Part 2
Greg tried to reason. But he had no place, no foundation, for a beginning. He didn't know where he was, or why he had been left here. He knew that someone, the Colonists probably, had saved Drakeson from that plant thing. Some mental pressure had blacked him out, he thought, and then what? He didn't know.
Which way? It didn't seem to matter. He started walking.
He was bone-weary. His head throbbed. His eyes burned. And he was afraid. He had gotten himself into a completely un-Codified situation. He was lost, helpless, outside the protection of the Cowls, the Codes, and anesthesia.
He was surrounded by reality. Reality in all its essential horror. Conflict. Physical danger. Uncertainties. Materialistic barriers. All the old shibboleths that the Cowls and the Codes and the anesthetic dreams had protected him from.
And all because of Pat Nichols.
But he'd stood a big test. And he'd won. He hadn't killed. He wasn't destructive. He--
The cry touched his ears and died. It was too violent and filled with pain and terror to make any definite impression the first time. He crouched. His eyes distended. The scream came again, and this time it chopped through him. His nerves seemed to shrivel and curl beneath the repeated onslaughts of the screams.
Then he was running. He didn't know why, except that he had to run. He ran with fearful, gasping desperation. But he didn't know why.
* * * * *
He ran past the mouth opening into the main corridor. Then came back and ran into the darker, strangely-lighted artery. He ran harder. And yet he wasn't running. Not all of him. As he ran, he was conscious of some undefinable, but terrific conflict.
Beneath the suit, his skin burned with sweat. He felt the rigid pattern of tensed neck and jaw muscles.
_I don't feel at all familiar. Something's very wrong. Everything's wrong. I'm displaced, like something that has slipped into an alien dimension._
He stopped, quickly. His heart seemed to swell, burst with terror. Terror and something else. The something else came, and with it came horror of itself. The emotion, and then horror of the emotion. He stood shivering, his teeth clacking like an ancient abacus.
"Pat!" He screamed her name. The cry pounded back into his ears inside the helmet.
This wasn't Drakeson. This was Pat. Pat was going to die now. Not Drakeson.
The walls were--_alive_. They were not like the walls of the corridors. This was a circular chamber, and the walls were sagging and undulating like part of a giant's flesh. He heard heavy sluggish sounds.
Masses of the gray viscous stuff sagged, changed form, remolded itself into monstrous shapes.
Pat! Only her face and part of her upper body were visible now. The shielding of her suit had been cracked wide open by pressure as the semi-organic thing, whatever it was, had closed around her.
The walls rushed in as Greg stumbled drunkenly. The ceiling sagged lower. Long knobs fell, like globules of paste, then lengthened into shapeless tendrils that snapped out at Greg.
He fell back.
Pat's scream penetrated again. No beauty remained in her face now. Her eyes were sick. Her lips were loose and trembling.
"Greg--help me--help me--see what it does--the others--"
He saw the others then. Maybe he hadn't noticed before, because his mind didn't want him to see.
Husks. Pallid wrinkled husks, sucked dry and shriveled. Several figures not recognizable anymore, hardly recognizable as human. Just vaguely human, broken, sucked dry.
His mind seemed covered by a grotesque shadow. His flesh crawled and his throat turned dry, and perspiration made a stream down his throat. He felt his eyes looking down at his right hand.
It held the heat-blaster. The skin felt tight as though it would split as he gripped the heavy butt of the coiled weapon.
He concentrated on the finger that was frozen on the firing stud. If he could destroy, then he was insane. His experience with Drakeson, that had been no test at all compared with this. This was Pat. Pat, and she was dying--dying unspeakably.
This was the great test of his sanity. He concentrated on the finger. He must keep it frozen. He must back out of here. Get away, get back to the Cowl, back to anesthesia and sleep.
The finger raised slowly from the stud. His feet lifted as his body moved fitfully back, back, back--
"Greg--help me, Greg--"
Her eyes stopped him. They tumbled into terrible clarity. She whispered starkly.
"Greg--help me--kill it, Greg. For me--Kill it."
