Light Come, Light Go: Gambling—Gamesters—Wagers—The Turf

Part 4

Chapter 44,074 wordsPublic domain

At one time, the parish officers of St. Ann's, Soho, set up a number of lanterns and boards with the words "_Beware of bad houses_" painted upon them, for the purpose of ridding the neighbourhood of dissolute and abandoned women. In consequence of this having had the desired effect, it was proposed to put up similarly-worded notices near the Hells and Slaughter-Houses of St. James's, but the idea was never carried into effect.

Places where faro was played abounded about Pall Mall and St. James's Street, and from time to time exciting scenes were witnessed when the authorities decided upon making a raid.

In 1799 considerable uproar was caused in Pall Mall by a raid upon Nos. 1 and 3 King's Place, which were attacked by what were facetiously termed the "Bow Street troops" acting under a search warrant. These in a very short time carried the place by storm, and took ten prisoners, together with a great quantity of baggage, stores, which consisted mainly of tables for rouge-et-noir and hazard; cards, dice, counters, strong doors, bars and bolts. The attack began by a stratagem put into execution by "General Rivett," who was in supreme command of the attacking force. He sought to gain an entrance at the street door of No. 1; but this having failed, and all attempts to force it having proved ineffectual, one of the light troops mounted the counterscarp of the area, and descended into the kitchen, while another scaled a ladder affixed to a first floor of No. 3; and having each made good their footing, opposition being then abandoned by the besieged who had betaken themselves to flight, the attacking force without molestation opened the gates and let in the main body, after which a general search and pursuit ensued. Several gamblers retreated to the top of the houses adjoining, whither they were followed and taken prisoners; one poor devil, the supposed proprietor of No. 3, was smoked in a chimney, from whence he was dragged down--a black example to all gamesters! Three French _émigrés_ were among the captured, one of whom had his retreat cut off just as he was issuing from a house in Pall Mall, through which he had descended unobserved, and by which way some others escaped. Mother Windsor and her nymphs, who were well-known residents in the locality, were much alarmed by the operations; and the old lady, who declared that the presence of gaming in the vicinity had long been a scandal, vociferously applauded to the skies the vigilance of the police in putting down such pests of society.

About the same time No. 13 Grafton Mews, Fitzroy Square, obtained an unenviable reputation as being a veritable Temple of Fraud, an illegal lottery insurance business being carried on there, which impoverished the poorer class of people residing in the neighbourhood. The house in question, which it was said had been specially built, was to all appearance a square brick tower about fifty feet high--on three sides it presented not the slightest sign of habitation; towards Grafton Mews, however, it bore the usual semblance of a stable.

To this place flocked grooms, valets, and all the silly fry of the district, carrying with them as much money as they could scrape together. Business was generally over by the afternoon, when the proprietors, who never made their exit by the door, climbed up to the top of the tower, and got through a hole in the roof--from which, by a ladder, they descended to a slated roof of a back place about twenty feet lower; they then crawled along about twenty feet of wall, and by an aperture in another, like a gun-port, descended into a back yard, and completed their cat-like line of march through a house in Hertford Street. This, to the astonishment of the neighbours, was done regularly every morning.

The place having become a public scandal, Townshend, with several Bow Street runners and four carpenters, went to Warren Street one morning, three hackney coaches being posted at some distance from the scene of action.

On the arrival of the peace officers, the four proprietors of No. 13 came out through the roof, and planted their ladder; but it gave way, and they were obliged to jump upon the slated roof twenty feet below them. By some marvellous chance, however, they escaped uninjured, the slates only being broken. They then jumped upon an adjacent wall, and flung their books into the garden of a gentleman's house. No. 17 Warren Street, and followed themselves; their idea was to escape through his back door, but the owner was fortunately at home, and resisted this design. They then leaped the wall of the next house, Drover's, the hairdresser, with their books, and in this house they were secured. One of them fired a pistol at the officers, which fortunately did no harm. The runners had cutlasses and axes, with which they made their way into the house.

The inhabitants of the district, it may be added, did not exhibit any enthusiasm for the officers of the law--on the contrary, they showed considerable displeasure against those who had come there to preserve most of them from misery and ruin. The informer, never a popular character, was a lean, cadaverous old woman. She accompanied the swindlers in the first coach, with the hootings of the rabble in her ears, and the whole cavalcade moved off the ground, escorted by a very hostile crowd which accompanied it to Bow Street. Here the four men, who had been arrested with so much difficulty, were sentenced to six months' imprisonment each in the house of correction in Coldbath Fields.

