Light Come, Light Go: Gambling—Gamesters—Wagers—The Turf

Part 22

Chapter 223,949 wordsPublic domain

Some years ago, being on his way to the Principality, he was much struck by the curiously persistent way in which the number 13 confronted him throughout the journey. His room at Paris was 13; the number of his sleeping-berth in the train to Monaco was 13; and finally he was put into room No. 13 at the Hôtel de Paris on the day of his arrival, the 13th day of the month. All this, to any one with a vestige of superstition, looked as if 13 was a number well worth backing, and accordingly the writer hastened to the rooms, eager to see whether the tip would come off. As a matter of fact the only thing which did come off was the end of his finger, which in his haste to get to the Casino he slammed in his bedroom door. After having been attended to by a surgeon he finally obtained a place at roulette and steadily backed number 13, which, to his intense disgust, appeared rather less frequently than the other numbers. The same unsatisfactory state of affairs prevailed throughout his stay, which on that occasion was a prolonged and unpleasant one.

The curious influence which the advent of certain persons, or the occurrence of trivial incidents, appears to exert in matters of luck is well known to all gamblers. Many of them generally regard a number of trifles with feelings of considerable apprehension at the gaming-table, entertaining the most extraordinary likes and dislikes for various people and things, and cherishing queer fancies at which, in ordinary life, they would be the first to scoff. All this, of course, is akin to the superstition of the savage, a queer atavistic reminder of civilised man's humble descent.

Though the principles of roulette and trente-et-quarante are known to many, it may not be out of place to give brief descriptions of these games as played at Monte Carlo.

Before play begins the money is set out at one end of the table. The gold, after being weighed in scales, is placed in rouleaux, and the bank notes ranged according to their value. Everything is verified by an inspector, who taps each row with a rake and signs his name to a statement on paper.

At trente-et-quarante the minimum stake is a louis, the maximum 12,000 francs (£400), and the capital with which each table begins play £6000. "Breaking the bank" merely means that the money at a particular table is exhausted, and that play has to be suspended while more money is being procured.

Trente-et-quarante is a game of four even chances--_rouge_ and _noir_, _couleur gagne_ and _couleur perd_. It is played with six packs of cards, which, having been shuffled, are cut by one of the players. There is often a good deal of competition for this ceremony, the cut being by request reserved for some keen player. As a rule, however, others give way when any one who seems in luck--especially a lady of attractive appearance--steps forward to cut the cards.

After every one has staked and "_rien ne va plus_" has been called, the croupier deals the first card face upwards, and continues dealing until the cards turned up exceed thirty pips in number, when he must announce the numbers from "trente-et-un" to "quarante." This top line of cards is black, and when it is less in number than the one which is dealt beneath black wins.

Another line underneath is then dealt for _rouge_. When the two lines are equal in the number of pips--say thirty-six each--the dealer announces an _après_; thirty-one is the _refait_ when all stakes are _en prison_. When, however, a _refait_ has been dealt, a player may withdraw half his stake if he chooses, or move his money over from the red "prison" to the black "prison." In the case of another _refait_, the money is removed into another space, which is called the second prison. The odds against a _refait_ turning up are usually reckoned as 63 to 1. The bank is said, however, to expect it twice in three deals, and there are generally from twenty-nine to thirty-two coups in each deal. By paying one per cent players may insure their stake. A large white counter is placed by the croupier on or near the money insured, which is unaffected by the _refait_. There are high players, however, who consider it bad policy to insure, and prefer to run the risk of 31 being dealt in both lines.

As a matter of fact, from a mathematical point of view, thirty-one is the number which the cards are most likely to make, as any one can easily prove for himself; the combinations formed by the numbers of the pips on the cards being more adapted to produce thirty-one than anything else. It is for this reason, no doubt, that the number in question was chosen for the _refait_, when the game first came into vogue.

At trente-et-quarante, besides the even chances of _rouge_ and _noir_, there are also the even chances of _couleur gagne_ and _couleur perd_.

The first card dealt determines _couleur_. If, for instance, it is red and _rouge_ (the bottom line) wins--_couleur gagne_--the croupier says, "_rouge gagne et la couleur_"; if it is black and _rouge_ wins--_couleur perd_--the croupier says, "_rouge gagne, couleur perd_."

The prison, of course, applies to _couleur_ just as it does to _rouge_ and _noir_.

At certain stated intervals, in the presence of a _sous-directeur_ or _chef de partie_, the used packs of cards from trente-et-quarante are carried to a furnace in sealed sacks and scrupulously burnt.

A good many years ago the backs of the cards used at trente-et-quarante were plain white; at the present time, however, a slight design, the pattern of which varies daily, is upon them.

