Gold in the Sky

Chapter 4

Chapter 44,223 wordsPublic domain

Two more men rounded the bend in the corridor. Tom fired, but they hit the deck fast, and the beam missed. The first one jerked to his feet, charged up the corridor toward him, dodging and sliding. Tom followed him in his sights, fired three times as the Markheim heated up in his hand. The beam hit the man's leg, dumping him to the deck, and bounced off to catch the second one.

But now there was another sound, coming from the corridor behind him. Voices, shouts, clanging of boots. He pressed against the wall, listening. The sounds were from below. They must have gotten past Johnny ... probably the men on the scooters. Tom looked around helplessly. If they came up behind him, he was trapped in a crossfire. But if he left his position, more men could come in through the airlock. Even now two more came around the bend, starting up the corridor for him....

Quite suddenly, the lights went out.

The men stopped. Sound stopped. The corridor was pitch black. Tom fired wildly down the corridor, heard shouts and oaths from the men, but he could see nothing. Then, ahead, a flicker of light as a headlamp went on. The men from the airlock were close, moving in on him, and from behind he saw light bouncing off the corridor walls....

He jerked open the hatch to a storage hold, ducked inside, and slammed the hatch behind him. He pressed against the wall, panting.

He waited.

Suddenly an idea flickered in Tom's mind.

It was a chance ... a long chance ... but it was something. If they were going to be captured in spite of anything they could do, even a long chance would be worth trying....

He waited in the darkness, tried to think it through. It was a wild idea, an utterly impossible idea, he had never heard of it being tried before ... but _any_ chance was better than none. He remembered what Johnny had said in the control cabin. The Ranger ship would have homing shells. An attempt to make a run with the _Scavenger_ might be disastrous.

He thought about it, trying to reason it out. The Jupiter Equilateral men obviously wanted them alive. They did not dare to kill Roger Hunter's sons, because Roger Hunter might have told them where the bonanza was. And Jupiter Equilateral would not dare let anyone of them break away. If one of them got back to Mars, the whole U.N. Patrol would be out in the Belt....

The plan became clear in his mind, but he had to let Greg know. He fingered the control of his helmet radio. The boarding party would have a snooper, but if he was quick, they wouldn't have time to nail him. He buzzed an attention code. "Greg? Can you hear me?"

Silence. He buzzed again, and waited. What was wrong? Had they already broken through to the control cabin and taken Greg? He buzzed again. "Greg! Sound off if you can hear me."

More silence. Then a click. "Tom?"

"Here. Are you all right?"

"So far. You?"

"They got past me, but they didn't hit me. How's Johnny?"

"I don't know," Greg said. "I think he's been hurt. Tom, you'd better get off, they'll have snoopers...."

"All right, listen," Tom said. "How does it look to you?"

"Bad. We're outnumbered, they'll be through to here any minute."

"All right, I've got an idea. It's risky, but it might let us pull something out of this mess. I'll need some time, though."

"How much?"

"Ten, fifteen minutes."

There was an edge to Greg's voice. "What are you planning?"

"I can't tell you, they're listening in. But if it works...."

"Look, don't do anything stupid."

"I can't hear you," Tom said. "You try to hold them for fifteen minutes ... and don't worry. Take care of yourself."

Tom snapped off the speaker and moved to the hatchway. The corridor was empty, and pitch black. He started down toward the airlock, then stopped short at the sound of voices and the flicker of headlamps up ahead.

He crouched back, but the lights were not moving. Guards at the lock, making certain that nobody tried to board their own ship. Tom grinned to himself. They weren't missing any bets, he thought.

Except one. There was one bet they wouldn't even think of.

He backtracked to the storage hold, crossed through it, and out into the far corridor. He followed the gentle curve of the deck a quarter of the way around the ship. Twice along the way he stumbled in the darkness, but saw no sign of the raiders. At last he reached the far side, and the corridor leading to No. 2 airlock. Again he could see the lamps of the guards around the bend; they were stationed directly inside their own lock.

Inching forward, he peered into blackness. Each step made a muffled clang on the deck plates. He edged his boots along as quietly as possible, reaching along the wall with his hand until he felt the lip of a hatchway.

