Part 9
"Most of the stuff is on automatic trip, but maybe I'd better keep an eye on things, at that. Let me know occasionally how you're getting along." And the Lensman went back to his controls--none too soon.
For one pirate ship was already beaming him viciously. Only the fact that his defensive armament was upon its automatic trips had saved the stolen battleship from practically instantaneous destruction.
As Kinnison had already remarked more than once, Helmuth was far from being a fool, and that new and amazingly effective blanketing of his every means of communication was a problem whose solution was of paramount importance. Almost every available ship had been, for days, upon the fringe of that interference, observing and reporting continuously. So rapidly was it moving, however, so peculiar was its apparent shape, and so contradictory were the directional readings obtained, that Helmuth's computers had been baffled.
Then Kinnison's Bergenholm failed and his ship went inert. In a space of minutes the location of one center of interference was known. Its coördinates were determined and half a dozen warships were ordered to rush that spot. The raider first to arrive had signaled, visually and audibly; then, obtaining no response, had anchored with a tractor and had loosed his bolts. Nor would the result have been different had every one aboard, instead of no one, been in the control room at the time of the signaling. Kinnison could have read the messages, but neither he nor any one else then aboard the erstwhile pirate craft could have answered them in kind.
Soon the two space ships attacking the turncoat became three, then four, and still the Lensman sat unworried at his board. His meters showed no overload; his noble craft was easily taking everything her sister ships could send.
Then Thorndyke stepped into the room, no longer a natty officer of space. Instead, he was stripped to sweat-soaked undershirt and overalls. He was covered with grease and grime, and what of his thickly smeared face was visible was almost haggard with fatigue. He opened his mouth to say something, then snapped it shut, as his eye was caught by a flaring visiplate.
"Holy jumping rockets!" he exclaimed. "At us already? Why didn't you yell?"
"How much good would that have done?" Kinnison wanted to know. "Of course, if I had known that you were loafing on the job and could have snapped it up a little, I would have. But there's no particular hurry about this. It'll take more than four of them to break us down, and I was hoping that before they can overload us you'd have us traveling. What was on your mind?"
"I came up here--one, to tell you that we're ready to blast; two, to suggest that you hit her easy at first; and three, to ask if you know where there's any grease soap. But you can cancel two and three. We don't want to play around with these boys much longer--they play too rough--and I ain't going to wash up until I see whether she holds together or not. Blast away--and won't those guys be surprised!"
"I'll say so. We were, too, when the Velantians showed us how to compute a screen that would cut a tractor like so much cheese. Here she goes!"
* * * * *
The Lensman twirled a couple of knobs, then punched down hard upon three buttons. As he did so the flaring plates became dark; they were again alone in space. To the dumfounded pirates, inert as they were and with their supposedly unbreakable tractors locked in full grip, it was as though their prey had slipped off into the fourth dimension. Their tractors gripped nothing whatever, their ravening beams bored unimpeded through the space occupied an instant before by resisting screens. They did not know what had happened, or how; and, being deep in the field of interference, they could neither report to nor be guided by the master mind of Boskone.
For minutes Thorndyke, VanBuskirk, and Kinnison waited tensely for they knew not what would happen; but nothing happened and the tension gradually relaxed.
"What was the matter with it?" Kinnison asked, finally.
"Overloaded," was Thorndyke's terse reply.
"Overloaded--hooey!" snapped the Lensman. "How _could_ they overload a Bergenholm? And, even if they could, why in all the nine hells of Valeria would they want to?"
"They _could_ do it easily enough, in just the way they _did_ do it--by banking accumulators onto it in series parallel. As to why, I'll let you do the guessing. With no load on the Bergenholm you've got full inertia, with full load you've got zero inertia--you can't go any farther. It looks just plain dumb to me. But then, I think all pirates are short a few jets somewhere. If they weren't they wouldn't be pirates."