He felt his lips part in a great and terrible cry of torture. His shoulders began to twitch slightly. His arms and fingers took up the jerky rhythm. Horror and a violent crimson flood of unfamiliar emotions mushroomed like a volcano of madness. Something began crumbling away.
He lurched forward. He felt the heat-blaster heaving, throwing out its deadly load. The gun had weight and power in his hand as he crouched lower and moved in.
The power load swathed in long slicing arcs. Steam and sickening stench fell around him. He moved in. He stumbled forward kicking out to right and left at the quivering slices of stuff that were falling around him.
Destruction. Kill. Death. This was all three, and in a giant, almost inconceivable quantity.
Her face through the steaming cloud. Her throat moving as she swallowed. Brightness, the brightness of disbelief and impossibility coming into her eyes.
He kept moving in until the monstrous mutated gray thing was thoroughly dead. Until every separate tendril and patch was blasted to smoke. Then he lifted her broken body in his arms.
Tears fell on the opaqueness of his helmet. "I'm sorry, Pat," he choked. "I'm sorry it didn't happen sooner. I'm sorry I waited too long--but it isn't easy--to let yourself go insane."
Something was wrong. Pat! Pat! She seemed to be fading away from him, drifting away, melting into tattered veils of cloud. Her face became only two bright glad eyes, then they also melted together into a radiant pool. He toppled into the pool. He sank down, a wonderful lifelessness spreading through him.
He closed his eyes. Something was beginning to be very funny. In the thickening dark, he laughed a little. And in that laugh was a crazy, climbing note of--triumph.
* * * * *
He opened his eyes. He was laughing, in a kind of soft hysteria. He was on a couch. Not a dream couch, but just a plain hard bed. He sat up stiffly. Pain tingled down his legs. He saw Pat Nichols. And another. A man. He remembered him vaguely, one of the first who had escaped from the Cowl. His name--yes--he remembered now. Merrol.
Pat Nichols, alive, and smiling. Very beautiful too in a brief aerosilk bra and shorts and sandals. Her hair was a dark lovely cloud flowing down over bare shoulders.
"Hello, Greg," she said softly. "Welcome to--the Colonists."
"What?" He swung his legs around. "I don't understand. Not entirely."
Merrol, a gaunt elderly man, nodded from behind a desk. Merrol's hair was gray and sparse. Strange, seeing a man who showed age. Within the Cowls, one never grew physically old.
Pat said, "This is Ralph Merrol, Personnel Director of Venusian Colonization Enterprises."
Greg's numbness was filtering away beneath Pat's warm glad eyes. He raised his hand. The heat-blaster was still gripped in his fingers. It evidently hadn't been fired.
"It was all illusion," he said. "The scene in the cavern. It never happened?"
Merrol's care-lined face nodded. "It happened, but in your mind, Greg. We rescued you and Drakeson from the cannibal plant. We brought you here. You had lost consciousness. We put you under the hypnosene rays, and put you through an experience that was quite real to you. We proved something to ourselves, and to you. Greg--you're sane now."
Greg tried to understand. The thing didn't make sense yet, but the glimmerings of the truth were beginning to solidify in his aching brain.
"Sane? But I killed. I wanted to kill. I wanted to destroy, and I did. That's hardly the actions of a--sane man."
Merrol smiled thinly. "From our point of view it is, Greg. We consider ourselves sane. We consider the Cowled Cities, and the Codes insane. It's relative I supposed, but I think we can convince you, if we haven't already."
Greg looked at Pat. She smiled. He smiled back. "Justified or not," he whispered. "I'm here. Sane or insane, I'm one of the Colonists now I guess. Unless I want to return to the Cowls, be probed and re-conditioned."
Pat whispered. "Do you, Greg?"
He shook his head. "Not now. I'm tired. I don't want to now. Maybe I never will. All I want now, is rest."
Merrol leaned across the desk. "Before you rest, you'd better get a few things straight, Greg. We want you to be convinced that you're doing the right thing. We feel that the big Chain blow-up shocked the whole human race into a mass psychosis, comparable to individual cases of hysteria, schizophrenia, escape from reality. That's why the non-change, non-aggressiveness Codes were established. Also, the anesthesia, the Dream Continuity Scale--nothing but hysteria on a mass and planned basis."
