Girls and Athletics Giving a brief summary of the activity, rules and method of administration of the following games in girls' schools and colleges, women's clubs, etc.: archery, basket ball, cricket, fencing, field day, field hockey, gymnastics, golf, hand ball, ice hockey, indoor base ball, rowing, soccer, skating, swimming, tennis, track athletics, volley ball, walking, water polo, water basket ball.

Part 3

Chapter 34,209 wordsPublic domain

The dimensions of the field are: maximum length, 100 yards; minimum, 85 yards; maximum breadth, 60 yards; minimum, 55 yards. The field of play is marked by boundary lines; the end are “goal lines,” and the side, “side lines.” Flag posts, four feet in height, one yard outside the field of play, are placed at each of the four corners and at each end of the twenty-five-yard lines.

There are three lines across the field, i. e., parallel to the end lines, running from side line to side line--one in the center of field, the fifty-yard line; one at each end of the field, each twenty-five yards from the goal line.

THE GOALS.

The _goals_ are marked by upright posts, equidistant from the corners of the goal lines, four yards apart, connected by a cross-bar seven feet from the ground. The space between the posts is known as the goal area. The maximum width of the posts and the cross-bars is two inches; the maximum depth, three inches. There is a goal at each end of the field.

THE STRIKING CIRCLE.

In front of each goal is a striking circle marked by the following lines: A line parallel to goal line, fifteen yards distant from, directly in front of the goal area, four yards in length. The ends of this line are joined to the goal line by a quarter circle fifteen yards in diameter measured from the nearest goal post.

A line parallel to the side line, five yards distant, is drawn the length of the field. This is called the alley.

It is important that the lines be distinctly marked in white. If there are nets behind the goal to catch balls, it aids the umpire in determining if a goal is scored. Goal posts and bar may be painted white. The ball is a leather cricket ball painted white.

DRESS.

Bloomers and jumper are the most comfortable form of dress. If a skirt is worn it must be at least eight inches from the ground. Stopping the ball with the clothing is not good hockey. _Light shoes_ with rubber soles, fitted for running, should be worn by the forwards and halves. Heavier shoes are worn by the fullbacks. The feet of the player ought to be well protected, in order that she may stop the ball with her feet. All players should wear _shin-guards_; the forwards and halves light ones, the fullbacks heavier. The goal keeper will find that the shin-guards used in cricket are not too heavy.

_If a hat_ is worn, it should be without pins and must have a soft brim.

Many players prefer wearing _gloves_ in order to protect their hands.

THE STICK.

The _stick_ should be a regulation stick, curved on one side, flat on the other. No stick must weigh more than 28 ounces.

_Time._--The time of halves (usually 35 minutes) with the intermission should be determined by the captains.

_Score._--Each goal made counts one point. Highest number of goals at end of game wins. There is no other score except by goals.

_Officials._--There is an umpire, who makes all decisions of goals, fouls and disputes. She is responsible for the good conduct of the game. There may be an umpire for each half of the field. Also a scorer, a timekeeper and two linesmen, who call the ball out of bounds and give decisions when appealed to.

Each team has eleven players; for each side there is a _captain_, who tosses for choice of goal, protests to the umpire, governs the team on the field. They must notify the referee of any change of line-up.

Field Hockey Rules

I. RULES GOVERNING BULLY.

(_a_) The Bully is the method of putting the ball in play. A bully is played by two players, one from each team, who stand squarely opposite each other (each facing a side line), each with her right side toward her own goal. The ball is placed between them, each player having a foot on either side of the ball. Both first touch the ground on their right side of the ball, then they touch sticks. This is done alternately for three times, then either may touch the ball. After the ball is touched by either or both of the two players bullying it may be played by anyone.

(_b_) The game is started at the beginning of the first and second halves by a bully-off on the center line.

(_c_) After each goal is scored the ball is brought back to center line for bully-off, as in (_b_).

(_d_) The teams line up in a bully on the side nearest their goal line and never step over the line of the ball, i. e., an imaginary line, if ball is not on center or twenty-five-yard line drawn across field. This is known as standing behind the ball.

(_e_) After time-out is called, the ball is put in play again by bully on the spot where time-out is taken.

(_f_) If a foul is called on both teams, a bully is taken on the spot where the foul occurred.

(_g_) If any rules of bully are not observed, bully is taken over again.

(_h_) _Penalty-Bully._--A penalty-bully can only occur when a defender inside the circle deliberately breaks a rule, thereby directly preventing a goal from being scored. The bully is played on the spot where foul occurred by goal keeper and a chosen player from the other team. All other players stand beyond the nearest twenty-five-yard line until the bully is completed. The bully is only completed when: First, a goal is scored; second, the ball is sent out of bounds by an attacker--if sent out by defender, penalty-bully is repeated; third, the ball is sent out of striking circle. In either of the first two cases the ball is put in play by a twenty-five-yard bully in the center of the nearest twenty-five-yard line. Any foul (except Rule I, _a_) by offender counts penalty goal or one point for opponents; any foul by attacker (except Rule I, _a_) the defender is given a free hit. The goal keeper in a penalty-bully may play only with the stick; she may not kick or stop ball with hands. If time is called, bully must first be completed.