"I don't know whether you're right or not. Hope so, but afraid not. Personally, I don't believe these folks are pirates at all, in the ordinary sense of the word."
"Huh? What are they, then?"
"Piracy implies similarity of culture, I would think," the Lensman said, thoughtfully. "Ordinary pirates are usually renegades, deficient somehow, as you suggested, rebelling against a constituted authority which they themselves have at one time acknowledged and of which they are still afraid. That pattern doesn't fit into this matrix at all, anywhere."
"So what? Now I say 'hooey' right back at you. Anyway, why worry about it?"
"Not worrying about it exactly, but somebody has got to do some thinking about it, or else----"
"I don't like to think; it makes my head ache," interrupted VanBuskirk. "Besides, we're getting away from the Bergenholm."
"You'll get a real headache there"--Kinnison laughed--"because I'll bet a good Tellurian beefsteak that the pirates were trying to set up a negative inertia when they overloaded the Bergenholm; and thinking about that state of matter is enough to make _anybody's_ head ache!"
"I knew that some of the dippier Ph.D.'s in higher mechanics have been speculating about it," Thorndyke offered, "but it can't be done that way, can it?"
"Nor any other way that anybody has tried yet, and if such a thing is possible the results may prove really startling. But you two had better shove off; you're dead from the neck up. The Berg's spinning like a top--as smooth as that much green velvet. You'll find a can of soap in my locker, I think."
* * * * *
"Maybe she'll hold together long enough for us to get some sleep." The technician eyed a meter dubiously, although its needle was not wavering a hair's breadth from the green line. "But I'll tell the cockeyed universe that that was a jury rigging we gave it, if there ever was one. You can't depend on it for an hour until after it's been pulled and gone over; and that, you know as well as I do, takes a real shop, with plenty of equipment. If you take my advice you'll sit down somewhere while you can and as soon as you can. That Bergenholm is in bad shape, believe me. We can hold her together for a while by main strength and awkwardness, but before very long she's going out for keeps--and when she goes out you don't want to find yourself fifty years from a machine shop instead of fifty minutes."
"I'll say not," the Lensman agreed. "But on the other hand, we don't want those birds jumping us the minute we land, either. Let's see, where are we? And where are the bases? Um--um--sector bases are white rings, you know, sub-sector bases red stars----" Three heads bent over charts.
"The nearest red-star marker seems to be in System 240-16-37," Kinnison finally announced. "Don't know the name of the planet--never been there and----"
"Too far," interrupted Thorndyke. "We'll never make it. Might as well try direct for Prime Base on Tellus. If you can't find a red closer than that, look for an orange or a yellow."
"Bases of any kind seem to be scarce out here," the Lensman commented. "Wish they had scattered them around a little thicker. Here's a violet star, but that wouldn't help us--just an outpost."
"Guess that purple one there's our best bet," concluded Thorndyke. "It's probably several breakdowns away, but maybe we can make it if we have to. Purples are pretty low-grade space ports, but they've got tools, anyway. What's the name of it, Kim--or is it only a number?"
"It's that very famous planet, Trenco," the Lensman announced, after looking up the reference numbers in the atlas.
"_Trenco!_" exclaimed Thorndyke in disgust. "The nuttiest, dopiest, wooziest planet in the galaxy! We _would_ draw something like that to sit down on for repairs, wouldn't we? Well, I'm on minus time for sleep. Call me if we go inert before I wake up, will you?"
"I sure will; and I'll try to figure out a way of getting down to ground without bringing all the pirates in space along with us."
Then Thorndyke and VanBuskirk slept; Kinnison planned, and the mighty Bergenholm continued to hold the vessel inertialess. In fact, all three men were thoroughly rested and refreshed before the expected breakdown came. And when it did come they were more or less prepared for it. The delay was not sufficiently long to enable the pirates to find them again.