It would appear that previous to 1778 gaming was never conducted upon the methodical system of partnership concerns, wherein considerable capital was embarked. After that period, the vast licence allowed to keepers of fraudulent E.O. tables, and the great length of time which elapsed before they met with any check from the police, afforded a number of dissolute and abandoned characters many excellent opportunities of acquiring property, which was afterwards increased in the low gaming-houses, by nefarious methods at Newmarket and other fashionable places of resort, and in the lottery. At length, though these individuals had started without any property, or any visible means of lawful support, a sum of money, little short of one million sterling, was said to have been acquired by a class originally (with some few exceptions) of the lowest and most depraved description. This enormous mass of wealth was employed as a great and an efficient capital for carrying on various illegal establishments, particularly gaming-houses, and houses for fraudulent insurances in the lottery.

Part of this capital was even said to be utilised in subsidising various faro banks kept by ladies of fashion, whilst a certain proportion was also devoted to fraudulent insurance in the lotteries, where the chances were calculated to yield about thirty per cent to the gambling syndicate, most of the members of which maintained a number of clerks, employed during the drawing of the lotteries, who conducted the business, without risk, in counting-houses where no insurances were taken, but to which books were carried, not only from the different offices in every part of the town, but also from the "Morocco-men," who went from door to door taking insurances, and enticing the poor and the middle ranks to become adventurers.

In calculating the chances upon the whole numbers in the wheels, and the premiums which were paid, there was generally about £33:1:3 per cent in favour of the lottery insurers: but when it is considered that the people generally, from not being able to understand or recollect high numbers, always fixed on low ones, the chance in favour of the insurer was greatly increased, and the deluded poor plundered.

In the early part of the eighteenth century, speculative insurance, which could be effected upon anything, including lives, was a favourite form of gambling in England. Any one's life could be insured, including that of the King, and, to such an extent was this carried, that daily quotations of the rates on the lives of eminent public personages were issued by members of Garraway's and Lloyd's. The highest premium ever paid is supposed to have been twenty-five per cent on the life of George II., when he fought at Dettingen. On the fall of the leaders of the Rebellion of 1745 very large sums changed hands; whilst a number of insurance brokers were absolutely ruined owing to the escape of Lord Nithsdale from the Tower--an exploit which this nobleman accomplished by the aid of his devoted wife. As time went on these speculative insurances became a public scandal, and they were finally made illegal by the Gambling Act of 1774.

At the time of the French Revolution hordes of _émigrés_ of all classes took up their temporary or permanent residence in London, with the result that over thirty gaming-places were, more or less, publicly established in the Metropolis. Here, besides faro and hazard, the foreign games of roulette and rouge-et-noir flourished, a regular gradation of houses existing, suited to all ranks, from the man of fashion to the pickpocket.

The mania for gaming amongst the exiles was confined to no particular class--high and low alike being affected by it. Nothing, for instance, could exceed the rage for gambling which possessed the prisoners of war at Dartmoor. About two hundred of them, including a number of Italians, having lost all their clothes by gaming, were sent to the prison ships in the Hamoaze, to be clothed anew, many more being left in rags. These unfortunate men played even for their rations, living three or four days on offal, cabbage-stalks, or, indeed, anything which chance might throw in their way. They staked the clothes on their backs, and even their bedding. It was the custom at Dartmoor for those who had sported away the latter article to huddle very close together at night, in order to keep each other warm. One out of the number was elected boatswain for the time being, and at twelve o'clock at night would pipe all hands to turn, an operation which, from their proximity to each other, had to be simultaneous. At four o'clock in the morning the pipe was heard again, and the reverse turn taken.

Such of the _émigrés_ belonging to the upper classes as possessed funds could easily indulge their passion for play in the fashionable circles where many of them had made themselves popular during previous and more pleasant visits to England. Many, like the Duc de Nivernois, had intimate friends in high places. Before the Revolution he had been Ambassador in England. This nobleman was well known for his love of chess, which on one occasion led to a very pleasant incident. Staying with Lord Townshend, the Duc, when out for a ride was obliged by a heavy shower to seek shelter at a wayside house occupied by a clergyman, who to a poor curacy added the care of a few scholars in the neighbourhood. In all this might make his living about eighty pounds a year, on which he had to maintain a wife and six children. When the Duc rode up, the clergyman, not knowing his rank, begged him to come in and dry himself, which he was glad to do, borrowing a pair of old worsted stockings and slippers and warming himself by a good fire. After some conversation the Duc observed an old chess-board hanging up, and asked the clergyman whether he could play. The latter told him that he could play pretty tolerably, but found it difficult in that part of the country to get an antagonist. "I am your man," said the Duc. "With all my heart," answered the clergyman, "and if you will stay and take pot-luck, I will try if I cannot beat you." The day continuing rainy the Duc accepted the proffered hospitality, and found his antagonist a much better player than himself. Indeed, the clergyman won every game. This, however, in no way annoyed the Duc, who was delighted to meet with a man who could give him so much entertainment at his favourite game. He accordingly inquired into the state of his host's family affairs, and making a memorandum of his address, he thanked him and rode away without revealing who he was.