II. RULES FOR GOAL.

(_a_) To score a goal the ball must have been hit by or have touched the stick of an attacker within the striking circle.

(_b_) The ball must pass entirely over the goal line between the goal posts and under the cross-bar.

(_c_) If a ball, after touching the stick of an attacker within the circle, glances off the stick or person of a defender, it is a goal.

(_d_) If a ball hit fairly glances off a goal post across the goal line, it is a goal.

(_e_) The umpire must judge fairness of goal.

III. RULES FOR STICKS.

(_a_) The stick must never be raised above the shoulder in any part of the stroke while hitting the ball, nor may it be carried over shoulder. When this rule is broken within the striking circle by a defender, the penalty is a penalty-corner; if deliberately broken, it is a penalty-bully.

(_b_) The flat side, never the rounded, should be used in striking the ball.

(_c_) A player should never catch the curved part of her stick in that of her opponent’s, thereby hindering her opponent’s play. This is hooking.

(_d_) A player should never strike or hit her opponent’s stick.

(_e_) A player should never lift her opponent’s stick from the ground or in any such manner mar her stroke.

(_f_) A player should never trip an opponent with stick.

(_g_) No player without a stick may take part in play.

(_h_) For any infringement of rules, a free hit to opposing side where foul occurred is granted, unless referee deems the foul rough, thus liable to disqualification.

IV. RULES FOR FREE HIT.

(_a_) When a team is accorded a free hit by an umpire, through a foul by opponents, the captain of the team shall designate the player (generally a halfback or fullback) who is to take the hit, and no other player may be nearer the player taking the hit than five yards. The ball must be hit squarely, not scooped. The free hit is taken again if this rule is not complied with.

(_b_) The player who has taken the free hit may not touch the ball again until it has been touched by another player.

(_c_) A foul by a defender in the striking circle upon taking a free hit is punished by a penalty-corner.

(_d_) If the player misses the ball entirely upon taking the free hit, she may hit it again.

(_e_) If there is any infringement of the rule, the free hit is given to the other side except when the ball is scooped by the defender inside the circle, when the penalty is a penalty-corner.

V. RULES FOR OUT OF BOUNDS.

(_a_) When the ball is sent over the side lines it shall be rolled in (by hand) by one of the team opposing the player who last touched it. In rolling in, the player taking the roll-in must stand--feet and stick--outside the side line at the point where ball went out. No player may stand inside the alley (or five-yard line) next to the side line over which it went out. The ball must be _rolled_, not thrown or bounced. It may be rolled in any direction, provided it touches within the five-yard space. The player who has taken the roll-in may not touch the ball until it has been touched by another player. The other players may step in the alley as soon as ball touches.

(_b_) First, if the ball is sent behind the goal line by an attacker; second, if a ball is unintentionally sent behind goal line by a defender more than twenty-five yards away from her goal line, it is a twenty-five-yard bully. The ball is placed on the twenty-five-yard line, exactly opposite the spot where it crossed the goal line.

(_c_) If a ball is unintentionally hit across the goal line by a defender or glances off her stick over the goal line, it is a corner. In a corner, the attackers line up around the outer edge of the striking circle--feet and sticks--behind the line, with one of their team hitting the ball to them from the corner of the field (on the side or back line not more than three yards away from the corner) on the side of the goal line where ball went out. The defenders must stand--feet and sticks--behind their goal line at least five yards away from the player taking the corner hit. The defenders may rush out as soon as the ball is hit. Before the attackers may hit the ball toward the goal, the ball must be stopped--not necessarily dead. The player taking the corner hit may not hit the ball again until touched by another. (Penalty, free hit for opposing side.) If an attacker shoots for goal before ball has been stopped, it is a free hit for opposite side. If the player taking the corner hit misses it entirely on the first stroke, she may hit it again.

(_d_) If a ball is deliberately hit over goal line by a defender, it is a penalty-corner. Both teams line up as in an ordinary corner. The hit is taken, however, from a point on the goal line at least ten yards from the nearest goal post and no opposing player may be nearer than five yards. Ball must be stopped before replayed by attacker teammate unless it has been touched by defender.

VI. RULES FOR UNDERCUTTING.

(_a_) The ball may not be so hit that it is lofted or raised intentionally above the shoulder.

(_b_) The ball may be “scooped” so that it may be raised moderately in air.

(_c_) Penalty for intentionally lofting is a free hit for opposing side.