The reason for the change was said to be that the plain backs once facilitated a fraud, which cost the authorities of the Casino many thousands of francs. The story is a curious one.

One morning, as trente-et-quarante was pursuing its usual somewhat monotonous progress, a player with a large pile of money before him, seated next the croupier dealing, entered into an altercation with a neighbour about some stake, in the course of which, owing to violent gesticulations, a whole heap of coins was swept to the ground. Considerable confusion arose, which naturally necessitated the interference of the _chef de partie_ (who supervises the game). The attention of everybody, both officials and players, was drawn to the spot where the dispute was taking place; the owner of the fallen treasure loudly declaiming against rough, bullying swindlers being allowed to enter the rooms at all. However, after much chatter, the money having been all found, peace was restored and the game proceeded on its ordinary course.

It was very soon evident that a number of very high players were that morning seated round the table, for quantities of notes and gold began to make their appearance. What was more remarkable was that all the high players seemed to be inspired with the same excellent idea, for every one of them invariably backed the winning chances. So extraordinary was their luck that, after the bank had lost a good deal of money, one of the high officials, who had been watching the game, announced that for the time being further play would be suspended at that particular table, as there was reason to believe that the cards had been tampered with. This naturally provoked a storm of protest, and in the confusion which ensued, the high players slipped unobtrusively away, their pockets well stuffed with the money they had extracted from the bank.

An hour or two later an attempt was made by the authorities to trace them, but, curiously enough, not one was to be found in the Principality. They had all crossed the French frontier and had dispersed in various directions. The cards were afterwards carefully counted and examined, and a thorough investigation of that morning's play is said to have proved beyond all doubt that the whole affair had been a cleverly hatched plot against the bank.

The two men who had quarrelled at the table were professional swindlers, and had carefully rehearsed the disturbance, in order to divert attention from the dealer, who remained apparently quite unmoved whilst the _chef de partie_ and other officials were inquiring into the dispute. During this time an accomplice on the other side of this croupier had taken advantage of the general turmoil to slip a portion of a prepared pack into the man's hand. This was furtively exchanged by him for a certain number which he was holding ready to deal. Of these the accomplice relieved him. The high players were all swindlers, well aware how the cards had been arranged. The croupier, heavily bribed, was a rare exception, for, as a rule, Monte Carlo croupiers are above all suspicion. His share in the swindle was detected and he appeared in the Halls of Chance no more.

As was perfectly obvious, a robbery of this kind was greatly facilitated by the plain white backs of the cards in daily use. It was therefore decided that in future every morning a new design should be produced for the backs of these cards, which, known only to a special department, would effectually prevent any chance of prepared packets being interpolated with the packs issued by the authorities.

At roulette as at trente-et-quarante the money is publicly counted out and verified by an inspector before play begins.

The roulette wheels are balanced in the presence of the public, and one of the blue-coated _garçons de salle_ goes from table to table with a spirit-level, which is placed upon the rosewood rim of the cylinder, a _chef de table_ verifying the accurate adjustment of the wheel by seeing that the air bubble is exactly in the centre.

The maximum stakes allowed on the different chances at roulette are:--

Francs. On one number 180 On two numbers (_à cheval_) 360 On three numbers transversal 560 Four numbers (_en carré_) 750 On 0, 1, 2, 3 750 On six numbers transversal 1200 On one dozen 3000 On one column 3000 On all the even chances 6000

The amount with which play is begun each day is 80,000 francs, or £3200.

Each roulette table has two boards, on which players may stake, the roulette wheel (a cylinder let into the table) lying between the two. The numbers of the roulette are arranged irregularly, though reds and blacks alternate. Zero, which is not counted as a colour, lies between 32 red and 15 black. There are in all thirty-seven little compartments which receive the ball--eighteen red, eighteen black, and zero. The accurate odds, therefore, are 36 to 1 against any particular division; nevertheless the bank only pays 35 to 1, which causes its profit to amount to 1 in 37, nearly 2·865 per cent.

The lowest stake allowed at roulette is five francs, the highest 10,000 francs, known as a maximum.

The two sides of the roulette table are duplicates of one another, each of them being divided something like a chess-board into three columns of squares, which amount to thirty-six; the numbers advance arithmetically from right to left, and consequently there are twelve lines down, so as to complete a rectangle; as 1, therefore, stands at the head, 4 stands immediately under it, and so on. At the bottom lie three squares marked 12 p, 12 m, 12 d, that is, first, middle, and last dozen. Three large spaces on each side of the numbers are for red and black; even and odd; _manque_ and _passe_, that is, the numbers in the first and second half respectively from 1 to 18, and from 19 to 36 inclusive. At the top of each board is zero, which sweeps all stakes, except those on the even chances, into the coffers of the bank.