Some months elapsed and the clergyman never thought of the matter, when one evening a footman rode up to the door and delivered the following note--"The Duc de Nivernois presents his compliments to the Rev. Mr. Bentinck, and as a remembrance of the good drubbing he received at chess, begs that he will accept the living of X----, worth £400 per annum, and that he will wait upon his Grace the Duke of Newcastle on Friday next, to thank him for the same." The good clergyman was some time before he could imagine this missive to be more than a jest, and hesitated to obey the mandate; but as his wife insisted on his taking the chance, he went up to town, where to his unspeakable satisfaction he found that his nomination to the living had actually taken place.

The habits of dissipation which had prevailed at Versailles in some measure affected the English upper classes, many of whom were thoroughly versed in the amusements so popular in France.

For a time a positive rage for gaming seized fashionable London, and a number of ladies kept what were practically public gaming-tables to which any one with money could obtain comparatively easy admission.

Faro is supposed to have been invented by a noble Venetian, who gave it the name of _bassetta_; and for the evils resulting from it he was banished his country. In 1674 Signor Justiniani, Ambassador from Venice, introduced the game into France, where it was called _bassette_. Some of the princes of the blood, many of the _noblesse_, and several persons of the greatest fortune having been ruined by it, a severe law was enacted by Louis XIV. against its play. To elude this edict, it was disguised under the name of _pour et contre_, "for and against"; and this occasioning new and severe prohibitions, it was again changed to the name of _le pharaon_, in order to evade the _arrêts_ of Parliament. From France this game soon found its way to England, where it was first called basset, but in the fashionable circles, where at that time it enjoyed a great vogue, it was invariably known by the name of faro.

Faro, pharo, or pharaoh, which was Fox's favourite game, was supposed to be easy to learn, fair in its rules, and pleasant to play. Two packs of cards were used, and any number of people could play, one pack being for the players whilst the banker had another. Fifty-two cards were spread out, and the players staked upon one or more which they might fancy. The banker dealt out his pack to the right, which was for himself, and to the left (called the _carte anglaise_) for the players, who instead of their pack often used a "livret," specially adapted for staking. The "livret" consisted of thirteen cards, with four others called "figures." The "little figure" had a blue cross on each side, and represented ace, deuce, and three. The "yellow figure"--yellow on both sides--signified 4, 5, and 6. The "third figure" had a black lozenge in the centre, and stood for 7, 8, and 9. The "great figure" was a red card, and indicated knave, queen, and king. The banker won all the money staked on any card corresponding with a card dealt by him to the right, and had to pay double stakes on any card dealt to the left which players had selected in their own pack. If he dealt two equal cards (called a doublet) he won half of all the money staked upon the card of that value, and on the last card of his pack, did the players win, he only paid even money. In reality the chances were very favourable to the holder of the bank.

Complaints were very rife as to the way in which these faro parties were conducted. An especial grievance was "card money," a small sum paid by each visitor into a pool for every new pack of cards used. This money was supposed to be a perquisite of the servants, though malicious rumours declared that it never reached them. The advent of French _émigrés_ after the French Revolution was also the cause of considerable irritation, it being declared that many of the exiled _noblesse_ completely monopolised some of the tables, round which they formed a circle, and excluded English ladies and gentlemen from taking part in the game.

The losses of many of those who played at faro were so heavy and constant that the banks contracted many bad debts; and in addition the fashionable parties in time became full of little tricks and artifices which were to the detriment of those holding the bank. Some of the latter found it advisable to employ eight croupiers instead of the four usually attached to each faro table, for the pigeons were all flown and those who remained were little better than hawks.

Faro, in the female circles of fashion, had given way to a more specious and alluring game called lottery, which, instead of wheels, consisted of two bags, from which prizes and blanks were drawn. The holder of the bank derived an advantage of upwards of thirty per cent.

About 1794 some of the ladies who gave gambling parties in St. James's Square began to add roulette as an increased attraction to those fond of gaming. It was remarked at the time that this was merely the old game of E.O. under a different name. As a matter of fact the two are somewhat alike, though roulette is a far more complicated and amusing method of losing money.

An E.O. table was circular in form and as a rule four feet in diameter. The outside edge formed the counter on which the stakes were placed, the letters E.O. being marked all round it. In the centre was a stationary gallery in which the ball rolled, and an independent round table moving by means of handles on an axis. The ball was started in one direction and the table rotated in the other, there being forty compartments of equal size, twenty marked E and twenty marked O, the whole principle being that of roulette without a zero. This very necessary adjunct to a successful bank, was in time furnished by the adoption of "bar holes" into which two of the forty spaces were converted, the practice being that the banker won all the bets on the opposite letter whilst not paying over that into which the ball fell. With such a proportion of two in forty, or five per cent in its favour, the banks did very well.