VII. RULES FOR OFFSIDE.

(_a_) In the opponents’ territory, no player may receive a ball from one of her own team standing farther from the goal than she, the receiver, unless there are at least three of her opponents between her and the goal. Violation of this rule is called offside.

(_b_) A player is not penalized for offside if she does not touch the ball; if it was touched last by an opponent; if one of her own team nearer the opponents’ goal than she hits the ball; if she is in her own half of the territory.

(_c_) Penalty for offside is free hit for opposing side.

VIII. RUNNING IN ON THE LEFT.

No player shall run in on the left side of her opponent in order to gain possession of the ball so that any part of her person or stick touches any part of the person or the stick of the opponent. Penalty is free hit for opposing side.

IX. TURNING ON THE BALL.

No player having possession of the ball shall interpose her person between the ball and an opponent, nor shall she turn around the ball in order to obtain a more favorable position for her stroke. Penalty is free hit.

X. HANDLING.

The ball may be caught or stopped by the hands, but must be immediately dropped perpendicularly to the ground so that no advance is made nor direction changed. It may not be picked up, carried or thrown. There shall be no shoving, pushing, or holding. If the ball stopped by goal keeper rebounds from her hand it is not a foul. Penalty is free hit.

XI. KICKING.

_No player may kick the ball_ except the goal keeper within her own striking circle. The foot may be used to stop the ball, but must be withdrawn and not used to block opponent’s stroke at the ball. Penalty is a free hit.

XII. ROUGH PLAY.

There should be no charging (rushing or running into), shinning, tripping, personal handling, impeding progress, or hitting with stick. No player may obstruct, i. e., prevent opponent from reaching the ball or prevent opponent from attacking teammate. Penalty is free hit or disqualification if umpire decides the play is rough.

XIII. TIME-OUT.

Time-out may be called by the umpire at the request of either captain only in case of injury or accident to clothing or stick. Time-out should be called by umpire in case of loss of ball or dispute in regard to decision.

XIV. UMPIRE.

The umpire, or umpires, have control of the game, and are responsible for it. They must see that there is no rough play, and that the game is played according to rules. The umpires judge goals, roll-ins, bullies, corners. They also have the power to punish players for intentionally delaying the game. The ball is in play until umpire’s whistle blows.

Basket Ball

Basket ball needs no introduction. It is probably the most popular game played by girls. Through the work of the Executive Committee on Basket Ball Rules, headed by Mrs. Senda Berenson Abbott, chairman, the playing rules and the conditions under which the game may best be played have been thoroughly studied and set forth in the Spalding Official Basket Ball Guide for Women, No. 7A.

The game may be played either outdoors or indoors, depending upon conditions. When the circumstances permit it is always desirable to play out of doors. The writer is a firm believer in outdoor exercise wherever and whenever possible, but there is a decided need for a wholesome, interesting game for indoors during the long winter months. Basket ball undoubtedly fills this need.

The game is played by two teams consisting of either five, six, seven, or nine players each. If the teams play with five on a side, there are two forwards, a center and two guards each; if with six on a side, there are two centers each; if with seven, three centers; if with nine, three forwards, three centers and three guards.

The court (floor or field) is divided into three equal parts. The lines dividing the court are parallel to the end lines. They are known as field lines. The reason the court is thus divided is to define the space in which the various players may operate. Thus each set of players can operate only on their third of the court, so that the line game makes a minimum physical demand upon the player. That is, the forwards of Team A and the guards of Team B may run only in the third of the floor before the former’s basket; the centers of both teams in the space in middle, and the guards of Team A and the forwards of Team B in the third of the floor before the latter’s basket.

The three general positions call for three different kinds of skill. The forwards should possess a good eye, should have the knack of handling the ball well and should have agility and speed. The center should have height, ability to get possession of the ball and the knack of feeding well, that is, passing the ball to her forwards. The center rarely shoots for the basket in the line game. The guards, as their name implies, must prevent the opposing forwards from shooting a goal, so must be quick, active and able to jump well.

The game begins with each team in position. The referee puts the ball in play by tossing it up between the centers, who jump and bat it (they must not catch it). When once in play the ball must be passed from one player to another--not handled, nor rolled, nor kicked. Nor may any player carry it, but she may bounce it once, taking not more than two steps during the bounce. Thus the game is essentially one of team play, which calls for fast, clever, clean co-operation in playing. The play continues until a score is made, or a player fouls, or the ball goes out of bounds. A score is made when a player shoots the ball into the basket from the field, which counts two points for the score of her team. A foul is made when a player of one side transgresses a rule of the game--running with the ball, holding the ball more than three seconds, touching over the line with some part of person, guarding too closely, etc. When a player fouls, a free throw from a mark fifteen feet from and directly in front of the basket is allowed to a forward of the opposing side. When the ball passes through the basket, rim and net, one point is added to the score of the team.