The stakes having been made a croupier says: "_Le jeu est fait, rien ne va plus_." The wheel is set in motion. At the same time a croupier sends the ball flying round the cylinder, the roulette wheel bearing the numbers being made to revolve in an opposite direction. The ball eventually falls on to the wheel, and as the latter slackens its speed, enters a compartment, the number of which is announced thus: "_Dix-sept, rouge, impair et manque_."

When zero is announced all the money on the table is annexed by the bank with the exception of that staked upon the even chances red or black, odd or even, _passe_ or _manque_--the sums on these are moved to the edge of the board, being _en prison_ till the next coup, when they are taken or released according to the colour and chance which wins.

The odds laid by the bank work out as follows:--

Stakes placed on any number or on zero are paid at the rate of 35 to 1--a player on the numbers is therefore taking 35 to 1 about a 36 to 1 chance, which must be to his prejudice in the long-run--on any four numbers 8 to 1, on any six numbers 5 to 1. Red or black, odd or even, _passe_ (the numbers after 18) or _manque_ (the numbers before 18) are even-money chances. The dozens and columns are 2 to 1 chances.

Stakes are often placed _à cheval_, that is to say, on two adjoining numbers, which together are paid at the rate of 17 to 1. The red numbers and the blacks are unequally divided in the columns. The centre column contains eight black and only four reds; the first column has six reds and six blacks; while in the last column there are eight reds and four blacks.

Professor Karl Pearson, when making an exhaustive study of the laws of chance, drew up a series of elaborate tables, with the intention of comparing the results of a number of spins of the roulette wheel with those produced by drawing numbers from a hat and tossing with coins.

The conclusion at which he arrived was that, whilst the colours followed the laws of chance as they are generally understood, the other even chances, _passe_ and _manque_, _pair_ and _impair_, exhibited such capriciousness in their recurrence as could not have been expected had roulette been played continuously through the whole period of geological time.

The roulette wheels of Monte Carlo are perfectly honest machines. The cylinder of each is sheet copper, carefully balanced and strengthened by bands of metal. It revolves in its bed on a vertical pivot of steel, the top of which has a cup-like hollow, into which oil is poured. A mechanic, whose business it is to clean and prepare the wheels every morning, pours oil also into the gun-metal socket which forms the centre of the wheel, and it is then dropped into its place upon the pivot.

The great care which is taken by the authorities to ensure the absolute accuracy of their roulette wheels is based upon very sufficient grounds, for a slight defect in one of those machines once cost them a large sum.

Amongst the frequenters of the rooms at Monte Carlo there is always a large number of astute and none too scrupulous individuals quick to note any little circumstance likely to be of advantage to themselves. For this reason some slight tendency of the roulette wheel to stop in such a way as to cause a certain group of numbers to have an advantage over the rest is very quickly noticed and advantage taken of it.

A mechanic from Yorkshire, Jaggers by name, once cost the Casino some two million francs. Well aware of the difficulty of maintaining a nicely adjusted machine in a perfectly stable condition, Jaggers engaged six assistants, whom he posted at different tables to note the numbers at roulette all day long, whilst he himself undertook to make an elaborate analysis of the results. After a month's play peculiarities were clearly to be discovered in the appearance of the numbers at each of the tables quite out of consonance with the law of average, some numbers turning up more, some less. Having ascertained this fact Jaggers and his men began to play on the numbers which kept ahead of the rest, and won some hundred and forty thousand pounds. The authorities then realised that all was not right, and changed the roulette wheels from one table to another for every day's play, with the result that the bank recovered £40,000. Jaggers, however, was not yet defeated, for by searching observations he discovered minute marks on most of the six wheels, which enabled him to follow them from table to table--a mere scratch was enough.

In a short time he and his assistants knew what numbers would be most likely to recur at certain tables, and the £40,000 which the bank had regained was soon won back.

The authorities controlling the play now began to take a serious view of the situation, and in consequence consulted the manufacturer of the roulette wheels in Paris with a view to constructing cylinders capable of baffling Jaggers and his gang. A new set of wheels were constructed with interchangeable partitions, so that the position of the various receptacles to receive the ball might be changed every evening, when practically a new wheel would be produced, the receptacle which had served for one number on any certain day being utilised for another on the other side the next.

By these means Jaggers was eventually defeated. He was astute enough to perceive that the advantages which he had so cleverly utilised for his own profit no longer existed and, after having lost back some portion of his gains, retired from Monte Carlo some £80,000 to the good.

In order to obviate all chance of anything of this kind happening again, the roulette wheels are carefully examined and tested every day, the most thorough precautions being taken to ensure conditions of the fairest kind.