* * * * *
The sweating, grunting, swearing engineers made one seemingly impossible repair after another, by dint of what dodge, improvisation, and makeshift only the fertile brain of LaVerne Thorndyke ever did know. The master technician, one of the keenest and most highly trained engineers of the whole solarian system, was not used to working with his hands. Although young in years, he was wont to use only his head, in directing the labors and the energies of others.
Nevertheless, he was now working like a stevedore. He was permanently grimy and greasy--their one can of mechanics' soap had been used up long since. His finger nails were black and broken; his hands and face were burned, blistered and cracked. His muscles ached and shrieked at the unaccustomed effort, until now they were on the build. But through it all he had stuck uncomplainingly, even buoyantly, to his task. One day, during an interlude of free flight, he strode into the control room and glanced at the course-plotting goniometer, then stared into the "tank."
"Still on the original course, I see. Have you get anything doped out yet?"
"Nothing very good. That's why I'm staying on this course until we reach the point closest to Trenco. I've figured until my alleged brain back-fired on me, and here's all I can get:
"I've been shrinking and expanding our interference zone, changing its shape as much as I could with reflectors, and cutting it off entirely now and then, to cross up their surveyors as much as I could. When we come to the jumping-off place we'll simply cut off everything that is sending out traceable vibrations. The Berg will have to run, of course, but it doesn't radiate much and we can ground out practically all of that. The drive is the bad feature. It looks as though we'll have to cut down to where we can ground out the radiation."
"How about the flare?" Thorndyke took the inevitable slide rule from a pocket of his overalls and began to work it.
"I've already had the Velantians build us some baffles--we've got lots of spare tantalum, tungsten, carballoy, and refractory, you know--just in case we should want to use them."
"Radiation--detection--decrement--cosine squared theta--um--call it Point 0038," the engineer mumbled, operating his calculator. "We'll have to cut down to about ten or twelve lights. Mighty slow, but we would get there sometime--maybe. Now about the baffles." And he went into another bout with his slide rule, during which could be distinguished a few such words as "temperature--inert corpuscles--velocity--fusion point--Weinberger's Constant----"
Then he said, "It figures that at about fourteen lights your baffles go out. Pretty close check with the radiation limit. QX, I guess--but I shudder to think of what we may have to do to that Bergenholm to hold it together that long."
"It's not so hot. I don't think much of the scheme myself," admitted Kinnison frankly. "Probably you can think up something better before----"
"Who, me? What with?" Thorndyke interrupted, with a laugh. "Looks to me like our best bet. Anyway, ain't you the master mind of this outfit? Blast off!"
* * * * *
Thus it came about that, long later, the Lensman cut off his interference, cut off his driving power, cut off every mechanism whose operation generated vibrations which would reveal to enemy detectors the location of his cruiser. Space-suited mechanics emerged from the stern lock and fitted over the still white-hot vents of the driving projectors the baffles they had previously built.
It is, of course, well known that all ships of space are propelled by the inert projection, by means of high-potential static fields, of nascent fourth-order particles or "corpuscles," which are formed inert, inside the inertialess projector, by the conversion of some form of energy into matter. This conversion liberates some heat, and a vast amount of light. This light, or "flare," shining as it does directly upon and through the highly tenuous gas formed by the projected corpuscles, makes of a speeding space ship one of the most gorgeous spectacles known to man; and it was this very spectacular effect that Kinnison and his crew must do away with if their bold scheme was to have any chance at all of success.
The baffles were in place. Now, instead of shooting out in telltale luminescence, the light was shut in--but so, alas, was approximately three per cent of the heat. And the generation of heat _must_ be cut down to a point at which the radiation-equilibrium temperature of the baffles would be below the point of fusion of the refractories of which they were composed. This would cut down their speed tremendously; but, on the other hand, they were practically safe from detection and would reach Trenco eventually--if the Bergenholm held out.