The lights and voices seemed nearer now. In the dim reflected light he saw the sign on the door of the hatchway:

No. 2 Airlock BE SURE PRESSURE GAUGE IS AT ZERO BEFORE OPENING HATCH

He checked the gauge, silently spun the wheel. There was a _ping_ as the seals broke. He pulled the hatch open just enough to squeeze into the lock, then closed it behind him. Then he switched on the pumps, waiting impatiently until the red "all clear" signal flashed on. Then he opened the outside lock.

Just beyond, he could see the sleek silvery lines of the _Scavenger_.

It was their only chance.

He took a deep breath, and jumped across the gap to the open lock of the _Scavenger_.

6. The Last Run of the Scavenger

To Greg Hunter the siege of the orbit-ship had been a nerve-wracking game of listening and waiting for something to happen.

In the darkness of the control cabin he stretched his fingers, cramped from gripping the heavy Markheim stunner, and checked the corridor outside again. There was no sound in the darkness there, no sign of movement. Somewhere far below he heard metal banging on metal; minutes before he thought he had heard the sharp ripping sound of a stunner blast overhead, but he wasn't sure. Wherever the fighting was going on, it was not here.

He shook his head as his uneasiness mounted. Why hadn't Johnny come back? He'd gone off to try and disable the Ranger ship leaving Greg to guard the control cabin. Why no sign of the marauders in the control cabin corridor? This should have been the first place they would head for, if they planned to take the ship, but there had been nothing but silence and darkness. Johnny had been gone near 15 minutes already. Greg became more uneasy.

He waited. Suddenly, bitterly, he realized the hopelessness of it. Even if Johnny did manage to damage the Ranger ship, what difference would it make? They had been fools to come out here, idiots to ignore Tawney's warning, the three of them. Tawney had told them in so many words that there would be trouble, and they had come out anyway, just begging for it.

Well, now they had what they'd begged for. Greg slammed his fist into his palm angrily. What had they expected? That the big company would step humbly aside for them, with a fortune hanging in the balance? If they had even begun to think it through before they started....

But they hadn't, and now it was too late. They were under attack; Johnny was off on a fool's errand, gone too long for comfort, and Tom ... Greg glanced at his watch. It had been ten minutes since Tom's call. What had he meant by it? A plan, he said. A long chance.

He couldn't shake off the cold feeling in his chest when he thought about Tom. What if something happened to him....

Greg remembered how he had grown to resent his brother. The time when they were very young and Tom had been struck by the sickness, a native Martian virus they called it. He remembered the endless nights of attention given to Tom alone. From then on somehow they weren't friends any more. But now all that seemed to disappear and Greg only wished that Tom would appear down the corridor....

A sound startled him. He tensed, gripping the stunner, peering into the darkness. Had he heard something? Or was it his own foot scraping on the deck plate? He held his breath, listening, and the sound came again, louder.

Someone was moving stealthily up the corridor.

Greg waited, covered by the edge of the hatchway. It might be Johnny returning, or maybe even Tom ... but there was no sign of recognition. Whoever it was was coming silently....

Then a beam of light flared from a headlamp, and he saw the blue crackle of a stunner. He jerked back as the beam bounced off the metal walls. Then he was firing point blank down the corridor, his stunner on a tight beam, a deadly pencil of violent energy. He heard a muffled scream and a bulk loomed up in front of him, crashed to the deck at his feet.

He fired again. Another crash, a shout, and then the sound of footsteps retreating. He waited, his heart pounding, but there was nothing more.

The first attempt on the control cabin had failed.

* * * * *

Five minutes later the second attempt began. This time there was no warning sound. A sudden, ear-splitting crash, a groan of tortured metal, and the barricaded hatchway glowed dull red. Another crash followed. The edge of the hatch split open, pouring acrid Murexide fumes into the cabin. A third explosion breached the door six inches; Greg could see headlamps in the corridor beyond.

He fired through the crack, pressing down the stud until the stunner scorched his hand. Then he heard boots clanging up the other corridor. He pressed back against the wall, waited until the sounds were near, then threw open the hatch. For an instant he made a perfect target, but the raiders did not fire. The stunner buzzed in his hand, and once again the footfalls retreated.

