he met the Honourable Mr. Damer, who was in the habit of playing tennis for amusement and exercise. One evil day, however, when no one was about, Mr. Damer played a game with England, who was profuse in his admiration for his opponent's skill. Though Mr. Damer knew England's reputation, and would not have been seen at Ranelagh with him, or had him at his table for a thousand pounds, he was not proof against the man's flattery, and England soon became his habitual opponent at tennis.
The latter, in league with other sharpers, soon sent to Paris for the best tennis player in the world, who on his arrival was instructed to lose unless given signals--the display of a certain coloured handkerchief, the raising of a bat, and similar signs--should be made.
England now proceeded to begin the stripping of his dupe by pretending to back him for fifty or a hundred guineas a set, complaining bitterly of his losses when unsuccessful. Mr. Damer meanwhile was losing three, four, and sometimes five thousand guineas in a day; and with such blind avidity did he pursue this destructive game, that he soon found himself a loser of near forty thousand guineas. At last, he found it prudent to resist the propensity to play with England and his band of sharpers, some of whom were constantly at his house in Tilney Street, requesting payment. Mr. Damer offered them post-obits, bonds, or in short the best security he could then offer, his father, Lord Milton, afterwards Lord Dorchester, being alive; no, they would have cash. Mr. Damer could not find it; but, to his high sense of honour be it told, he threw himself at his father's feet; the worthy parent weighed the matter well, and sent his steward from Milton Abbey with power to pay every shilling, though he knew his son had been cheated of every guinea. The steward, however, arrived only in time to learn that his young master, having sent for five girls and a blind fiddler, had blown out his brains after a roystering carouse at a tavern in Covent Garden. According to Horace Walpole it was Fox who, with infinite good nature, went to meet Mrs. Damer on her way to town and prepared her for the dismal news. "Can," says Walpole, "the walls of Almack's help moralizing when £5000 a year in present and £22,000 in reversion are not sufficient for happiness and cannot check a pistol!"
England was very fertile in expedients in plucking his pigeons. On one occasion, being with other blacklegs at Scarborough, and a rich dupe, from whom a good deal was expected, refusing to play after dinner, the party, having made the pigeon drunk and given the waiter five guineas to answer any awkward questions which might be asked in the morning, wrote out on slips of paper "D---- (the pigeon's name) owes me a hundred guineas." "D---- owes me eighty guineas," and so on. England, however, wrote "I owe D---- thirty guineas."
The next morning England, meeting the guest of the night before on the cliff, said to him: "Well, we were all very merry last night." "We were indeed," replied the pigeon, "and I only hope I did not offend any one, for I must confess that I drank a good deal more than usual."
"You were in good spirits, my dear fellow," said England, "that was all; and now, before I forget, let me pay you the thirty guineas I lost to you last night--I am not very lucky at cards."
D---- stared, and positively denied having played for a shilling; but England assured him upon his honour that he had. He added that he had paid hundreds to men who having drunk deep remembered nothing till he had shown them his account. Mr. D---- thus fell into the trap laid for him, and, being a novice, put the notes in his pocket, thinking England the most upright man he had ever met. Shortly after, Mr. England's friends presented their cards. Mr. D----, thunderstruck at their demands, swore that he had never played with them, and indeed that he did not know of his having played at all, until Captain England, very much to his credit, had paid him thirty guineas, though he himself did not remember any cards or dice having been in the room. The leader of the band replied with great warmth, "Sir, it is the first time my honour was ever doubted. Captain England, and the waiter, will tell you I won a hundred guineas of you, though I was a great loser by the night's play."
The victim of the plot, however, fortunately for himself, met some friends who were men of the world, and one of them having cross-examined the waiter, and promised him another five guineas if he spoke the truth, the latter at last admitted that England and his companions were notorious blacklegs, and that Mr. D---- did not play at all, or, if he did, it could not have been for five minutes, as the rest of the party were constantly ringing and making punch in their own way.
On the advice of this friend D---- ended the matter by sending England back his thirty guineas with five more to pay the cost of the supper; and the blacklegs, finding that the affair was likely to do them no good, left Scarborough the next morning.
A young Kingston brewer, Rolles by name, having publicly insulted England by calling him a blackleg at Ascot, the latter, who could snuff a candle with a pistol ball, called him out and shot him, after which he fled to the Continent, remarking: "Well, as I have shot a man I must be after making myself scarce." As an outlaw living in Paris, England continued to make money by play till the outbreak of the French Revolution, which for a time rather injured the avocation of sharpers in France.
It is said, however, that he furnished the heads of our army with some valuable intelligence in its celebrated campaign in Flanders; and that, as a reward, his return to this country was facilitated, and an annuity promised him.
On his arrival in London, he was tried and acquitted of the murder of Mr. Rolles. For the remainder of his life he appears to have completely abandoned gambling, and to have lived a very quiet existence near Leicester Square.
FOOTNOTES:
[Footnote 2: Described at page 55.]
[Footnote 3: £1 notes existed at this time.]
III
Former popularity of dice--The race game in Paris--Description of hazard--Jack Mytton's success at it--Anecdotes--French hazard--Major Baggs, a celebrated gamester of the past--Anecdotes of his career--London gaming-houses--Ways and methods of their proprietors--Ephraim Bond and his henchman Burge--"The Athenæum"--West-End Hells--Crockford's--Opinion of Mr. Crockford regarding play--The Act of 1845--Betting-houses--Nefarious tactics of their owners--Suppression in 1853.
The most popular gambling game of the eighteenth century, at which great sums were lost and won, was "hazard," which emptied the pockets of multitudes in the West End, and proved the ruin of many a country squire fresh to the allurements of town.
Before 1716 itinerant vendors usually carried dice with them, and customers, even children, were encouraged to throw for fruit, nuts, or sweets; and when the floors of the Middle Temple Hall were taken up nearly a hundred sets of dice which had fallen through the chinks in the flooring were found. Dice have been out of fashion for many years in the modern world, though quite recently they have begun to enjoy some slight popularity in France in connection with an elaborated form of the race game which at one time was a favourite amusement in English country houses. Two Clubs, the Racing Plomb Club and the Pur Plomb Club, now exist in Paris, the members of which declare that the movements of little leaden horses over a course, in accordance with the throw of the dice, are more amusing and exciting than roulette or baccarat. The little metal steeds used at this game are named after prominent race-horses on the French Turf. The races, called after events like the Grand Steeplechase and Grand Prix, are begun with three or four dice, continued with two, and end with one, the courses of Auteuil and Longchamps being realistically reproduced on the race-boards. A leaden horse which wins a certain number of races is accorded some advantage over the rest. For instance, a winner, say of stakes amounting to one hundred francs, advances seven points instead of six on the board when its owner throws a six, and so on in proportion, whilst if it has won sixteen hundred points a throw of six advances it eleven points. This racing game, which, however, is played rather for amusement than mere gambling, was revived by M. Fernand Vandéreux, who has brought it into popularity in Parisian literary and artistic circles.
Hazard, which is now practically obsolete, seems to have made an irresistible appeal to the gaming instincts of former generations, and the financial ravages for which it was responsible eventually provoked such scandals that the game was rendered illegal in 1845. It was a somewhat complicated form of gambling, and in these days, when so many easy forms of speculation exist, would in all probability have died a natural death even without the intervention of the law.
The following is an account of the game as played some fifty years ago, when it still enjoyed some popularity amongst racing men.