Of course, there was still the chance of visual or electromagnetic detection, but that chance was vanishingly small. The proverbial task of finding a needle in a haystack would be an easy one indeed, compared to that of seeing in a telescope or upon visiplate or magne-plate a dead-black, lightless ship in the infinity of space. No, the Bergenholm was their great, their only concern; and the engineers lavished upon that monstrous fabrication of metal a devotion to which could be likened only that of a corps of nurses attending the ailing baby of a multimillionaire.
This concentration of attention did get results. The engineers still found it necessary to sweat and to grunt and to swear, but they did somehow keep the thing running--most of the time. Nor were they detected--then.
For the attention of the pirate high command was very much taken up with that fast-moving, that ever-expanding, that peculiarly-fluctuating volume of interference--utterly enigmatic as it was, and impenetrable to their very instrument of communication. Its center was moving toward the solarian system. In that system was the Prime Base of the Galactic Patrol. Therefore, it _was_ the Lensman's work--undoubtedly the same Lensman who had conquered one of their superships and, after having learned its every secret, had escaped in a _lifeboat_ through the fine-meshed net set to catch him! And, piling Ossa upon Pelion, this same Lensman had--_must_ have--captured ship after unconquerable ship of their best and was even now sailing calmly home with them!
Therefore, using as tools every pirate ship in that sector of space, Helmuth and his computers and navigators were slowly but grimly solving the equations of motion of that volume of interference. Smaller and smaller became the uncertainties. Then ship after ship bored into the subethereal murk, to match course and velocity with, and ultimately to come to grips with, each focus of disturbance as it was determined.
Thus in a sense, and although Kinnison and his friends did not then know it, it was only the failure of the Bergenholm that was to save their lives, and with those lives our present civilization.
* * * * *
Slowly, haltingly, and, for reasons already given, undetected, Kinnison made pitiful progress toward Trenco--impatiently cursing his ship, the crippled generator, its designer and its previous operators as he went. But at long last Trenco loomed large beneath them and the Lensman used his Lens.
"Lensman of Trenco space port, or any other Lensman within call!" he sent out clearly. "Kinnison of Tellus--Sol III--calling. My Bergenholm is almost out and I must sit down at Trenco space port for repairs. I have avoided the pirates so far, but they may be either behind me or ahead of me, or both. What is the situation there?"
"I fear that I can be of no help," came back a weak thought, without the customary identification. "I am out of control. However, Tregonsee is in the----"
Kinnison felt a poignant, unbearably agonizing mental impact that jarred him to the very core: a shock that, while of sledge-hammer force, was still of such a keenly, penetrant timbre that it almost exploded every cell of his brain.
Communication ceased, and the Lensman knew, with a sick, shuddering certainty, that while in the very act of talking to him a Lensman had died.
X.
Judged by any Earthly standards, the planet Trenco was--and is--a peculiar one indeed. Its atmosphere, which is not air, and its liquid, which is not water, are its two outstanding peculiarities and the sources of most of its others. Almost half of that atmosphere and by far the greater part of the liquid phase of the planet is a substance of extremely low latent heat of vaporization, with a boiling point such that during the daytime it is a vapor and at night a liquid. To make matters worse, the other constituents of Trenco's gaseous envelope are of very feeble blanketing power, low specific heat, and of high permeability, so that its days are intensely hot and its nights are bitterly cold.
At night, therefore, it rains. Words are entirely inadequate to describe to any one who has never been there just how it does rain during Trenco's nights. Upon Earth one inch of rainfall in an hour is a terrific downpour. Upon Trenco that amount of precipitation would scarcely be considered a mist; for along the equatorial belt, in less than thirteen Tellurian hours, it rains exactly forty-seven feet and five inches every night--no more and no less, each and every night of every year.
Also there is lightning. Not in Terra's occasional flashes, but in one continuous, blinding glare which makes night as we know it unknown there--in nerve-wracking, battering, sense-destroying discharges which make ether and subether alike impenetrable to any ray or signal short of a full-driven power beam. The days are practically as bad. The lightning is not so violent then, but the bombardment of Trenco's monstrous sun, through that outlandishly peculiar atmosphere, produces almost the same effect.