They _were_ being careful!

Silence then, and blackness. Minutes passed ... five, ten.... Greg checked the time again. It was over twenty minutes since Tom had talked to him. What had happened? Whatever Tom had planned must have misfired, or something would have happened by now. For a moment he considered leaving his post and starting down the dark corridor to search ... but where to search? There was nothing to do but wait and hope for a miracle.

Then suddenly the lights blazed on in the control cabin and the corridor outside. An attention signal buzzed in Greg's earphones. "All right, Hunter, it's all over," a voice grated. "You've got five minutes to get down to No. 3 lock. If you make us come get you, you'll get hurt."

"I'll chance it," Greg snapped back. "Come on up."

"We're through fooling," the voice said. "You'd better get down here. And bring your brother with you."

"Sure," Greg said. "Start holding your breath."

The contact broke for a moment, then clicked on again. This time it was another voice. "We've got Johnny Coombs down here," it said. "You want him to stay alive, you start moving. Without your stunner."

Greg chewed his lip. They could be bluffing ... but they might not be. "I want to see Johnny," he said.

On the control panel a viewscreen flickered to life. "Take a look, then," the voice said in his earphones.

They had Johnny, all right. A burly guard was holding his good arm behind his back. Greg could see the speaker wires jerked loose from his helmet.

"It's up to you," the voice said. "You've got three minutes. If you're not down here by then, this helmet comes off and your friend goes out the lock. It's quick that way, but it's not very pleasant."

Johnny was shaking his head violently; the guard wrenched at his arm, and the miner's face twisted in pain. "Two minutes," the voice said.

"Okay," Greg said. "I'm coming down."

"Drop the stunner right there."

He dropped the weapon onto the deck. Three steps out into the corridor, and two guards were there to meet him, stunners raised. They marched him up the ramp to the outer level corridor and around to No. 3 lock.

They were waiting there with Johnny. A moment later the guards herded them through the lock and into the hold of the Ranger ship, stripped off their suits, and searched them.

A big man with a heavy face and coarse black hair came into the cabin. He looked at Johnny and Greg and grunted. "You must be Hunter," he said to Greg. "Where's the other one?"

"What other one?" Greg said.

"Your brother. Where is he?"

"How would I know?" Greg said.

The man's face darkened. "You'd be smart to watch your tongue," he said. "We know there were three of you, we want the other one."

The man turned to a guard. "What about it?"

"Don't know, Doc. Nobody's reported him."

"Then take a crew and search the ship. We were due back hours ago. He's in there somewhere."

"Sure, Doc." The guard disappeared through the lock. The man called Doc motioned Greg and Johnny through into the main cabin.

"What are you planning to do with us?" Greg demanded.

"You'll find out soon enough." Doc's mouth twisted angrily.

A guard burst into the cabin. "Doc, there's just nobody there! We've scoured the ship."

"You think he just floated away in his space suit?" Doc growled. "_Find him._ Tawney only needs one of them, but we can't take a chance on the other one getting back...." He broke off, his eyes on the viewscreen. "Did you check those scout ships?"

"No, I thought...."

"Get down there and check them." Doc turned back to the viewscreen impatiently.

Greg caught Johnny's eye, saw the big miner's worried frown. "Where is he?" he whispered.

"I don't know. Thought you did...."

"All I know is that he had some kind of scheme in mind."

"Shut up," Doc said to them. "If you're smart, you'll be strapping down before we...." He broke off in mid sentence, listening.

Quite suddenly, the Ranger ship had begun to vibrate. Somewhere, far away, there was the muffled rumble of engines.

Doc whirled to the viewscreen. Greg and Johnny looked at the same instant, and Johnny groaned.

Below them, the _Scavenger_'s jets were flaring. First the pale starter flame, then a long stream of fire, growing longer as the engines developed thrust.

Doc slammed down a switch, roared into a speaker. "That scout ship ... stop it! He's trying to make a break!"