Gaming raged throughout Society at this time, and it was even declared that young ladies were taught whist and casino at fashionable boarding-schools, where their "winning ways" were cultivated in this direction. One schoolmistress, it was averred, was in despair at the dullness of her pupils, who were quite unable to grasp the comparatively easy intricacies of faro. Gillray was quick to grasp the opportunity which such a state of affairs afforded to his powers of satire, and was pitiless in his caricatures of female gamblers. "Faro's Daughters, or the Kenyonian Blow-up to Gamblers," published in 1796, was one of the most striking of these. In this Lady Archer and Mrs. Concannon were shown in the pillory, upbraiding one another. Lord Kenyon had made some very scathing comments upon the vice of gaming during a recent trial to recover fifteen pounds won at play on a Sunday, and had declared that the highest society was setting the worst example to the lowest, being under the impression that it was too great for the law. He himself, he added, should the opportunity arise, would see that any gamblers brought before him, whatever their rank or station, should be severely dealt with if convicted, and though they might be the first ladies in the land they should certainly exhibit themselves in the pillory.

Gambling in the West End of London amongst ladies had indeed become a public scandal, and in due course the authorities found themselves bound to take action.

In 1797 a regular crusade was made against faro, and the Countess of Buckinghamshire, Lady Elizabeth Luttrell, Mrs. Mary Sturt, Mr. Concannon, and Mr. O'Burne, were charged at Marlborough Street with having "played at a certain fraudulent and unlawful game called faro, at the house of the Earl of Buckinghamshire, in St. James's Square."

With them was also charged Henry Martindale, who had financed the bank--the four or five people employed to run the table were each paid half a guinea a night by him, tenpence out of which was deducted for the use of the maids.

A witness, Joseph Evatt by name, deposed that he had seen Lady Buckinghamshire play every Monday and Friday, as regular as the days came. Her ladyship, said he, used to continue _punting_ and betting, paying and receiving, from night till morning.

The lady's counsel, Mr. Onslow, endeavoured to invalidate this man's testimony by showing that he was a terrible democrat, and disaffected to His Majesty's person and government; and also by proving that he wanted to palm an old suit of livery on his master, and to persuade the tailor to charge for a new one, and give him part of the money. To prove the first charge Mr. Onslow examined the witness Evatt himself, and asked him if he had not declared that the Government was a bad one, and that he should like to cut the King's head off? The magistrate, Mr. Conant, would not suffer him to answer such a question. To prove the latter, the foreman of Mr. Blackmore, a tailor, said that Evatt having saved a suit of livery as good as new, wanted Mr. Blackmore to take it, allow him four guineas, and send it home as a new suit. The magistrate did not consider this such a notorious piece of fraud in a footman, as to prevent his being believed on his oath.

Joseph Burford swore to the fact of Lady Buckinghamshire playing repeatedly.

Mr. Onslow ended by saying that he trusted the magistrate would not, upon the evidence of such men as Evatt and Burford, convict Lady Buckinghamshire, and hold her up as an object for the finger of democratic scorn to point at.

Notwithstanding this defence, the lady was sentenced to pay a fine of fifty pounds, as were Lady Elizabeth Luttrell, Mrs. Mary Sturt, and Mr. O'Burne. The case against Mr. Concannon was quashed owing to his having been described as Lucas Concannon instead of Lucius.

Martindale was fined two hundred pounds, and in consequence of the scandal produced by the whole affair was eventually made a bankrupt, by which the ladies of the fashionable world were thrown into a state of considerable alarm. Martindale it was who supplied the beautiful Duchess of Devonshire, and many other dashing women of distinction, with sums to support their gambling propensities. His assignees were said to have claims on some of the first families of England to the amount of £180,000, and the curious disclosures which were made engrossed much attention in all the sporting circles.

Many of the great ladies of that day lived only for pleasure, spending enormous sums in dress, and also in carriages and horseflesh, it being a point of honour amongst them to possess a superb turn-out. One lady, well known for the splendour of her equipage at race meetings where she cut a distinguished figure, once apologised to a friend for appearing at Doncaster with a humble four-in-hand and four out-riders, saying that her coachman wished to come with six horses as usual, but she thought it right, in such hard times, to come "incog."

The gambling ladies of that day came into contact with all sorts of shady characters, many of whom were very unpolished diamonds. Such a one was the man known as "Old Nick," whose principal revenue was drawn from a hazard table where strangers were treated with a hospitality which they generally had good cause to remember.