When the ball goes over the boundary lines, the game is stopped and the ball is given to the nearest opponent of the girl who touched it last. She then passes the ball to one of her teammates, thus starting play again.

The winning of the game is determined by the scoring of the most points (both field goals and free throws) in a given time--usually fifteen-minute halves with a ten-minute intermission. Baskets are exchanged at the end of the first half.

From my own experience and observation I find the average player is weak in passing. One of the faults is inaccuracy. Every pass should count; but if the pass is wild, thrown _at_ a teammate rather than _to_ one, much strength and time is wasted. Throw directly to an unguarded player, or if she signals to send the pass to a certain spot, send the pass there. Think carefully what results come from a careless, inaccurate pass. It may end in fumbling, or the ball out of bounds, or the ball obtained by opponent, waste of time, delaying the game.

The passing is apt to be slow. Get the ball out of your hands as quickly as possible. To do this, every player must know the relative positions of all her teammates. She must decide the moment the ball touches her hands to whom she is going to pass, then pass quickly and carefully. By quickly I do not mean hurriedly; I mean the player should not hold the ball an undue length of time deciding what to do with it.

Many players have but one way of throwing the ball, always using the same pass. Vary your passing according to the need. If a high ball with a drop to it can be used, use it when your teammate is in a good position to receive. But do not use this style of pass exclusively. Try a short, swift pass. If when you are guarded for one pass, quickly change to another, such as, from an overhead pass--both arms holding ball high over head--to a low side pass--the arm held out toward the side, the palm of hand around the ball, which rests on the flexed hand and wrist. It takes a great deal of practice and team work to make the passing perfect, but remember always be wide awake and alert, ready to receive the ball.

Needless to say, the team work is the main factor. It is the way the team plays, not the way one player stars, that counts.

Each of the different players has a different duty to perform. The forwards have to shoot both field and foul goals. In shooting baskets, it is of prime importance to have some chosen point on basket or back board to aim at. Of course, there are many forwards who shoot at random; goals are made, but many more are missed. Once this spot for the aim is made definite--through much practice--the aim becomes surer.

Many a game has been lost through the inability to shoot foul goals. The feet should toe the 15-foot line, slightly apart, fixed firmly on the ground. The ball is held in both hands, palms flat on opposite sides of the ball; the lace is turned toward the basket. The knees are bent; the ball is carried forward and down, arms straight. Simultaneously the knees are straightened, the arms are carried forward and up, the ball leaves the hands. Just as the ball leaves the hands an “English” is put on it. That is, the ball is twirled as it leaves the hands. The advantage of the “English” lies in the fact that it serves to make the ball shoot through the basket instead of bounding out, as is often the case when it is tossed up a little off the true and without the spin.

Good passing is necessary for the forwards. The forward should remember never to shoot unless she is in a favorable position; one forward should always stick close to the basket. Always try to keep free; pass to your opponent whenever possible; never keep the ball selfishly in order to gain a shot for yourself.

The center should realize the importance of this position. Naturally the forwards cannot score goals unless the ball is sent to them. Thus, the center should be alert and quick, free to receive the pass from the guards and quick to send a good pass to her forwards, who should be dodging their guards, trying to get in a favorable position. Often the center can well make use of the bounce and step to get away from the opposing center.

The guard has to remember that every time the forward gets the ball, if she is good, she has a chance to get it in the basket. Thus, it should be the main object of the guard to get the ball away from her end of the field. Every guard should try to get the ball and send it out of dangerous territory. Then she should stick closely to her forward, guarding her as closely as the rules allow.

One fault of the guards is over-guarding. This is generally done through over-anxiety. The guards should watch carefully so as not to foul.

Jumper or middy blouse, bloomers and rubber-soled shoes make up the accepted costume.

Above all, the element of good sportsmanship and fair play should enter into every game, no matter how strenuous the playing, and the slogan of the whole team should be, “Put the ball in the basket.”

BASKET BALL GAMES OR TOURNAMENT.

An umpire who is competent and fair should have entire jurisdiction over the game. The game should be conducted in an orderly fashion, according to the rules.

For a series or tournament, a set number of games should be played, such as two out of three; the winner is then the champion. If more than two teams play, the winners should play the winners, etc. Let me impress the importance of set rules agreed to and known thoroughly by every player; this saves much dispute and sometimes bitter feeling.

Leagues of basket ball teams, such as are to be found in some cities, etc., organized for the purpose of clean sport and good fellowship, have been extremely successful. Each team may play a set number of games with every other team, the winner of the most games being the champion of the league.

Gymnastics

Gymnastics, or work in a gymnasium, indoors or out, is recognized the world over for its utility. The term gymnastics usually applies to a group or class drilled by an instructor or coach. Gymnastic exercises may be, however, adapted to fit an individual, prescribed for her by a competent authority (which may be herself).