Two guards appeared at the lock almost instantly, but it was too late. Already she was straining at her magnetic cable moorings; then the exhaust flared, and the little scout ship leaped away from the orbit-ship, moving out at a tangent to the asteroid's orbit, picking up speed, moving faster and faster....

In toward the orbit of Mars.

The man called Doc had gone pale. Now he snapped on the speaker again. "Frank? Stand by on missile control. He's asking for it."

"Right," the voice came back. "I'm sighting in."

The _Scavenger_ was moving fast now, dwindling in the viewscreen. One panel of the screen went telescopic to track her. "All right," Doc said. "Fire one and two."

From both sides of the Ranger, tiny rockets flared. Like twin bullets the homing shells moved out, side by side, in the track of the escaping _Scavenger_. With a strangled cry, Greg leaped forward, but Johnny caught his arm.

"Johnny, _Tom's on ... that thing_...."

"I know. But he's got a chance."

Already the homing shells were out of sight; only the twin flares were visible. Greg stared helplessly at the tiny light-spot of the _Scavenger_. At first she had been moving straight, but now she was dodging and twisting, her side-jets flaring at irregular intervals. The twin pursuit shells mimicked each change in course, drawing closer to her every second.

And then there was a flash, so brilliant it nearly blinded them, and the _Scavenger_ burst apart in space. The second shell struck a fragment; there was another flash. Then there was nothing but a nebulous powdering of tiny metal fragments.

The last run of the _Scavenger_ had ended.

Dazed, Greg turned away from the screen, and somewhere, as if in a dream, he heard Doc saying, "All right, boys, strap this pair down. We've got a lot of work to do before we can get out of here."

7. Prisoners

Wherever they were planning to take them, the captors took great pains to make sure that their two prisoners did not escape before they were underway. Greg and Johnny were strapped down securely into accelleration cots. Two burly guards were assigned to them, and the guards were taking their job seriously. One of the two was watching them at all times, and both men held their stunners on ready.

Meanwhile, under Doc's orders, the crew of the Jupiter Equilateral ship began a systematic looting of the orbit-ship they had disabled. Earlier they had merely searched the cabins and compartments. Now a steady stream of pressure-suited men crossed through the airlocks into the crippled vessel, marched back with packing cases full of tape records, microfilm spools, stored computer data ... anything that might conceivably contain information. The control cabin was literally torn apart. Every storage hold was ransacked.

A team of six men was dispatched to the asteroid surface, searching for any sign of mining or prospecting activity. They came back an hour later, long-faced and empty handed. Doc took their reports, his scowl growing deeper and deeper.

Finally the last of the searchers reported in. "Doc, we'd scraped it clean, and there's nothing there. Not one thing that we didn't check before."

"There's _got_ to be something there," Doc said.

"You tell me where else to look, and I'll do it."

Doc shook his head ominously. "Tawney's not going to like it," he said. "There's no other place it could be...."

"Well, at least we have this pair," the other said, jerking a thumb at Greg and Johnny. "They'll know."

Doc looked at them darkly. "Yes, and they'll tell, too, or I don't know Tawney."

Greg watched it all happening, heard the noises, saw the packing-cases come through the cabin, and still he could not quite believe it. He caught Johnny's eye, then turned away, suddenly sick. Johnny shook his head. "Take it easy, boy."

"He didn't even have a chance," Greg said.

"I know that. He must have known it too."

"But why? What was he thinking of?"

"Maybe he thought he could make it. Maybe he thought it was the only chance...."

There was no other answer that Greg could see, and the ache in his chest was deeper.

There was no way to bring Tom back now. However things had been between them, they could never be changed now. But he knew that as long as he was still breathing, somebody somehow was going to answer for that last desperate run of the _Scavenger_....

* * * * *

It had been an excellent idea, Tom Hunter thought to himself, and it had worked perfectly, exactly as he had planned it ... so far. But now, as he clung to his precarious perch, he wondered if it had not worked out a little too well. The first flush of excitement that he had felt when he saw the _Scavenger_ blow apart in space had begun to die down now; on its heels came the unpleasant truth, the realization that only the easy part lay behind him so far. The hard part was yet to come, and if that were to fail....