Merrol got up. He walked around and sat down beside Greg.
"Carried out to its inevitable end, this could only lead to mass racial suicide. That's obvious. It was a static dead end. A few people recovered from the psychosis. They escaped, and formed the Colonists. But their own welfare wasn't the most important thing.
"They concerned themselves then with the freeing of the Citizens of the Cowls from their psychosis. The world is untenable on a large scale now, due to radioactive poisoning. It will remain untenable for some time. Meanwhile we decided to Colonize Venus. We've established Colonies there. Thriving communities, but the important thing is this, Greg--it's given new impetus and enthusiasm to those who become sane and escape the Cowls. It presents a big challenge and solidifies the cure.
"It's bigger than Control has any idea that it is. It will take a long time yet, but we'll win. You have noticed the increase in so-called insanity in the Cowls. It really means just the opposite. Our numbers are increasing by leaps and bounds."
Greg said, "The Controllers think you're using some psychological or physical pressure to create these--cures."
Merrol smiled. "We've got a recruiting system. Drakeson, for example, is a spy. We have spies all over the Cowls."
Greg stared. "Drakeson?"
A door opened. The lean cynical man entered, nodded, and stood beside Pat. His eyes shone more brightly as he looked at Greg.
"That's right," Drakeson said. "Remember the two injections. I said they were adrenolex. They weren't. Our spies inside the Cowls are equipped with a supply of a certain aggression factor. It used to be called Kappa, or K, for killer. This factor is handed down through the generations in the general cell protoplasm. It forces aggressive tendencies. It makes a man capable of physical aggressive action, and able to kill, if he has to. High motivation is required though, in most cases. With you, my probable death wasn't enough. It took the vision of Pat here in the clutches of a monster to make the Kappa factor work on you, Greg."
Greg rubbed his eyes. Pat came over and he took her hand, held it tightly. A warmth came out of her and into him, into his mind.
* * * * *
Drakeson went on. "We isolated the Kappa factor, made it into solution. We all have it, even the anesthetic citizens of the Cowls, but the mass shock psychosis won't let it work. However, a strong overload of Kappa injection will sometimes break the psychosis, force the person back into an aggressive personality, capable of destruction. Each individual carries an armament of between 200 and 800 particles of the Kappa factor after we give an injection. It took 1600 particles to break your suicidal hysteria."
Pat squeezed his hand. Greg looked up. He grinned with a kind of glad embarrassment.
"I don't know yet whether to thank you or not. Frankly though, I do feel better."
He thought of the Cowls. Test-tubes, glass cages, and dreams that led finally to the final anesthesia, death. He shuddered, and tried to push the memory out of his mind. It seemed unhealthy now. Unclean and--yes, it did seem insane.
He raised his eyes to the ceiling. He saw the self-inverting three dimensional mechanism that had given him that starkly real adventure in which he had been able to kill, for Pat. A dream sequence, partly hypnotic, partly created by cathode image activating the multi-phase AC. A high harmonic of multi-phase AC field hanging over him, and a focusing radiator. Dream. Nightmare.
He looked at Pat. "I think I'll take reality now," he said softly. He felt the pull on his arm, and he got up. She led him through a door and into a soft twilight. He held her tightly against him.
She whispered. "The ship's waiting for us, Greg. The next ship. You're already on the passenger list. You see, I knew you'd come with us. I was hoping so desperately, I couldn't think any differently."
He kissed her. He held her more tightly as though--as though--
He felt her warm muscles tense against him. Her eyes widened.
"Greg! What is it?"
He shook his head. "I--I got to wondering if this too, might not be just a dream. I've been in anesthesia too long maybe. How can I know what's real and what isn't real?"
He felt her warm moist fingers on the back of his neck. He felt her lift on her toes, pull his face down. She kissed him. Her voice was husky, and her breath was warm on his lips.
"Do you know now, Greg? Is this a dream?"
He shook his head. His voice was hoarse.
"No--no--this isn't a dream."
She laughed softly. They moved away, down the corridor toward the ship.