Whatever objections may be urged against the gambling-rooms as an institution, no accusation of unfairness can be raised against the way in which play is conducted at Monte Carlo. In this respect scrupulous and undeviating honesty is the absolute rule.

A croupier, like a poet, is said to be born, not made. Many of those employed at Monte Carlo, according to current report, are descendants of those who raked in the money of the Allies (and especially of the English officers) in the old gambling-rooms of the Palais Royal in 1814.

A large section belong to great croupier families, members of which dealt the cards and plied the rake in the "conversation houses" and Kursaals of Baden, Homburg, Ems, and other German Spas which have been described. There is something rather stately about these men, most of whom have a peculiar look of detachment not lacking in dignity.

Solemn, courteous, suave, and unmoved, they appear little affected by the monotony which must of necessity attach to their calling. They are, it is said, excellent husbands and fathers, of simple tastes, their chief amusement being playing cards for very modest stakes amongst themselves--for they are a class apart.

A School of Croupiers exists, at which applicants are trained.

The course of instruction in question is located in the Club-room of the Tir aux Pigeons and the Salle d'Escrime. Here during the six summer months are tables exactly like those in the public rooms above, each pupil in turn taking the _rôle_ of croupier, whilst others, personating players, stake money all over the table. The novice croupier learns to calculate and pay out winning stakes with sham money, consisting of metal discs and dummy bank-notes.

It takes at least six months to produce a finished croupier.

A roulette croupier receives two hundred and fifty francs a month; whilst dealers at trente-et-quarante are paid three hundred francs. The working-day is six hours, in two spells of three hours each; each man being for three days in succession at one table. Every table is controlled by six croupiers, a seventh being held in reserve as a relief.

At the tables the suavity of manner and impartiality of croupiers in settling disputes is generally above all praise. The difficulties with which a croupier has to contend are sometimes disturbing in the extreme, but his decision is final and, as the players know, admits of no appeal.

Though the tables are surrounded by a mob of persons avid of gain, yet there are times when winning stakes remain unclaimed for several _coups_. When this is observed by the croupiers, the money is set aside for a certain time, after which it goes to swell the funds of the bank. Odd though it may appear, people very often depart leaving winnings behind them on the table--a curious case of this once came under the writer's observation.

A lady, who was leaving Monte Carlo, had been sitting all the morning at the roulette, trying with little success to get on a run, and at last left the rooms to go to lunch with the writer, who afterwards, having escorted her to the hotel to prepare for her journey, strolled again into the Casino.

Just within the door he was accosted by an excited and voluble Englishwoman, who explained that the lady (whom she had observed with the writer) had left two louis on the red when she rose from her chair. Red had won twice, and the attention of the croupiers had been drawn to the unclaimed eight louis, for which the speaker had then assumed the responsibility, saying she was to play them for a lady who had gone out of the rooms. She had then proceeded to play up the eight louis till they had become sixty-four, when, at her request, the whole sum was taken off the table. The _chef de partie_ meanwhile declared that the bank would not part with the money till the owner of the original two louis returned.

After waiting for some time, the woman (who frankly said that she hoped to receive a share of the money for having played it up) became much perturbed at not knowing where to find the only owner whom the bank would recognise, and the advent of the writer, to whom she explained the whole thing, was therefore most opportune. The lady when told that sixty-four louis was waiting for her was naturally much pleased, and on drawing the sum on her way to the station, very cheerfully gave the woman a third of what had been won.

Of late years the annual profits of the Casino at Monte Carlo have worked out at about a million, £4000 a day, it is said, flowing into the coffers of the bank during the season. The disbursements, however, are very heavy, amounting literally to hundreds of thousands of pounds. Amongst these must be reckoned £9000 for clergy and schools, £6000 for charity, and £20,000 for police. The arrangement, which was some years ago renewed with the reigning Prince, naturally absorbs a very large sum of money; but, when everything has been paid out, the annual profits do not fall far short of £500,000, the shareholders, even in bad years, receiving something like thirty per cent.

The Casino employs about two thousand officials and _employés_; the general management being carried on by a _directeur-général_, who receives 100,000 francs a year, and three _directeurs_. Three _sous-directeurs_, under whom are the _chefs de table_ and the croupiers, have to superintend the gaming-rooms, in which eighteen inspectors walk about the rooms quietly and continually, keeping watchful eyes on _employés_ and players. These inspectors are known only to the initiated, and have the appearance of being ordinary onlookers, fond of watching the play. Amongst other duties these men keep an eye upon the people staking, in order to detect any habitual snatchers of other people's money, and also to report on any one who may apply for the _viatique_.