Because of the difference in pressure set up by the enormous precipitation, always and everywhere upon Trenco there is wind--and what a wind! Except at the very poles, where it is too cold for even Trenconian life to exist, there is hardly a spot in which or a time at which an Earthy gale would not be considered a dead calm; and along the equator, at every sunrise and at every sunset, the wind blows from the day side to the night side at the rate of a trifle over eight hundred miles an hour!
Through countless thousands of years wind and wave have planed and scoured the planet Trenco to a geometrically perfect oblate spheroid. It has no elevations and no depressions. Nothing fixed in an Earthly sense grows or exists upon its surface; no structure has ever been built there able to stay in one place through one whole day of the cataclysmic meteorological phenomena which constitute the natural Trenconian environment.
* * * * *
There live upon Trenco two types of vegetation, each type having innumerable subdivisions. One type sprouts in the mud of the morning; flourishes flatly, by dint of deeply sent and powerful roots, during the wind and the heat of the day; comes to full fruit in late afternoon; and at sunset dies and is swept away by the flood. The other type is free-floating. Some of its genera are remotely like footballs; others resemble tumbleweeds; still others thistledown; hundreds of others have not their remotest counterparts upon Earth. Essentially, however, they are alike in habits of life. They can sink in the "water" of Trenco; they can burrow in its mud, from which they derive part of their sustenance; they can emerge therefrom into the sunlight; they can, undamaged, float in or roll along before the ever-present Trenconian wind; and they can enwrap, entangle, or otherwise seize and hold anything with which they come in contact which by any chance may prove edible.
Animal life, too, while abundant and diverse, is characterized by three qualities. From lower to very highest it is amphibious; it is streamlined; and it is omnivorous. Life upon Trenco is hard, and any form of life to evolve there must of stern necessity be willing, yes, even anxious, to eat literally _anything_ available. And for that reason all surviving forms of life, vegetable and animal, have a voracity and a fecundity almost unknown anywhere else in the galaxy.
Thionite, the noxious drug referred to earlier in this narrative, is the sole reason for Trenco's galactic importance. As chlorophyll is to Earthly vegetation, so is thionite to that of Trenco. Trenco is the only planet thus far known upon which this substance occurs, nor have our scientists even yet been able either to analyze or to synthesize it. Thionite is capable of affecting only those races who breathe oxygen and possess warm blood, red with haemoglobin.
However, the planets peopled by such races are legion, and very shortly after the drug's discovery hordes of addicts, smugglers, peddlers, and out-and-out pirates were rushing toward the new bonanza. Thousands of these adventurers died, either from each other's ray guns or under an avalanche of hungry Trenconian life; but, thionite being what it is, thousands more kept coming. Also came the patrol, to curb the evil traffic at its source by beaming down ruthlessly any being attempting to gather any Trenconian vegetation.
Thus between the patrol and the drug syndicate there rages a bitterly continuous battle to the death. Arrayed against both factions is the massed life of the noisome planet, omnivorous as it is, eternally ravenous, and of an individual power and ferocity and a collective aggregate of numbers none of which is to be despised. And eternally raging against all these contending parties are the wind, the lightning, the rain, the flood, and the hellish vibratory output of Trenco's enormous, malignant, blue-white sun.
* * * * *
This, then, was the planet upon which Kinnison had to land in order to repair his crippled Bergenholm--and in the end how well it was to be that such was the case!
"Kinnison of Tellus, greetings. Tregonsee of Rigel IV calling from Trenco space port. Have you ever landed on this planet before?"
"No, but what----"
"Skip that for a time; it is most important that you land here quickly and safely. Where are you in relation to this planet?"
"Your apparent diameter is a shade under six degrees. We are near the plane of your ecliptic and almost in the plane of your terminator, on the morning side."