He realized, suddenly, that he was afraid. He was well enough concealed at the moment, clinging tightly against the outside hull of the Ranger ship, hidden behind the open airlock door. But soon the airlock would be pulled closed, and then the real test would come.

Carefully, he ran through the plan again in his mind. He was certain now that his reasoning was right. There had been two dozen men on the raider ship; there had been no question, even from the start, that they would succeed in boarding the orbit-ship and taking its occupants prisoners. The Jupiter Equilateral ship had not appeared there by coincidence. They had come looking for something that they had not found.

And the only source of information left was Roger Hunter's sons. The three of them together might have held the ship for hours, or even days ... but with engines and radios smashed, there had been no hope of contacting Mars for help. Ultimately, they would have been taken.

As he had crouched in the dark storage hold in the orbit-ship, Tom had realized this. He had also realized that, once captured, they would never have been freed and allowed to return to Mars.

If the three of them were taken, they were finished. But what if only two were taken? He had pushed it aside as a foolish idea, at first. The boarding party would never rest until they had accounted for all three. They wouldn't dare go back to their headquarters leaving one live man behind to tell the story....

Unless they thought the third man was dead. If they were sure of that ... _certain_ of it ... they would not hesitate to take the remaining two away. And if, by chance, the third man wasn't as dead as they thought he was, and could find a way to follow them home, there might still be a chance to free the other two.

It was then that he thought of the _Scavenger_, and knew that he had found a way.

In the cabin of the little scout ship he had worked swiftly, fearful that at any minute one of the marauders might come aboard to search it. Tom was no rocket pilot, but he did know that the count-down was automatic, and that every ship could run on an autopilot, as a drone, following a prescribed course until it ran out of fuel. Even the shell-evasion mechanism could be set on automatic....

Quickly he set the autopilot, plotted a simple high school math course for the ship, a course the Ranger ship would be certain to see, and to fire upon. He set the count-down clock to give himself plenty of time for the next step.

Both the airlock to the _Scavenger_ and to the orbit-ship worked on electric motors. The _Scavenger_ was grappled to the orbit-ship's hull by magnetic cables. Tom dug into the ship's repair locker, found the wires and fuses that he needed, and swiftly started to work.

It was an ingenious device. The inner airlock door in the orbit-ship was triggered to a fuse. He had left it ajar; the moment it was closed, by anyone intending to board the _Scavenger_, the fuse would burn, a circuit would open, and the little ship's autopilot would go on active. The ship would blast away from its moorings, head out toward Mars....

And the fireworks would begin. All that he would have to worry about then would be getting himself aboard the Ranger ship without being detected.

Which was almost impossible. But he knew there was a way. There was one place no one would think to look for him, if he could manage to keep out of range of the viewscreen lenses ... the outer hull of the ship. If he could clamp himself to the hull, somehow, and manage to cling there during blastoff, he could follow Greg and Johnny right home.

He checked the fuse on the airlock once again to make certain it would work. Then he waited, hidden behind the little scout ship's hull, until the orbit-ship swung around into shadow. He checked his suit dials ... oxygen for twenty-two hours, heater pack fully charged, soda-ash only half saturated ... it would do. Above him he could see the rear jets of the Ranger. He swung out onto the orbit-ship's hull, and began crawling up toward the enemy ship.

It was slow going. Every pressure suit had magnetic boots and hand-pads to enable crewmen to go outside and make repairs on the hull of a ship in transit. Tom clung, and moved, and clung again, trying to reach the protecting hull of the Ranger before the orbit-ship swung him around to the sun-side again....

He couldn't move fast enough. He saw the line of sunlight coming around the ship as it swung full into the sun. He froze, crouching motionless. If somebody on the Ranger spotted him now, it was all over. He was exposed like a lizard on a rock. He waited, hardly daring to breathe, as the ship spun ponderously around, carrying him into shadow again.

And nothing happened. He started crawling upward again, reached up to grab the mooring cable, and swung himself across to the hull of the Ranger. The airlock hung open; he scuttled behind it, clinging to the hull in its shadow just as Greg and Johnny were herded across by the Jupiter Equilateral guards.